- Jul 14, 2019
Hoping we see appropriate changes for Merchant Republics. They've been left behind in the world of EU4, and will definitely need an update with this new take on the game's mechanics.
I have only 4 WC, in two of them I chose the -10 local autonomy in territories. My economy was much better in the endgame than in the two games in wich I chose the plus five states. It is situational, there is no obvious choice.Well it was a bad government reform before as it was. I mean, who actually took that rather than the increased state limit?
But now? A 5% decrease would be pathetic. So what if it's 50% "better"? 50% more than 0.01 income a month is still worthless. Goind down to 65% autonomy wasn't really worth it as it was, to make it worth actually choosing it would need to end up lower than that and that hasn't changed despite the change.
you cleary see in one of those images that the government reform to switch out from theocracy is still at tier 5.5. It's nice the Theocracies now have the option to stay theocracies but does this means that the reforms to reform out of theocracy are now a lot further down? Because in that case that is unfortunate because unlike republics government reform is the only way to get out of theocracy.
1000 % penality (having 1100 full stated development as dutchy without modifiers (100 base) ) would be + 1000 stab cost, +500 % AE penalty, not being able to improve relations or being able to tick down negative relations (-500 % improve relations) and -50 % administrative efficiency.So basically you could go over 1000 percent over penalty so you could have +1000 stab cost +100 ae penalty,-100 improve relations and,-100 administrative efficiency
Over half a year ago we have sadly gotten a negative response: https://forum.paradoxplaza.com/foru...th-of-april-2019.1172576/page-3#post-25406684Hey EU IV Devs do you have in plan to made some changes in EUIV Ruler/Royal Family tree and Personal union system?
I think that it need a fresh overhaul because this mechanic didn’t get changes from begin of the game and it is too simple
Worst part, you can't even convert it to something else without using rebels.So this means a pagan European country can't have trade companies in most of Africa?