EU4 - Development Diary - 9th of April 2019

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    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


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Kayden_II

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Contrary to popular thought, adding new features in the game is not the only (or even main) source of performance regression.
In fact, one big factor is simply the addition of tags and provinces.
Yeah, but I've doubts, that the addition of even more provinces is such a high request ...

10 years ago, there was a game called "Empire: Total War" in which you've played in the napoleonic era, but for some "reasons" the devs had the "good" idea, that something like the motherland of france (or spain) had to consist just 1 province. That's a case in which you have to add more provinces, but if I'm observing the ongoing EU-IV-development-process or the rather absurdly large map of the upcoming "Imperator: Rome" then I'm thinking myself: Seriously guys and girls, it's enough since at this point, you're just crippling the game-performance and you're forcing the player to deal with even more of the "bad" aka repetitive micromanagement since the addition of even more provinces doesn't change the actual game-mechanics since you're still doing the same stuff as before, it's just ... well ... more.
 

Duplo

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Wait? So I've always been embarrassed for using my Mac to game with, but it's actually better??

Not better, in-game performances are usually pretty inferior on Mac, sadly. But startup time... god... I can launch and close the game three times on my Macbook before a gaming PC will be able to enter the main menu. So the strategy is: use Mac or Linux to kickstart your Byzantium and then once you consolidated your starting point move on Windows ;)
 

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If i'm not mistaken,It's for reload the game to prevent some issues with game initialisation,especially for mod debugging.
If I recall, it also acted as a fix to an ironman exploit whereby quitting back and forth to menu from game start-up would allow you to change the difficulty/lucky nations/etc that you can't normally do. Presumably, restarting from the desktop clears everything out and prevents any weirdness from a previously loaded save (I know similar things can happen if you shuffle back and forth between CKII bookmarks).
 

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Not better, in-game performances are usually pretty inferior on Mac, sadly. But startup time... god... I can launch and close the game three times on my Macbook before a gaming PC will be able to enter the main menu. So the strategy is: use Mac or Linux to kickstart your Byzantium and then once you consolidated your starting point move on Windows ;)
And the Linux performance are good compared to Windows or this is less good than Windows?
Thanks for any reply about this.
 

magriboy0750

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If I recall, it also acted as a fix to an ironman exploit whereby quitting back and forth to menu from game start-up would allow you to change the difficulty/lucky nations/etc that you can't normally do. Presumably, restarting from the desktop clears everything out and prevents any weirdness from a previously loaded save (I know similar things can happen if you shuffle back and forth between CKII bookmarks).
Ok i didn't know that.Thanks for the info.
 

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Not better, in-game performances are usually pretty inferior on Mac, sadly. But startup time... god... I can launch and close the game three times on my Macbook before a gaming PC will be able to enter the main menu. So the strategy is: use Mac or Linux to kickstart your Byzantium and then once you consolidated your starting point move on Windows ;)
Do you know why it is that when mods are loaded the first time it seems to take forever but it the same mod list is loaded a second time it runs much faster? Or is that just what it feels like to me?
 

Duplo

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And the Linux performance are good compared to Windows or this is less good than Windows?
Thanks for any reply about this.

As far as I know performances on Linux are on par with Mac ones.

Do you know why it is that when mods are loaded the first time it seems to take forever but it the same mod list is loaded a second time it runs much faster? Or is that just what it feels like to me?

There's a lot of caching work when you load a new mod (or when you load the game for the first time after an update. So yes, it's much faster after the first time, you are right ;)
 

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Differences on screenshot are:

-Colored borders on HRE map mode.
The country color visible on HRE map mode.

-Lorraine has orange stripes, maybe this means a HRE member is a vassal outside the empire? {imperial liberation cb maybe}

- Barrois wasn't part of the HRE before I think. . Correct me if I'm wrong.

-More Free Cities then before.

-also I can't recall the red color that the Emperor has, but I hardly use the HRE map mode so I could be wrong.


Please add to the list and correct me if you know more.
 

onlybradparker

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Not better, in-game performances are usually pretty inferior on Mac, sadly. But startup time... god... I can launch and close the game three times on my Macbook before a gaming PC will be able to enter the main menu. So the strategy is: use Mac or Linux to kickstart your Byzantium and then once you consolidated your starting point move on Windows ;)

Thank you!

I do need a new laptop too... ;)
 

MatRopert

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Whenever I go to load into a game and then have to exit to main menu the game completely restarts - as in it exits to desktop and then reloads.
Will you guys fix the "Return to Menu" problem? It's quite annoying that we have to restart the whole game just to get back to the menu. ((No offense, just asking
@MatRopert will next patch fix thing with "press back from nation select screen" and game restarts and loads anew? It is infuriating.
The "return to menu" is a legacy from EU3 in which going back to the menu after you start playing will result in a different checksum.
In EU4 it was quickly addressed by the "exit and restart to menu".
We have been wanting to fix it entirely for quite some time now but I can't make any promises as the cost is expected to be high and we have to prioritize it along many other things we could also look at (and, of course, the gameplay content of the next big patch).
Then again we also thought that we would never manage to make hotjoin work and in the end we did, so who knows?
 
Last edited:

MatRopert

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Hmm... Did the hatching on different provinces line up before? (like HRE provinces not under HRE control). Apart from that I'm not sure I can spot any difference.
You're getting warm but not exactly there yet.
 

Dunya

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The "return to menu" is a legacy from EU3 in which going back to the menu after you start playing will result in a different checksum.
In EU4 it was quickly addressed by the "restart to menu".
We have been wanting to fix it entirely for quite some time now but I can't make any promises as the cost is expected to be high and we have to prioritize it along many other things we could also look at (and, of course, the gameplay content of the next big patch).
Then again we also thought that we would never manage to make hotjoin work and in the end we did, so who knows?

In a way I like that it takes a lot to reload. It makes cheating more costly for me: "Yes, I could restart until I get that perfect start, but this above average one is fine" or "My army was stack wiped by bad dice rolls and I'm raging, but man, do I want to wait 20 mins to try again? Nah..."

PS: I'm definitely exaggerating
 

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Improving the loading time of the game is something we always want to do.

Honestly, I give 0 coalition wars about loading time. It's only another reason to go and make some english tea before "colonizing" another barbarian. What I do care is actual problems: like truce timer not showing up properly, or slow down in late game wars, AI acting like dummie: not building forts whatnot. You know, actual problems.
 

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Good diary that also is an eye opener on the other Paradox titles.

Think you might have persuaded more people to try Linux btw
 

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Mhh, whats the difference....
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WiseGreen

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74 Badges
Jun 22, 2013
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