EUIV - Quick Questions / Quick Answers

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MerlinaWizzard

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@Republic of Mercury: Nah, I loathe having provinces that don't give me anything... Actually, I tend to LOWER autonomy as soon as possible... :) Oh well, it can't be helped. I still have Austria and Hungary with a ruler of my dynasty now.. Of course, nothing is going to come of it, since I'll be the Netherlands pretty soon. Although I might postpone it a bit, see what develops over the next twenty years or so.

Actually, it seems I do have a mothball feature for my heavy ships. Never really noticed it. I'll test to see how long it takes to have them combat ready again: I tend to try and start a war against a strong naval opponent by surprising part of their fleet with my main fleet: Often, the window of opportunity seems quite small: I wouldn't want to have to wait months for ships to become fully operational again. Besides, there's the shock and awe factor to consider: I will visit these savages as the mighty Netherlands for the first time: Do I want to appear in front of them on mighty carracks, or with leaky tiny caravels? :)

Thanks for the explanation on screenies. I was going to use F10 though, it seemed to imply screenshots were saved outside of the Steam interface? Is there a big difference?


@Threshold: heh, your message popped up while I was writing my reply. Interesting! Well, you know what? I'll let you know soon enough, since I will have to conquer at least Breda.
But how else would you expand in HRE Europe as an OPM or two state minor? PU mechanics? Vassalizing and annexing?
 

Threshold

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Nah, I loathe having provinces that don't give me anything... Actually, I tend to LOWER autonomy as soon as possible...
Yeah, I always found it funny that the general consensus is to raise autonomy in order to lower revolt risk...why do that, when you can get -100 revolt risk as soon as you beat the rebels?
Actually, it seems I do have a mothball feature for my heavy ships.
Yes, the ability to mothball fleets came with Art of War, actually. Though I barely use it either, for precisely the same reasons as you.
But how else would you expand in HRE Europe as an OPM or two state minor? PU mechanics? Vassalizing and annexing?
Vassalizing and diplo-annexing, yes. It's also less AE (0.50 per development times modifiers, instead of 0.75 per development times modifiers, so 67% as much), which matters an awful lot in the HRE. But that applies mostly for eating OPMs-when you only need one province of many (Breda), force vassalizing makes things more complicated, not less so.

Looking forward to your results, whatever they may be.
 

grommile

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Yeah, I always found it funny that the general consensus is to raise autonomy in order to lower revolt risk...why do that, when you can get -100 revolt risk as soon as you beat the rebels?
Because "Lowered Autonomy" lasts 30 years, but "Recent Revolt" only lasts 10.
 

Threshold

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Because "Lowered Autonomy" lasts 30 years, but "Recent Revolt" only lasts 10.
Apologies; I was being slightly rhetorical. I'm aware of the pluses and minuses for each option: What I fail to understand is why the general consensus seems to be to almost always raise autonomy.

That said, with the advent of states and territories, and the ability to state->raise autonomy->destate without autonomy actually going up, that option makes sense for land you intend to keep as territories, at least for the forseeable future, even if not necessarily permanently.

Then again, I'm still too used to playing without Cossacks, as I only picked it up recently, and in the prior case it was not possible to raise autonomy->grant to estate, which changes the metrics a fair bit.
 

Yxklyx

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Apologies; I was being slightly rhetorical. I'm aware of the pluses and minuses for each option: What I fail to understand is why the general consensus seems to be to almost always raise autonomy.
.....

The general consensus is wrong :) I used to increase autonomy all the time, now I rarely do as long as I can keep an army nearby to quelch the revolt. In fact I tend to do the opposite and decrease autonomy so I can handle the revolt sooner when I'm already prepared.
 

grommile

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Apologies; I was being slightly rhetorical. I'm aware of the pluses and minuses for each option: What I fail to understand is why the general consensus seems to be to almost always raise autonomy.
To an extent, it's because fighting rebels isn't fun.
 

MerlinaWizzard

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Ah, sorry. Haven't revisited EUIV yet. Besides, given the fact that after my conquest of Flanders all of my neighbours have their AE at around 50 again, just below coalition threshold, I will have to wait a few years regardless. Question:

I have colonized Gold Coast, and now Wydah (I think that's it's name?) right next to it. I got a mission to conquer a province right behind Gold Coast, and they had Benin as an ally. So I brought in part of my army, and beat the savages around a bit, and then sieged the Benin capital down on the coast. Once I had done so, I decided to take the one province between Wydah and their capital without claim, just because I have no AE here yet, and I want to get some territory here since Spain has a bit of a lead in Expansion (Exploration and Expansion being their first two ideagroups). Not sure if that is a good idea, since all of these provinces are pretty rebellious. In fact, I kept my 10k strong army here for any potential rebellions. Should I have done this in some other manner? My missionary is still zealous, and his work is done for now in my European land, so I had him convert Gold Coast, but that took forever. Having done so just before I quit, should I now have it join a trade region? The reason I haven't done it before was because it said missionary strength is at -100% for a trade region in the pop up, so I sort of wanted to convert any and all provinces I can before joining them to it.

Second question: I'm seriously contemplating building a fort on the trade node. Not just because it seemed prudent, but also because the Gold Coast automatically was renamed to Fort Elmira (or something along those lines) when I colonized it, and it sort of makes me feel obligated to you know, actually build a fort there :). But there are other reasons: Castille is close, and they have rivalled me (I have not yet rivalled them back... that will have to wait until I have diplo power to spare). Still, if they declare on me, they are far closer to shipping troops. With a fort there, I'll have time to beat down any fleet in my way to ship in reinforcements, while they siege it down, right? It would be a financial burden though, so I'm not sure here.
 

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So I am currently just started a claim throne war against Lithuania as Sweden.

The war is underway but Lithuania got an heir just now while the war is going on and the game said I've lost my claim to the throne. However, when checking the peace options I still have "from personal union".

So, can I still get a PU over them despite the fact they got an heir during the war?
 

Threshold

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So I am currently just started a claim throne war against Lithuania as Sweden.

The war is underway but Lithuania got an heir just now while the war is going on and the game said I've lost my claim to the throne. However, when checking the peace options I still have "from personal union".

So, can I still get a PU over them despite the fact they got an heir during the war?
Correct; you only have to declare the war before the new heir. You can win the war whenever.
 

Threshold

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My missionary is still zealous, and his work is done for now in my European land, so I had him convert Gold Coast, but that took forever. Having done so just before I quit, should I now have it join a trade region? The reason I haven't done it before was because it said missionary strength is at -100% for a trade region in the pop up, so I sort of wanted to convert any and all provinces I can before joining them to it.
Ignore all penalties from intolerance of the local religion or an unaccepted culture.
You don't need to convert trade company provinces. I'm unclear on the value of a fort there. I typically wreck Castille before that becomes a concern.
 

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The reason I haven't done it before was because it said missionary strength is at -100% for a trade region in the pop up, so I sort of wanted to convert any and all provinces I can before joining them to it.

it is better to increase autonomy, add all provinces to trade company while they core, and then you can convert entire culture at once, after the cores are done and after you manually remove said provinces out of trade company.

Tedious, but no rebels will ever pop.

To get no rebels, you need load of missionaries thouh, so conquering Jerusalem and Mecca along with accepting counter reformation, is needed.

Or just don't bother converting them ;)


With a fort there, I'll have time to beat down any fleet in my way to ship in reinforcements, while they siege it down, right? It would be a financial burden though, so I'm not sure here.

I would protect the heartland first.

But it can be nice troop magnet FAR away of where it really matters. This is also good tactic for the new 'devastation' mechanic. Draw enemy to worthless fort provinces, and protect heartland at all cost.

So I am currently just started a claim throne war against Lithuania as Sweden.

The war is underway but Lithuania got an heir just now while the war is going on and the game said I've lost my claim to the throne. However, when checking the peace options I still have "from personal union".

So, can I still get a PU over them despite the fact they got an heir during the war?
yes
 

Heindrich

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So... I lost the race for Global Trade with Beijing to Genoa (Napoli)... I guess I misunderstood how the value of trade nodes are ranked. I suppose it's "Total minus Outgoing", instead of just "Total", right?

20161215180716_1.jpg


Also I am finally going to be able to reform government/Westernize for the first time ever! Once I embrace Global Trade, on the Wiki it says I'll be able to reform Celestial Empire to Constitutional Monarchy if I have a ruler with 4 stats in any category. My Emperor is 2-2-4, so I assume this is sufficient. Are there any other costs to reforming government? Any bad events I need to be aware of? As I understand it the painful process of Westernization is no longer an issue, right? Is Constitutional Monarchy my only option? Is there any reason why I might not want to reform asap? etc...
 

MerlinaWizzard

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AAARGH!

Oh, I don't know what sucks worse, me or this game. Probably me. But dammit.. Lux Stella happens, only for my heir to fall sick and die, despite getting a medic. Then, I get a mediocre heir, so I wait for him to die, but noooo. So, I make him a general as soon as he is 15. And he lives through countles battles and sieges and whatnots. Only to die 15 years later, outside of a war. He is almost immediately replaced by an even WORSE heir. And 3 years later my ruler dies. And I am stuck with a 0/3/1 regency council for a 2/1/4 heir. And I can't form the Nethelands yet, because first I had to break Brabant away from their ally Burgundy. I did that during the war in which my ruler died, right at the end.

I messed up I guess. Sigh.

Question: I see madagascar is completely ocupied by two african countries. How do I conquer provinces on it? Just attacking it? (Of course, not going to happen anytime soon,,,)
Need I make a Casus Belli for these conquests?
 

Heindrich

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Question: I see madagascar is completely ocupied by two african countries. How do I conquer provinces on it? Just attacking it? (Of course, not going to happen anytime soon,,,)
Need I make a Casus Belli for these conquests?

Expansion Ideas allows you to fabricate claims on countries within Trade Company regions (which includes Madagascar) regardless of distance. You can also colonize the small islands off the coast of Madagascar and then fabricate claims via the normal process.
 

Republic of Mercury

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Question: I see madagascar is completely ocupied by two african countries. How do I conquer provinces on it? Just attacking it? (Of course, not going to happen anytime soon,,,)
Need I make a Casus Belli for these conquests?

Well you don't need a Casus Belli, unless you don't want to lose stability. Either take expansion, colonise one of the provinces nearby to fabricate a claim from there, or wait to get the imperialism CB.
 

Bouchart

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If you are close enough, you can your relationship with them, establish a protectorate, and just seize the provinces in the subject interaction window. In 1.18 and 1.19 protectorates are a bit bugged and they break free from you at random, so when they break free you'll be able to do an easy conquest CB or holy war CB.
 

Threshold

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WAD? I am emperor in HRE with some HRE members as my vassal. When I feed my vassals, why am I getting the AE & not my vassal? WAD?
londoner247 has already answered your question, but if you want to know why, the logic behind that change was that coalitions can't target subjects, so it was possible to feed ludicrous amounts of land to your vassals without any real danger. If I'm remembering correctly, anyway.
Question: I see madagascar is completely ocupied by two african countries. How do I conquer provinces on it? Just attacking it? (Of course, not going to happen anytime soon,,,)
Need I make a Casus Belli for these conquests?
I'm one of those rare folk who always uses a CB; losing stability, gaining war exhaustion, and gaining needless AE (even if it's only on a part of the world no one cares about, and no one even cares about the people who care about it, it's still completely unnecessary) just doesn't seem worth it to me.
Expansion is so stinking awful in 1.19 that it's seriously not worth the slot, but Heindrich is correct that it'll accomplish the goal. I'd colonize adjacent and Deus Vult, myself.