Greetings,
I have been conducting a research project having to do with predicting the downfall of countries. To help prove this and give accurate predictions I looked towards things that could simulate countries and their various factors accurately and with a precise measure of time. I've known and played Europa Universalis along with Crusader Kings for some time now and I felt that EUIV was able to give the most accurate and natural simulation of countries, the aspects of running them, and their behavior. With its uncanny simulation of history, I would then take countries and add/eliminate factors that may cause its downfall, then measure the time it takes to fall.
However, before I proceed, I have questions about the more hidden mechanics of the game, things that would hinder an accurate representation of history. Since I cannot enter in direct contact with Paradox via email I figured this would be the next best thing.
If you've made it this far and are still interested in this topic, here are some of the questions I have:
Is this a good simulator to use? Would it do well with providing accurate information on the downfall of countries?
Is there a matter of random factoring when simply observing games that I should be aware of? (given that all the options are set to as historical as possible)
Is there a better way to directly contact Paradox developers or spokespeople?
That's all for now, I will likely update this with more questions if this receives any attention.
I have been conducting a research project having to do with predicting the downfall of countries. To help prove this and give accurate predictions I looked towards things that could simulate countries and their various factors accurately and with a precise measure of time. I've known and played Europa Universalis along with Crusader Kings for some time now and I felt that EUIV was able to give the most accurate and natural simulation of countries, the aspects of running them, and their behavior. With its uncanny simulation of history, I would then take countries and add/eliminate factors that may cause its downfall, then measure the time it takes to fall.
However, before I proceed, I have questions about the more hidden mechanics of the game, things that would hinder an accurate representation of history. Since I cannot enter in direct contact with Paradox via email I figured this would be the next best thing.
If you've made it this far and are still interested in this topic, here are some of the questions I have:
Is this a good simulator to use? Would it do well with providing accurate information on the downfall of countries?
Is there a matter of random factoring when simply observing games that I should be aware of? (given that all the options are set to as historical as possible)
Is there a better way to directly contact Paradox developers or spokespeople?
That's all for now, I will likely update this with more questions if this receives any attention.