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gord96

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Hi guys. Just curious what difficulty effects in the EU series? If one plays on easy, does it give bonuses to the player or does it effect enemy aggressiveness too? Thanks for any info!
 

Rizz

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http://forum.paradoxplaza.com/forum...s-IV-Developer-diary-43-Artificially-Improved

AI Difficulty
The AI Difficulty option determines the skill level at which the AI operates and how it behaves towards the player. It has the following options:
Easy: The AI plays at a reduced skill level and acts less aggressively towards non-AI nations.
Normal: The AI plays at its full skill level and will treat player and AI nations the same way.
Hard: The AI plays at its full skill level and acts more aggressively towards non-AI nations.

Note that because the AI is more aggressive towards the player this does not mean it will start suicide wars or refuse to ally them simply because of the difficulty, but it does mean that they will react more harshly to players accumulating Aggressive Expansion, for example. AI Difficulty does not provide any economic, diplomatic, military or otherwise bonuses to AI or Player nations regardless of the setting.

Handicap
The Handicap option controls which, if any, nations will receive economic, diplomatic and military bonuses. It has the following options:
Player: All non-AI nations will gain economic, diplomatic and military bonuses.
None: No nations receive any bonuses.
AI: All AI nations will gain economic, diplomatic and military bonuses.
 

Pelican Sam

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There will be two options: AI Difficulty and Handicap. The difficulty will determine the AI's aggressiveness and overall difficulty (presumably how 'smart' it will be in perusing strategy). The Handicap will determine whether the game gives any bonuses or penalties to you, or the AI.

EDIT: Nevermind. :p