No, but you can have your fort attack them before your troops go in.
If an army stands on a fully maintained fort and I attack them, do they get a bonus / my army get a malus because they have good defense?
The wiki only talks about effects of Garrison on Sieging the province but nothing about battles.
Are you talking about an army standing in the same province as a fort that they own? In this case, the battle will use the same rules as it would if the fort wasn't there. The attacking army will have to deal with terrain penalties and river crossing penalties, where applicable.
No, you must start as PolandIf you start as Mazovia and later you form Poland, can you still get the achievement "Poland can into space"?
I'm playing a game as Malacca > Malalya. Early on, Ayutthaya and Lan Xang conquered Khmer. I've recently acquired some of that land and converted it to Sunni, but if I release it Khmer will be Theravada. Is there any way to prevent this other than force switching them immediately upon release? And what is the rationale behind it? Something specific to Khmer or am I just not understanding the game logic? I don't really care what nation I end up with exactly, I just want a vassal state in that area, so I could conquer some Champa land and release it as an alternative but I don't want to run into the same situation.
Thanks in advance!
Released nations get the religion that represents the most current cores (ties go to the default religion for the tag) so you need to take and convert more cores if you want them to release as Sunni.
Yes. Arguably, preventing the shadow kingdom is a trap for the unwary; it takes a lot of effort and can provide a dangerous distraction from dealing with other important matters.Is it possible to unify the HRE if you don't prevent the shadow kingdom?
You will have fewer princes so less imperial authority is generated each month but it's still possible.
Don't believe so, but you can:anyone knows if there is a console command to disband/disable the hre?
Don't believe so, but you can:
1) Start the game, run it a month.
2) Have all electors & Emperor declare war on you.
3) Either winwars (unsure if that's enough) or control # (where # is the # of their capital province) all of their provinces.
For 3), type debug_mode so you can see the numbers when hovering over the provinces.
Then the disband button will be active, as all of the requirements are met.
Note that if it has become hereditary you cannot disband it.
Don't believe so, but you can:
1) Start the game, run it a month.
2) Have all electors & Emperor declare war on you.
3) Either winwars (unsure if that's enough) or control # (where # is the # of their capital province) all of their provinces.
For 3), type debug_mode so you can see the numbers when hovering over the provinces.
Then the disband button will be active, as all of the requirements are met.
Note that if it has become hereditary you cannot disband it.
How does the gold fleet works for colonial provinces?
I have checked EU4 wiki but there are no details regarding this issue.
Then, do you get some of the the money from the gold province as tariff?If no such trade route exists (for example, if an Asian country has a Mexican Colonial Nation) then the Colonial Nation will get the gold income and no treasure fleets will be created.