Nevermind, I think I figured it out. Hope this helps, and thanks so much for your time and assistance!
View attachment settings.txt
It won't let me upload the system file you wanted, even after I changed it to .txt, I apologize in advance, but here it is:
[systemsettings.cpp:198]: System memory: 0MB
[systemsettings.cpp:200]: CPU speed: 3410MHz
[systemsettings.cpp:207]: Number of processors: 4
[systemsettings.cpp:219]: CPU type: x86
[systemsettings.cpp:264]: OS: Windows 7 Service Pack 1 Build: 7601
[gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=1, multisample=15
[gfx_settings.cpp:53]: Graphic Adapters:
[gfx_settings.cpp:58]: 0: NVIDIA GeForce GTX 660
[gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:83]: 2 samples supported.
[gfx_settings.cpp:83]: 4 samples supported.
[gfx_settings.cpp:83]: 8 samples supported.
[gfx_settings.cpp:98]: Using Adapter [0]:
[gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: NVIDIA GeForce GTX 660
[gfx_settings.cpp:145]: Graphics driver: nvd3dum.dll
[gfx_settings.cpp:146]: Driver version: 2723
[gfx_settings.cpp:161]:
Dumping all gfx info:
DeviceIdentifier: {D7B71E3E-5280-11CF-5151-6F061CC2C435}
VendorId: 4318
DeviceId: 4544
SubSysId: 643971138
Revision: 161
DriverVersion.HighPart: 589842
DriverVersion.LowPart: 854691
[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:229]: Video memory amount: 4038MB
[gfx_settings.cpp:230]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:233]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:234]: MaxTextureBlendStages: 8
[gfx_settings.cpp:235]: MaxTextureWidth: 8192
[gfx_settings.cpp:236]: MaxTextureHeight: 8192
[gfx_settings.cpp:237]: Support for Anisotropic filtering found.
[gfx_settings.cpp:240]: Max Anisotropic filtering: 16
[gfx_settings.cpp:241]: Anisotropic filtering set to: 0
[gfx_settings.cpp:245]: Vertex Shader version: 3.0
[gfx_settings.cpp:250]: Pixel Shader version: 3.0
[main.cpp:625]: EU4 Version Sep 26 2013 : 11:38:04
[main.cpp:686]: Text database created
[main.cpp:701]: Creating application...
[main.cpp:747]: Initializing application...
[eu4application.cpp:455]: Initializing application...
[eu4application.cpp:457]: Done initializing application
[eu4application.cpp:466]: Loading cursor...
[eu4application.cpp:548]: Done loading cursor
[eu4application.cpp:550]: Initializing sound...
[eu4application.cpp:581]: Done initializing sound
[eu4application.cpp:583]: Initializing graphics...
[graphicssettings.cpp:449]: Using multisampling: 4
[graphics.cpp:215]: Creating device with: HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1680x1050
[graphicssettings.cpp:425]: Usable res: 640 480 60
[graphicssettings.cpp:425]: Usable res: 640 480 72
[graphicssettings.cpp:425]: Usable res: 640 480 75
[graphicssettings.cpp:425]: Usable res: 640 480 59
[graphicssettings.cpp:425]: Usable res: 720 480 56
[graphicssettings.cpp:425]: Usable res: 720 480 60
[graphicssettings.cpp:425]: Usable res: 720 480 72
[graphicssettings.cpp:425]: Usable res: 720 480 75
[graphicssettings.cpp:425]: Usable res: 720 576 56
[graphicssettings.cpp:425]: Usable res: 720 576 60
[graphicssettings.cpp:425]: Usable res: 720 576 72
[graphicssettings.cpp:425]: Usable res: 720 576 75
[graphicssettings.cpp:425]: Usable res: 800 600 56
[graphicssettings.cpp:425]: Usable res: 800 600 60
[graphicssettings.cpp:425]: Usable res: 800 600 72
[graphicssettings.cpp:425]: Usable res: 800 600 75
[graphicssettings.cpp:425]: Usable res: 1024 768 60
[graphicssettings.cpp:425]: Usable res: 1024 768 70
[graphicssettings.cpp:425]: Usable res: 1024 768 75
[graphicssettings.cpp:425]: Usable res: 1152 864 75
[graphicssettings.cpp:425]: Usable res: 1280 720 60
[graphicssettings.cpp:425]: Usable res: 1280 720 59
[graphicssettings.cpp:425]: Usable res: 1280 768 60
[graphicssettings.cpp:425]: Usable res: 1280 800 60
[graphicssettings.cpp:425]: Usable res: 1280 960 60
[graphicssettings.cpp:425]: Usable res: 1280 1024 60
[graphicssettings.cpp:425]: Usable res: 1280 1024 75
[graphicssettings.cpp:425]: Usable res: 1360 768 60
[graphicssettings.cpp:425]: Usable res: 1360 768 75
[graphicssettings.cpp:425]: Usable res: 1366 768 60
[graphicssettings.cpp:425]: Usable res: 1366 768 75
[graphicssettings.cpp:425]: Usable res: 1600 900 59
[graphicssettings.cpp:425]: Usable res: 1600 900 60
[graphicssettings.cpp:425]: Usable res: 1600 1024 59
[graphicssettings.cpp:425]: Usable res: 1600 1024 60
[graphicssettings.cpp:425]: Usable res: 1600 1200 60
[graphicssettings.cpp:425]: Usable res: 1680 1050 59
[graphicssettings.cpp:425]: Usable res: 1680 1050 60
[graphicssettings.cpp:425]: Usable res: 1440 900 60
[graphicssettings.cpp:425]: Usable res: 1440 900 75
[graphics.cpp:256]: Done creating device.
[eu4application.cpp:618]: Done initializing graphics
[main.cpp:750]: Running application...
[frontend.cpp:209]: start song
[frontend.cpp:212]: end song play
[graphics.cpp:1518]: Used video memory before alt tab: 0 KB
[graphics.cpp:1562]: Used video memory after alt tab: 0 KB