EUIV: 1.30.3 Austria is now Live! (checksum 8406) - Not for problem reports

EUIV: 1.30.3 Austria is now Live! (checksum 8406) - Not for problem reports

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Groogy

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Hello everyone! Here comes the second hotfix for the Austria patch.

###################
# AI
###################
# Other
- AI won't push through the entire council of trent in one day anymore


###################
# Interface
###################
# Icons/Art
- Added missing icon for governing cost modifier


###################
# Bugfixes
###################
- Added DLC check to support independence agenda
- British and Spanish missions that require passing an HRE reform are now updated for Emperor
- Burgundian mission fallback will no longer join hre if it doesn't exist
- Fixed Ansbach succession event requiring wrong ruler for Ansbach
- Fixed Bohemian mission requiring wrong rival when PLC exists
- Fixed CTD that can happen when AI was working with an agent that only consisted of mercs
- Fixed OOS that happen if you have negative seperatism in a province.
- Fixed Peace treaty to enforce peasant republic on others
- Fixed bug where it wouldn't give full payout in gold peace treaty
- Fixed duplicate mission id's in script, which was causing some mission art to display incorrectly
- Fixed no loc for Hussite Traditions event for non-Hussites
- Fixed no tier 3 gov reforms for rev empires without emperor dlc
- Fixed some development agendas picking non-state core provinces
- French Auld Alliance mission no longer requires the British country to be independent
- Hotkey for Attach army no longer overlaps, it is now 'h'. You might need to reset hotkeys through the new manager to make it work
- Italian nations must now lose a war to the Emperor to be considered reined in for Shadow Kingdom, rather than losing any war
- Lubeck mission can no longer grant a CB against Norway if it doesn't exist
- Pope should now always be Catholic when released as a vassal
- Updated location of Genoa trade node for All Your Trade achievement
- Fixed bug with how scaling reform desire modifier was applied

You can find the changelog for 1.30.2 here

And the changelogs for 1.30.0 & 1.30.1 here
 

Alfray Stryke

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Just to be sure: The Emperor doesn't need to be the main belligerent, right? If the Emperor is called into a war against one or more of them, they will be considered reined in? It's exactly what happens in 1.30.2.
From looking at the script, as I understand it, the Emperor needs to be the nation sending the peace deal.
 

Alfray Stryke

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Well, the HRE is not a confederation, and this is why it was always weird for me that a country could join her. I was playing as Brandenburg and had a PU over Denmark. Since we had been living for 40 years in peace and harmony, the Imerial Incident popped up so that the Imperial diet could discuss if Demark should or sould not join the HRE. I don't know if it's just a special case made for Denmark, but actually I think this is the most proper way how a country should join the HRE. Maybe if you subjugate them, they will join like this.
This isn't Denmark specific, but its a generic incident (incident_pu_subject_joins_empire) which requires an HRE nation to have a PU with a non-HRE nation for at least 20 years.
 

Alfray Stryke

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That's certainly a bummer. Lucky me I already reined them in in my current Austria game
Nations are also considered reined in for the purposes of the Shadow Kingom if one of the following applies (in addition to losing a war to the Emperor):
  • Have an alliance with the Emperor.
  • Is a subject of the Emperor.
  • Is a Free City.
  • Has at least 150 opinion of the Emperor.
 

Alfray Stryke

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