Hi fellow forumites!
I think by now most of you would agree that EU4 has reached the end of it's life cycle, and it's time to think about the next installment. EU5 will obviously not have the trillion little features that were added to EU4 over many DLCs, which is IMO rather a good thing. But on the other hand, it might feel quite "empty" without them initially like CK3.
One way to make EU5 feel like a fresh and interesting game would be to focus a lot resources into making the naval/trade game feel right. This is one of the areas in EU4 that is pretty much the same as it was at release, so it's probably hard to change in an already-released game. I don't have to tell you how important naval dominance was in this period of history, from the big struggles with the Ottomans in the Mediterranean to the fight for colonies and far-east trade worldwide.
I think HOI4 should be the main inspiration for a future naval game in EU4. While the Hoi4 system still inevitably has doomstacks, it still has a good place for fast raiders vs escort match ups, which should be most of the action in the EU period as well. It is also a relatively low micro system, especially if you have fewer ship types and no ship designer. You can just assign fleets a mission and a few areas and they will patrol/convoy raid/hunt enemy fleets as needed.
What do you think?
I think by now most of you would agree that EU4 has reached the end of it's life cycle, and it's time to think about the next installment. EU5 will obviously not have the trillion little features that were added to EU4 over many DLCs, which is IMO rather a good thing. But on the other hand, it might feel quite "empty" without them initially like CK3.
One way to make EU5 feel like a fresh and interesting game would be to focus a lot resources into making the naval/trade game feel right. This is one of the areas in EU4 that is pretty much the same as it was at release, so it's probably hard to change in an already-released game. I don't have to tell you how important naval dominance was in this period of history, from the big struggles with the Ottomans in the Mediterranean to the fight for colonies and far-east trade worldwide.
I think HOI4 should be the main inspiration for a future naval game in EU4. While the Hoi4 system still inevitably has doomstacks, it still has a good place for fast raiders vs escort match ups, which should be most of the action in the EU period as well. It is also a relatively low micro system, especially if you have fewer ship types and no ship designer. You can just assign fleets a mission and a few areas and they will patrol/convoy raid/hunt enemy fleets as needed.
What do you think?
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