EUIV - Quick Questions / Quick Answers

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Ironside121

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You roll anywhere from 0 to 9 every phase. I was asking whether there's any difference between rolling a 9 while they roll a 0, and rolling a 9 while they roll a 8.

There is.. kinda.

It's always best to roll higher (obviously). Higher rolls means higher damage, it does not go up against an enemy roll. Your rolls impact your damage, not your casualties. Does that make sense?

Really I'm just trying to say that rolling higher than the opponent won't mean you take less damage that phase, but there will be less enemies to deal damage to you in the next phase/s.
 
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sigeena

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There is.. kinda.

It's always best to roll higher (obviously). Higher rolls means higher damage, it does not go up against an enemy roll. Your rolls impact your damage, not your casualties. Does that make sense?

Really I'm just trying to say that rolling higher than the opponent won't mean you take less damage that phase, but there will be less enemies to deal damage to you in the next phase/s.

If you both do a 9-9, major casualties on both sides. If both do a 0-0, it's just dragging out the battle.
 

MerlinaWizzard

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If the game isn't telling me that I can't take any more loans, I don't have enough loans. :cool:
Never been my playstyle, tbh. Besides, even with half of my force limit in the field, maintenance is seriously high.Not to mention the fact that I am just one idea away from joining the colony race out there, that's another cost that will add up. :) )

Which is why I was advocating sitting on them, rather than peacing out. But...

We live, and we learn. Now you know.
Oh yes, we learn. I will henceforth don my +12 burlap cap of SHAME every time I play, and I'll use the needless blood spilled by my soldiers to ink it with:
'BI NEEDS NO DYING RULER AS GENERAL. Bet it would look killer on a grand ball... Make all the ladies swoon.

I'm not sure whether the Flanders AI was extremely stupid, or knows something we don't. But either way, that's hilarious.
Well, right now Burgundy and Flanders combined are kicking the crap out of England. Which basically means that they occupied Calais, since I annihilated their entire fleet... I'm not afraid anymore they will lose this war though. England is in over it's ugly red head.

Given that Flanders is not HRE, you could have taken both provinces and eliminated them entirely without AE being excessive-but England's claim on the province would remain, and they might have targeted you next.
Even taking Gent alone gave me a massive opinion malus. Remember, I'm just 7 (now 8) provinces large. Taking a high development province like Gent seems to give a lot of malus. Perhaps the malus also increases if you take a province with a cardinal in it?

I'm also still curious whether I can go reformed when the time is right. Or will I then automatically disqualify from being the emperor? I guess so, for that religious league war to work huh. Perhaps it's best this time around to stay catholic?
 

Threshold

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Even taking Gent alone gave me a massive opinion malus. Remember, I'm just 7 (now 8) provinces large. Taking a high development province like Gent seems to give a lot of malus. Perhaps the malus also increases if you take a province with a cardinal in it?
Vlaanderen is 15 dev, Ghent is 19. AE is 0.75 * dev * CB (no reduction from claims as of 1.16) * (1 + 0.5 for religion + 0.25 for same culture group + 0.25 for exact same culture) * AE reductions * admin efficiency reductions * distance modifiers.
Ghent is a maximum of 24.9375 (on German group, same religion, zero distance hops) whereas Vlaandaren is a maximum of 19.6875 (unless your prestige is abysmal). Given that most countries (Brabant aside) aren't going to be close enough to get the full value, if 1) your AE had ticked down close to zero or 2) you had Influence idea group, it would be high for several years, but you would be fine. Granted, it's not the ideal way to do things (triggering the BI is), but it fits the path you chose.

You don't incur additional AE because of cardinals in a province, no.
I'm also still curious whether I can go reformed when the time is right. Or will I then automatically disqualify from being the emperor? I guess so, for that religious league war to work huh. Perhaps it's best this time around to stay catholic?
This was answered above:
Depends. If the peace of westphalia has been declared, or if the reform "proclaim erbatkaisertum" has been passed, nothing. Otherwise if Catholic or Protestant are the dominant/official faith then a new emperor is elected.
In other words, when you are Emperor, and change religion, a new Emperor is elected (unless you have passed the 6th imperial reform), in order to allow the religious leagues to form against a Catholic Emperor. I would advise, if you want to be a non-Catholic Emperor, to expand a lot faster, so you can be chosen as the opposing warleader for the religious leagues, and spend as little time not being Emperor as possible. However, given your current pace, you may very well have to wait until the peace of westphalia to switch religion, in order to keep Emperor.
 

Chocolatnave

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There is.. kinda.

It's always best to roll higher (obviously). Higher rolls means higher damage, it does not go up against an enemy roll. Your rolls impact your damage, not your casualties. Does that make sense?

Really I'm just trying to say that rolling higher than the opponent won't mean you take less damage that phase, but there will be less enemies to deal damage to you in the next phase/s.
Oh, then I've been misunderstanding rolls this entire time. Thanks for clearing it up for me.
 

Vetgirig

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You roll anywhere from 0 to 9 every phase. I was asking whether there's any difference between rolling a 9 while they roll a 0, and rolling a 9 while they roll a 8.

No


PS You win fight faster since they roll worse. But you make same damage.
 

Vetgirig

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I
[*]Why does it take my colonist nearly 700 days to reach Guachichil? The typical travel time for colonists from Ming to Mexico is ~400 days, but some provinces take ~300 days longer even though my colonial nation has cores right up to the border.

1. Colonial routing is bizarre and probably buggy. When you encounter an unreasonable-seeming case like this, you should probably treat it as a bug and file a bug report.

Colonists travels is not clearly explained. Usually colonists travel by sea if the colony has a sea port. And travel is always from capital and not from closest province.

So colonizing americas means that if you are ming and coming from the pacific the colonist might travel around south america to reach the colony (with port in the atlantic) and thus having a much larger travel distance. But if port is in the pacific the travel distance is alot less.

For inland colonies the colonist do select the nearest port. And in this example it looks to be a port in the atlantic ocean. So colonist has to travel around south america to get there. Even though traveling a longer distance on land would have been faster.
 
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MerlinaWizzard

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Vlaanderen is 15 dev, Ghent is 19. AE is 0.75 * dev * CB (no reduction from claims as of 1.16) * (1 + 0.5 for religion + 0.25 for same culture group + 0.25 for exact same culture) * AE reductions * admin efficiency reductions * distance modifiers.
Ghent is a maximum of 24.9375 (on German group, same religion, zero distance hops) whereas Vlaandaren is a maximum of 19.6875 (unless your prestige is abysmal). Given that most countries (Brabant aside) aren't going to be close enough to get the full value, if 1) your AE had ticked down close to zero or 2) you had Influence idea group, it would be high for several years, but you would be fine. Granted, it's not the ideal way to do things (triggering the BI is), but it fits the path you chose.

You don't incur additional AE because of cardinals in a province, no.

This was answered above:

In other words, when you are Emperor, and change religion, a new Emperor is elected (unless you have passed the 6th imperial reform), in order to allow the religious leagues to form against a Catholic Emperor. I would advise, if you want to be a non-Catholic Emperor, to expand a lot faster, so you can be chosen as the opposing warleader for the religious leagues, and spend as little time not being Emperor as possible. However, given your current pace, you may very well have to wait until the peace of westphalia to switch religion, in order to keep Emperor.

I try to keep my AE so high that I'm just shy of getting more than two or three countries willing to form a coalition against me. I had to wait for two years in an occupied Friesland before I got to annex it without 15 or so minors getting so pissed of they were willing to form a coalition. Ever since my independence war (where I took Antwerp), my AE has been ticking down.

I don't think I'll go with vassals this time around. I like them, but they occupy a diplomatic slot, and I really need those to keep some decent allies and to make treaties where necessary with electors. As I said, my ruler is about to die... (but what a full life he had! From a local noble breaking free from their overlord to emperor of the holy roman empire), and I want to make sure his son will be emperor after him.

EDIT: And thank you, both you and rebulic of Mercury, for all your help so far!
 

Yxklyx

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Forts question: I own the two provinces in Egypt where the Suez canal is and have a Fort in the Mediterranean-side province. Ottomans are to either side of me. Will that fort prevent Ottoman movement in either direction?
 

MerlinaWizzard

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Wait-what year did you break free? Just how old is that guy?
I broke free in 1445, July to be exact. I usually start in februari, but this time around, I decided to build a couple of light ships before I declared. That was helpful, especially after I decided to hire an admiral as well. I managed to gain two other light ships and a transport while doing naval combat.

Right now, it's 1490. MY ruler clocks in at 64 years old right now, days away from the magic 65. And his son is about 40 now.Curious to see if I will be able to declare on Burgundy again with my RM still intact, but I doubt it :p
 

Vetgirig

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Forts question: I own the two provinces in Egypt where the Suez canal is and have a Fort in the Mediterranean-side province. Ottomans are to either side of me. Will that fort prevent Ottoman movement in either direction?

Well if ottoman has forts withing 2 provinces from your fort... they will affect your forts ability to stop them from walking.

And it is a fort in Kairo if I'm not mistaken. So well. Your fort will not help alot.

Ottoman will be free to move from your fort to the fort in Kairo. When you are at war.


If you not are at war and you not give access to someone in the war. Then your provinces will help prevent ottoman from moving troops around as ottoman pleases.
 

MerlinaWizzard

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Well, that was unexpected. The Palatinate called me(Holland, HRE Emperor) into a war with my rival, Provence, over Metz. Provence had at one time(like, a few months before), both Castille and France as allies, so I had no intention to mess around with them myself. However, France and Castille had gone to war, and Provence had sided with France. Bye bye Castille. And when the Palatinate declared and I joined, France probably didn't feel like waging a war on two fronts, and they declined to assist Provence. So poor Provence had no allies... bar Flanders, who had previously allied them.

I quickly sieged down Flanders, and then went over to help the Palatinate siege down the rest. After a year or so, The Palatinate forced Flanders to cede their only province to me, pushing my AE to around 54 over the board. Thank you Palatinate! (no coalitions though... I've been busy with my two diplomats. I'm still not overly happy, since Austria is starting to improve relations with Electors again, and this messes with their opinion of me) A month later, Provence peaced out... And the Palatinate only took some money and War Reparations... They didn't even ask for Metz. So the end result of this war is that the Palatinate got money and prestige, and I got Power Projection and Flanders (and money and prestige). Is this WAD?

Btw, it's nearing the end of 1493, and my ruler still clings to life. :)
 

Ziggy187

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Well, that was unexpected. The Palatinate called me(Holland, HRE Emperor) into a war with my rival, Provence, over Metz. Provence had at one time(like, a few months before), both Castille and France as allies, so I had no intention to mess around with them myself. However, France and Castille had gone to war, and Provence had sided with France. Bye bye Castille. And when the Palatinate declared and I joined, France probably didn't feel like waging a war on two fronts, and they declined to assist Provence. So poor Provence had no allies... bar Flanders, who had previously allied them.

I quickly sieged down Flanders, and then went over to help the Palatinate siege down the rest. After a year or so, The Palatinate forced Flanders to cede their only province to me, pushing my AE to around 54 over the board. Thank you Palatinate! (no coalitions though... I've been busy with my two diplomats. I'm still not overly happy, since Austria is starting to improve relations with Electors again, and this messes with their opinion of me) A month later, Provence peaced out... And the Palatinate only took some money and War Reparations... They didn't even ask for Metz. So the end result of this war is that the Palatinate got money and prestige, and I got Power Projection and Flanders (and money and prestige). Is this WAD?

Btw, it's nearing the end of 1493, and my ruler still clings to life. :)
I would assume so. In the future if you do not want this sort of thing to happen, simply change the occupation of provinces over to the war leader or you can unmark those provinces being strategic importance to you. Typically peeps complain that the AI does not cede provinces over to the player. In your case, this can be easily prevented with a little proactive moves on your part.
 
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Heindrich

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How do Colonial Nations choose their capitals? It's bugging me that all my CNs chose ahistoric and stupid locations for capitals. The rich province of Miwok, California, was one of the first provinces I colonized in California, but when Ming California formed, it chose the dirt poor mountains of Pomo as capital. As for Ming Mexico, admittedly I didn't have the richer lands to the south until later, but it's a bit absurd that the capital is 3-dev Nakipa in Baja California, when I now own Mexico City itself.

I guess there is nothing I can do to choose a CN's capital?
 

ecrurudesby

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How do Colonial Nations choose their capitals? It's bugging me that all my CNs chose ahistoric and stupid locations for capitals. The rich province of Miwok, California, was one of the first provinces I colonized in California, but when Ming California formed, it chose the dirt poor mountains of Pomo as capital. As for Ming Mexico, admittedly I didn't have the richer lands to the south until later, but it's a bit absurd that the capital is 3-dev Nakipa in Baja California, when I now own Mexico City itself.

I guess there is nothing I can do to choose a CN's capital?
Pretty sure it's the first province you colonise.
 
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