EUIV - Quick Questions / Quick Answers

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Northernwwater

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Why are these two aggressive expansion penalties different? One says 40 and the other 20.9, which is it? It's supposed to be 50% off with the ex com CB. Is 40 a bug?
 

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nephilim2k

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If you have vassal that has a PU on a country (circumstances happened through HRE revoke privilege) why doesn't the PU transfer to you if you integrate / form HRE?

Why do they just either become instantly independent (even if the union has been over 50 years) or have an immediate civil war?

Surely it should pass to the suzerain overlord?
 

tre3qwerty

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Why are these two aggressive expansion penalties different? One says 40 and the other 20.9, which is it? It's supposed to be 50% off with the ex com CB. Is 40 a bug?
The aggressive expansion value on the left has been recently changed to show the highest AE you will incur with a nation (so if, say, France would take -21, Burgundy -25 and Austria -30 it would show -30) while before it used to show the base AE.
My guess is that the text of the peace deal has not been changed to show the maximum incurred AE and is still showing the base AE.
 

brifbates

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I am currently playing as Morocco, and have taken Ceuta off of Portugal. I am collecting at Sevilla (I have also moved the capital to Tangiers), but I have far more trade power at Safi. Should I collect in Safi as well as in Sevilla? Collect in Safi but not in Sevilla? Color me confused.

Collecting in a node other than your main trading port is generally not a good idea. If you are only collecting in your home node then every merchant you have placed to steer adds a +10% trade power multiplier in your home node. Collecting anywhere else completely eliminates that bonus. As Morocco, the question is more when/if to move your trade port to Sevilla since Safi is a pretty poor node.
 

hermithill

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This last part is not true. 30 years. That's how long a single "call" for a Crusade lasts.

If I understand correctly the wiki, this is only the case when you reach 1650 (?)
Anyway, when you call a crusade, you can't call another one during some time (is it 30 years?), but this is not possible to know when this expires?

1) Not really easily, the only way to tell is to look at the diplo actions they have available

Sorry for asking, but what do you mean?
 

hermithill

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I am currently playing as Morocco, and have taken Ceuta off of Portugal. I am collecting at Sevilla (I have also moved the capital to Tangiers), but I have far more trade power at Safi. Should I collect in Safi as well as in Sevilla? Collect in Safi but not in Sevilla? Color me confused.

I don't think that you should collect in Safi - most of the value of Safi is probably sent to Sevilla, so either send your merchant in Sevilla, or somewhere else, or steer from Safi to Sevilla if no value is sent Sevilla. But as Tom013 says, trying is generally not too costly, you loose the difference only for a month.
 

Don Sandoval

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My Mexican colony won't build boats nor soldiers.
I did start it with 9 conquered provinces but it's been 100 years now and many years since they are cored, cultured and converted to the right religion...

Anything i can do? I did subsidised a little and sent 500 once
 

Tom013

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If I understand correctly the wiki, this is only the case when you reach 1650 (?)
Anyway, when you call a crusade, you can't call another one during some time (is it 30 years?), but this is not possible to know when this expires?

Re-read the wiki line (it's not precise as it could be, admittedly) but it says ", as before" -- that is, as before 1650, or "as always." This is very easy to test, by the way. Start a new game as France, add_pi FRA, invest in Pope, kill PAP. You're papal controller, declare Crusade. Hover over the crusade icon in the papal menu. 30 years.

Knowing when it expires, unfortunately, I cannot tell you. As far as I can tell, there is no way for a non-Catholic to tell. In fact, as far as I can, you cannot really even see who a crusade is on easily -- you can see the Holy War CB on adjacent Catholic nations, and a "Prepares Crusade" opinion modifier between the target and the one who declared it (that lasts less than the 30 years), and that's about it.
 

Threshold

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Why are these two aggressive expansion penalties different? One says 40 and the other 20.9, which is it? It's supposed to be 50% off with the ex com CB. Is 40 a bug?
The aggressive expansion value on the left has been recently changed to show the highest AE you will incur with a nation (so if, say, France would take -21, Burgundy -25 and Austria -30 it would show -30) while before it used to show the base AE.
My guess is that the text of the peace deal has not been changed to show the maximum incurred AE and is still showing the base AE.
Correct on both counts:
In the 1.19 patch, the number on the left was changed to be the maximum AE you incur (which happens to be a useless number, as the maximum is typically (albeit not always) incurred only on the target you're taking the land from, and they're going to be under truce anyway) whereas the AE in the text description is still the base (i.e. before it gets modified per target) amount of AE (so 0.75x if taking land vs. 0.50x if vassalizing, times development, times CB, times AE reductions, times administrative efficiency). This is why the numbers disagree. As for the reason why one is almost twice the other, the maximum is typically +0.50x for same religion, +0.25x for same culture group, and +0.25x additional for same exact culture, resulting in a 2x modifier to the base.

Hover over the 40 to see what you're actually incurring (albeit only on targets that would be eligible to join a coalition from this peace deal due to resulting AE total >50 and resulting opinion <0).

Peace screen shows you're taking 51% OE, which means 51 dev. 51 * 0.75 (land) * 0.50 (CB) = 19.125 AE before modifiers. Assuming not all of the land you're taking is eligible for the CB (I notice you're paying 33 dip which is 11 dev worth of unjustified demands if you have no reductions), that would explain the missing portion; I get 20.925 if I assume 11 dev isn't eligible and you have 100 prestige (or a ruler with Careful trait).

tl;dr: 1.19 made a stupid change, @tre3qwerty summarized it nicely, and your AE looks correct to me.
 

hermithill

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Re-read the wiki line (it's not precise as it could be, admittedly) but it says ", as before" -- that is, as before 1650, or "as always." This is very easy to test, by the way. Start a new game as France, add_pi FRA, invest in Pope, kill PAP. You're papal controller, declare Crusade. Hover over the crusade icon in the papal menu. 30 years.

Thank you. This makes even more ennoying the facts that you can't know who is the papal controller and when the call expires.
Also I have never paid attention to the "prepares crusader" modifier - interesting.
 

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What's the highest achievable minus development cost modifier
for non-capital provinces, ignoring: terrain type, assimilated natives, centers of trade (and natural harbors) and local trade goods?

Are there any regular or permanent events that could help getting more? Buddhism (specifically Theravada-Buddhism) has 5%- and 10%-events, but they are limited to single provinces. I want to be able to develop all my provinces.

Here's what I have so far:

20% - Custom Nation
20% - Full Economic
10% - Quantity-Economic

10% - Burghers
10% - Fetishist with Buddhist cult (or 5% for Protestant with "Organized through bishops", for more flexibility and easier access to the HRE)
10% - Parliament: Land Reform
5% - trading in tropical wood
5% - Renaissance
5% - HRE: Call for Reichsreform

20% - University

10%, 20%, 30% - Development Efficiency
 

ConjurerDragon

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Don Sandoval

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I posted it already but nobody tried to answer?

My Mexican colony won't build boats nor soldiers.
I did start it with 9 conquered provinces but it's been 100 years now and many years since they are cored, cultured and converted to the right religion...

Anything i can do? I did subsidised a little and sent 500 once

Thanks in advance
 

Vetgirig

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I posted it already but nobody tried to answer?

My Mexican colony won't build boats nor soldiers.
I did start it with 9 conquered provinces but it's been 100 years now and many years since they are cored, cultured and converted to the right religion...

Anything i can do? I did subsidised a little and sent 500 once

Thanks in advance

If a colonial nation is very poor it gonna need alot of subsidies to keep afloat.
Check subject interaction and see how its economy is.
It might have heavy debts that you can help it with, by repaying them.
 

Rudawitz

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Will I get Prussian events after forming Germany?
 

Theoden

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Sorry for probably asking the same question after someone else did, but I play EU4 now and then, without that much time for searching all the answers in hundreds of pages...:D

Just a short question: can I have a province (where appliable) in a state and in a trade company as well? Or does one exclude the other?
 

Felisto

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Sorry for probably asking the same question after someone else did, but I play EU4 now and then, without that much time for searching all the answers in hundreds of pages...:D

Just a short question: can I have a province (where appliable) in a state and in a trade company as well? Or does one exclude the other?

They exclude each other.