Changes:
- Fixed the event loop on the HRE
- Fixed debugger report
- Countries that reject Catholicism AND Protestantism during the Reformation will now properly get Reformed conversion events
- Regarding Calvinism, player always gets the chance to convert if he makes the right choices
- Optimized Catholic church code
- Now slightly more forgiving to players who decide first to embrace secular humanism but later decide they wish to remain Catholic
- Japan would now really falls apart if the first ruler has a looong life
- Modifiers for a religion losing is holy land
- Buffed Reformation happening a bit
- Countries that embrace secular humanism are once again more likely to convert to Lutheranism, not Calvinism
- It is now possible to become Russia either by owning 5 key provinces (same as before) or by being the only independent Russian state remaining (all other Russian countries are nonexistent or your vassals) and having at least 10 provinces
- The "Winds of Change" event will now only fire for theocracies (which cannot convert on their own)
- Fixes a bug where a non-Chinese country could unify China
- Smaller tweaks to the HRE
- Russian Nations controlled by the AI (ONLY) can now form Russia more easily
- Reformation changes
- Treason will now not fire if country asks to be incorporated into Demesne, or Emperor's crown changes hand
- Vassals in HRE will now ask independence from ANY overlord, not just (as before) if overlord is Emperor or one of a group of specifically defined "major foreign powers."
- Vassals released in HRE by anyone other than the Emperor will become allies of the Emperor and one other neighbor country, unless these are player- controlled
- Removed duplicate events (though they did not have duplicate ID's) dealing with formation of Prussia from "newnations"
- Added code to "Prussia" to make sure newly-Prussian provinces will be returned to PRU/LIV, rather than TEU, whenever the Emperor steps in
- Changed "Growing Emigration
- Burgundy, if it becomes a Kingdom with Imperial support, will now make
its capital an HRE province
- Pope will no more be a feudal King
- The Stirrings in Wales event was adding one modifier to the wrong
province
- All three independence movement events for Britain (Wales, Cornwall and Northumberland) have been changed to reflect the fact that a human England can now receive them
- Added an event to encourage Poland ( or other countries) to vassalize the Teutonic Order/Prussia instead of annexing them
- The AI will now choose to give back Rome far more often than before
- Number of merchant penalty events were decreased in frequency and have now cool text
- Modifier penalties for many merchants placed is now harsher on the number of merchant to balance the previous point. If you are serious about controlling world trade, maximize your yearly available merchants.
- Changed AI modifiers for colonists
- Changed colonial events to encourage the AI to colonize
- Fixed bug in two colonial events
- Fixed bug in Barbary Pirates events
- France has a lower tax base
- A vassal of Turkey will not attack it by event
- A great power is exempt from giving back provinces to help form Hungary
- England/Britain is now a harder nut to crack
- Berber countries are now harder nuts to crack
- Castile will now have an easier time of getting Granada
- Sweden will now defend better against Russia or Moscovy
- Streamlined Radical Policies to give all events the same chance to happen
- Made Iberia more cohesive against the French threat
- Made Aragon friendlier towards France
- Removed French core from Roussillon
- Tweaked Brewing Revolt and Fractured society events
- Courthouse a bit more powerful
- Bill of Rights changed as one of the modifiers was not working
- AI Hungary will now face a harder challenge if it overperforms
- Fixed a bug with cultures for AI Ottoman to expand
- AI Russia will now have a harder time once it overperforms
- Quara Koyunlu got his nails trimmed
- Lithuania got his nails more trimmed but only if it overperforms
- Special Scandinavian traits in the beginning of the game
- Timurid got his nails and fingertips trimmed
- AI Austria will not be helped to fight the Ottomans if it overperforms
- AI will now suffers inflation
- AI with big armies will be heavily penalized in inflation
- AI with poor stability will be penalized in inflation