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Threshold

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Hello,

Bought Rights of Man now as well. Tried to start a new game, but when I asked support for independence from Burgundy, at some point, Burgundy just automatically disbanded my PU with them. Spontaneously. Is this WAD? I have to assume so, since this is definitely new. Also, the ruler seems to have traits that make him want to avoid wars, might that be the issue here? If so, can it be avoided by waiting for this ruler to die, and then ask for support when the consort or heir starts to rule?

I'm not entirely happy with this way of dissolving the PU though. Even if it saves me a costly war, and also gives me a fair bit of legitimacy, it also immediately puts me in a very vulnerable position, since I have no alliances whatshowever at that point. Another thint I do not like is that the war for independence against Burgundy nets me Antwerp as a province, which is a really good province to get...
Congratulations, you've achieved what I spent 10+ years unable to trigger. Rights of Man allows abandoning of a PU under certain circumstances, for a hefty relations penalty, and IIRC a prestige hit. I've yet to see the AI actually do it, though. How many countries did you have supporting your independence, out of curiosity? And how long after gaining support independence did you wait to declare?

Personally, I like to take a province off of Brittany, and cripple them so Provence will eat them, as I see no point in taking Antwerp when I can get it in the BI later. But yes, being put in a position with no allies and no territorial gains is not optimal.
 

MerlinaWizzard

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It happened twice now, so I'm pretty sure it's not all that hard to trigger... After all, I bought Rights of Man today :) I tested it a couple of times to see if this was a 'bug' or a 'feature' :)
So, the first time around I had asked only France and Austria to assist me (England was hostile to me). The second time around, I asked Venice, Austria, France and Castille. Both times I did so right at the start (well, given the time it takes my 2 diplomats to travel up and down) I have recently started to just build some barques at that point, let that lovely ruler from Burgundy rain monarch points upon my head. However, both times he disbanded the PU around februari or march or so, the next year. (So 1445)

Brittany huh? Nice! Gives a nice colonial jumpstart, plus easier warring on England I guess. But it'd be pretty vulnerable too, and cause loads of unrest with
a low legitimacy ruler. Besides, Antwerp is a Centre of Trade, and the fort provides great protection from the south when I war against Burgundy again.
Also, it's fairly easy to lower unrest there, given that Flemish is an accepted culture, and with just one development extra you can not only promote flemish culture,
but also make sure institutions spread faster (it goes from a 10 to a 20 dev. province then)

You expect Antwerp to fall in BI for you? That takes some work though: You only have 50 years or so to make sure the BI falls to you, and it requires being emperor and having an RM with them right? Becoming emperor in 50 years is a pretty difficult task to achieve as a minor though, right?
 

Threshold

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It happened twice now, so I'm pretty sure it's not all that hard to trigger... After all, I bought Rights of Man today :)
Yeah, well I spent 10 years trying to trigger it and no dice. RNGesus :p But it's suboptimal to not fight the war, so I'm actually happier not having them break it.
So, the first time around I had asked only France and Austria to assist me (England was hostile to me). The second time around, I asked Venice, Austria, France and Castille.
The second time around was definitely enough to make them scared, but the first time is interesting, as that's what I use, and per above, it wasn't enough.
However, both times he disbanded the PU around februari or march or so, the next year. (So 1445)
Ah, I typically declare in January, so I guess I don't give Burgundy enough time to figure out they should disband the union. Still doesn't explain my 10-year run but c'est la vie.
Brittany huh? Nice! Gives a nice colonial jumpstart, plus easier warring on England I guess.
Actually, I use Brittany as a foothold to get coring range on Portugal's lands-and that is what I use as a colonial jumpstart. As for England, I declare on them directly, and typically within the first five years. :cool:
You expect Antwerp to fall in BI for you? That takes some work though: You only have 50 years or so to make sure the BI falls to you, and it requires being emperor and having an RM with them right? Becoming emperor in 50 years is a pretty difficult task to achieve as a minor though, right?
There's some RNG involved, and it's definitely annoying when you've got everything set up and then Austria lives forever, but generally speaking I find 20-25 years to be enough time. Remember you get another 25 towards your chances (with all electors) if you hit 100 development, and you can conquer those lands outside of the empire. Granted, that only balances out the same 25 that Austria already gets, but every little bit counts. It helps if Bohemia is trying to become Emperor as well, as then the vote is split three ways, and Austria has a harder time locking it down.
 

klingonadmiral

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If I declare war with an Imperialism CB on a colonial nation, do I have to take their or their overlord's capital to get ticking warscore?
 

MerlinaWizzard

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Yeah, well I spent 10 years trying to trigger it and no dice. RNGesus :p But it's suboptimal to not fight the war, so I'm actually happier not having them break it.
Yeah. That war is pretty nice. One of the best wars you can have, actually, where the main participants are all quite a bit stronger than you, but you are the war leader and get to decide what to take out of the peace deal...

Ah, I typically declare in January, so I guess I don't give Burgundy enough time to figure out they should disband the union. Still doesn't explain my 10-year run but c'est la vie.
I used to do that as well, declare in januari. But srsly, that ruler is very good, and building up the fleet by even two ships can make a difference, especially with an admiral on it.

Actually, I use Brittany as a foothold to get coring range on Portugal's lands-and that is what I use as a colonial jumpstart. As for England, I declare on them directly, and typically within the first five years. :cool:
How on earth do you do that without drowning in AE Coalitions? Granted, Antwerp is a pretty terrible province to take as far as AE goes, but even then, going from Britanny to Portugal and England as well in the span of five years? How do you manage the fleet? I mean, Portugal has an ok fleet, but England's is seriously scary...


There's some RNG involved, and it's definitely annoying when you've got everything set up and then Austria lives forever, but generally speaking I find 20-25 years to be enough time. Remember you get another 25 towards your chances (with all electors) if you hit 100 development, and you can conquer those lands outside of the empire. Granted, that only balances out the same 25 that Austria already gets, but every little bit counts. It helps if Bohemia is trying to become Emperor as well, as then the vote is split three ways, and Austria has a harder time locking it down.

But, but.. the weak legitimacy? That is a huge malus. Hard to overcome, unless you get an heir with a strong claim (not exactly a certainty) and your ruler dies at the right time...
 

Threshold

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How on earth do you do that without drowning in AE Coalitions? Granted, Antwerp is a pretty terrible province to take as far as AE goes, but even then, going from Britanny to Portugal and England as well in the span of five years? How do you manage the fleet? I mean, Portugal has an ok fleet, but England's is seriously scary...
No one cares about Portugal. Well, okay, Castile does, but that's basically the same thing: No one cares about Portugal. Also, you'll notice I only take the one province off of Brittany-I let Provence eat the rest of them, and hope that Provence gets excommunicated.
The fleet doesn't matter when the first war is for fighting to a stalemate. (Gotta get rid of Castile as Portugal's ally somehow, it's easier than trying to get Castile to be my ally). I don't fight in the Isles in the first English war, and I walk my troops down to Portugal, so their fleet is irrelevant.
But, but.. the weak legitimacy? That is a huge malus. Hard to overcome, unless you get an heir with a strong claim (not exactly a certainty) and your ruler dies at the right time...
Between prestige and power projection, it's not that difficult. It's maybe a little lower than I'd like, of course, but it's not really an issue.
 

npic

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Hello!

I hadn't been playing EU IV for a very long time. There were a lot of interesting features added during that time, and I'm trying to catch up with them now. I have converted my full 700 years CK II campaign to try out the converter. I also expected it to be a somewhat easier and smoothier way to go because I blobbed there really hard (my CK empire spanned all over Europe, north and west Africa, Asia Minor and Middle East).
Now, to the point.

1) As a result of the conversion, I got a very big Greece as my sole vassal. I don't know if it's really possible to integrate it now with liberty desire over 250% due to high development. I assume this mechanic was added to counter the somewhat gamey strategy of vassal blobs (so you don't spend points on coring). What can I do here? I don't mind annexing them with cheats, if it's hopeless.

2) As I mentioned before, my empire was really big, and it also was a merchant republic. So I have a lot of provinces, but my states cap is ridiculously low (base + empire rank + republic = 5 + 10 + 5 = 20). What should I do about the states vs. territories? What rules of thumb are there, and which territories should I turn into states?

2.1) Why the wiki says that 20 is the states cap for me, but it looks like it's actually provinces cap? I get a yellow notification if I have over 20 provinces in states (that's roughly 4-6 states), not 20 states. Is this WAD?

Sorry for the long post!
 

ecrurudesby

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1) As a result of the conversion, I got a very big Greece as my sole vassal. I don't know if it's really possible to integrate it now with liberty desire over 250% due to high development. I assume this mechanic was added to counter the somewhat gamey strategy of vassal blobs (so you don't spend points on coring). What can I do here? I don't mind annexing them with cheats, if it's hopeless.
I doubt you will ever get that liberty desire down below 50%
Open console (button below escape on my keyboard but it varies) and type "integrate GRE"

2) As I mentioned before, my empire was really big, and it also was a merchant republic. So I have a lot of provinces, but my states cap is ridiculously low (base + empire rank + republic = 5 + 10 + 5 = 20). What should I do about the states vs. territories?

2.1) Why the wiki says that 20 is the states cap for me, but it looks like it's actually provinces cap? I get a yellow notification if I have over 20 provinces in states (that's roughly 4-6 states), not 20 states. Is this WAD?
The wiki states for Merchant Republics "only 20 provinces can be states". This is not the same as the number of states. States are based on geographical areas. You can make one province in an area into a state and leave the others as territories. Your state cap is only low because you're starting with a giant country that you brough in from CK2. State number is increased by Admin tech and Administrative ideas.

What rules of thumb are there, and which territories should I turn into states?
The ones with the highest development.

If you really want to continue this game I suggest you get out of Merchant Republic because you will be losing republican tradition hand over fist due to the state province limit (not the state limit).
 
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Threshold

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You can make one province in an area into a state and leave the others as territories.
Assuming merchant republics go off of stated provinces, and not state cored provinces, this isn't true. When you turn an area into a state, all provinces in that state become stated. It's just that you can't grant them to estates unless they are also state cores (which requires spending the extra adm). But for purposes of determining how much land the estates want, and for purposes of determining whether a culture can be accepted or promoted, territorial cores within stated territory count.

tl;dr: Stating an area makes all provinces in that area into stated provinces. Unless the MR limit is specifically for state cored provinces, this means a maximum of like 4 or 5 states.

I don't play MRs so I don't actually know which the case is, just attempting to clarify based on how it looks.
 
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brifbates

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Congratulations, you've achieved what I spent 10+ years unable to trigger. Rights of Man allows abandoning of a PU under certain circumstances, for a hefty relations penalty, and IIRC a prestige hit. I've yet to see the AI actually do it, though. How many countries did you have supporting your independence, out of curiosity? And how long after gaining support independence did you wait to declare?

Personally, I like to take a province off of Brittany, and cripple them so Provence will eat them, as I see no point in taking Antwerp when I can get it in the BI later. But yes, being put in a position with no allies and no territorial gains is not optimal.

My guess is it's based on your liberty desire (including independence supporters). I've been dropped immediately every time I got Austria+France to support, eventually I just waited to ask the second one until I was ready to immediately declare and used the auto-pause so they never had the chance to react...
 
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Trytols

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I'm playing an Ironman vanilla game. I was going to build churches and I noticed low income in Narbonne and Roussilon.

Then i found this:
eu4_1.png

Both Roussilon and Narbonne are completely drained by war and they have the "last looted on 20 august 1498".

My last war ended in November 1496 and no rebels or enemy armies were there, nor I got any negative events on those provinces.

I dont remember if i got a "coast raided by pirates" advice...
Is this a bug or an eventually pirate raid may bring to full looted province?
 

londoner247

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I'm playing an Ironman vanilla game. I was going to build churches and I noticed low income in Narbonne and Roussilon.

Then i found this:
View attachment 227588
Both Roussilon and Narbonne are completely drained by war and they have the "last looted on 20 august 1498".

My last war ended in November 1496 and no rebels or enemy armies were there, nor I got any negative events on those provinces.

I dont remember if i got a "coast raided by pirates" advice...
Is this a bug or an eventually pirate raid may bring to full looted province?

Barbary pirates do fully loot the province unless you have ships hunting pirates to reduce their efficiency
 
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grommile

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Florence has taken Umbria and are coring it.

Will I need to take it and add it?
Yes, because the requirements for the decision are that every province covered by the Shadow Kingdom rules must either:
  • be part of the HRE (i.e. someone needs to click on the "add to HRE" button, which AI HRE members will never do).
  • or belong to the Emperor (regardless of coring and/or HRE status)
  • or belong to a vassal or PU junior of the Emperor (again, regardless of coring and/or HRE status).
 

JanMayen

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how do i add flat 20 ducats income to a nation?
i looked at hre_reforms, and it said global_tax_income, but when i add that to the country ideas, it does nothing.

also is there a way to change the unit model for a country?
is it possible to make pskov or custom nation have the knights' model?
 
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Neblogai

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Hello everyone, I need some help.
I played EU3 a lot many years ago, and I think I will start playing EU4 now. Below is a pic with the EU4 content I have, but a lot more were released in past two years. I need a recommendation of which expansion packs should I get while this sale is on. In EU3, I prefered playing with specialization on war more than on trade, colonization or nation unification. I also prefer DLC with universal mechanics, and do not like set country-bonuses too much. So, how should I start learning EU4- with what I have, with some specific DLC, or do I try to get every expansion pack? Also, do game mechanics come only with EU4 expansion packs, or some come with smaller DLC as well? BTW, I'll start with single-player. Thank you for any advice!
upload pics
 

grommile

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how do i add flat 20 ducats income to a nation?
i looked at hre_reforms, and it said global_tax_income, but when i add that to the country ideas, it does nothing.
Register your game with the forum if you haven't already, then ask your quick modding question in the EU4 modding subforum's quick questions thread and I'll tell you :)
 

lecobra92

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Hi all,

I have formed Bharat as Orissa but despite owning WoN and having territorial cores in TC regions (Indonesian and Moluccan) I cannot hand control over these territories to Trade Companies. Help would be appreciated, save is uploaded.

Edit: @atwix
 

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jdrou

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Hi all,

I have formed Bharat as Orissa but despite owning WoN and having territorial cores in TC regions (Indonesian and Moluccan) I cannot hand control over these territories to Trade Companies. Help would be appreciated, save is uploaded.
You can't form protectorates or trade companies on the same continent as your capital.
 
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