The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
I am pretty sure based on PDX track record that the initial release of the expansion will see the AI constantly using this feature leading to a much more static game as the AI conquer less and that it will also devastate its own country in order to tech up its capital.This seems like an interesting idea on paper, but it looks waaaay too unbalanced.
Taking 16 development from a 43 dev state?
That's well over a third of the total!
This means you can turn literally anywhere into Siberian wastelands by 1600.
This leaves me with several questions:
Does development from theses states recover over time?
Does the AI even try to dev them back?
At the very least the affected area should get massive dev cost reduction to compensate.
How trigger happy is the AI with this feature?
Will we see another Golden Century situation where they kept expelling minorities and stuff like Spanish Naples and English Ireland kept popping up?
I sincerely hope not.
Is there any drawback whatsoever in using this button in your own land?
The way it is, I could see it being very much worth it to use this without restriction in wrong culture/religion provinces as soon as you get them, turning any such land into 1/1/1 wastelands in 150 years.
At the very least, this should create unholy amounts of unrest, perhaps even a stab hit, give AE even if at peace or some other cost to prevent you from using this like that.
It's nice that it gives you a reason to go to war even when you don't want to take land, but it would be much better to buff the "humiliate rival" cb instead.
Something like having "show strength" warsscore cost reduced from 100% to maybe 60 or 75%, while making it impossible to take it alongside any other peace term, and buffing the power you get from 100 each to maybe 150.
I was hesitant to buy Leviathan as it is, but this convinced me 100% to wait a few months after release to see how the AI handles this mechanics.
Needless to say, this worries me a lot.
One of the tulquqs (could've been another pre Timur dynasty tho) forces the court to move to the Deccan and brings most of dehli with him, except the settlement he picked didn't have a water supply, so thousands die of thirstI believe it's based on the general concept of the population beginning to concentrate more in the cities than they did in the middle ages during this time period, though even if this was state promoted at times an instant button is a bit eh. It could also be based on something in SEA I'm unaware of.
This would be interesting.
People complained about HRE minors devving too much, now they'll complain about HRE being too underdevelopedI hope that AIs will not spam this.
Otherwise, cool change, have potential to be interesting.
Golden century was just an issue with Iberia lacking a modifier not to expel colonists, French and English expelling minorities is very authentic.This seems like an interesting idea on paper, but it looks waaaay too unbalanced.
Taking 16 development from a 43 dev state?
That's well over a third of the total!
This means you can turn literally anywhere into Siberian wastelands by 1600.
This leaves me with several questions:
Does development from theses states recover over time?
Does the AI even try to dev them back?
At the very least the affected area should get massive dev cost reduction to compensate.
How trigger happy is the AI with this feature?
Will we see another Golden Century situation where they kept expelling minorities and stuff like Spanish Naples and English Ireland kept popping up?
I sincerely hope not.
Is there any drawback whatsoever in using this button in your own land?
The way it is, I could see it being very much worth it to use this without restriction in wrong culture/religion provinces as soon as you get them, turning any such land into 1/1/1 wastelands in 150 years.
At the very least, this should create unholy amounts of unrest, perhaps even a stab hit, give AE even if at peace or some other cost to prevent you from using this like that.
It's nice that it gives you a reason to go to war even when you don't want to take land, but it would be much better to buff the "humiliate rival" cb instead.
Something like having "show strength" warsscore cost reduced from 100% to maybe 60 or 75%, while making it impossible to take it alongside any other peace term, and buffing the power you get from 100 each to maybe 150.
I was hesitant to buy Leviathan as it is, but this convinced me 100% to wait a few months after release to see how the AI handles this mechanics.
Needless to say, this worries me a lot.
There is but not gonna lie its kinda hard, you'll have to do yoga every day of the week and convert to las vegas buddhism.Will there be anyway to get a similar effect to the Mandala Reform as a European Nation?
Concentrate Development is an interaction that is done to either one of your territories or to one of your subjects states or territories.
So basically, there will be only two countries in the world to be able to use this "tall" feature in 1444: Ming (for sure) and Lithuania.
Both concentrate development and new peace treaty option will be more profitable for "wide" countries than for "tall" ones. Of course they will get benefits from it, but less than a large nation that will be able to take the better on both sides.
This feature reminds me the hegemon one in its first presentation. You should consider to introduce counterparts for wide nations like: devastation, unrest, corruption, and lower the percentage of developement taken / distributed. In a simple way: the larger you will be, the least you will gain from it.
This could really broke the game in a weird way (for both multiplayer and singleplayer modes). Please be very careful before to release it, and do a lot of test to push this feature to its limits. I think this thing should be beta tested too, I see a lot of possible exploits and strange results in it.
It was broken, so much so that PDX had to fix it in the following patch.Golden century was just an issue with Iberia lacking a modifier not to expel colonists, French and English expelling minorities is very authentic.