EU4 - Development Diary - 7th of July 2020

EU4 - Development Diary - 7th of July 2020

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


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mcwatta

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Hi ya. I'm Thai and I just want to say Thai. The Northern Thais are not Siamese. I'm half northern myself and they would call themselves "Khon Muang" rather than "Thai" (a Siamese version of Tai). Just my humble opinion :)
 
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Hi ya. I'm Thai and I just want to say Thai. The Northern Thais are not Siamese. I'm half northern myself and they would call themselves "Khon Muang" rather than "Thai" (a Siamese version of Tai). Just my humble opinion :)
It's something I thought about for a while and I might still change my mind. The goal here was to strengthen both Ayutthaya and Lan Na by making their culture more extensive, but I appreciate that people in Northern Thailand have a different ethnic identity.
 
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Please make a unit model to khmer! Their "asian Standard unit" is so weird!!!
 
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Is Siam getting a unique mission tree or does it just inherit it from the tag that formed it?
 
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@neondt my only question would be if you have interesting readings on this area and this historical period -- I was intrigued on what you said about Malacca actually asking Ming support to prevent an Ayuttayan invasion.
 
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Is Siam getting a unique mission tree or does it just inherit it from the tag that formed it?
It will share a mission tree with Ayutthaya, which will have the largest mission tree in Mainland SEA.
 
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sanchay

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I've been waiting for this day for so long...
Make Dai Viet great again!!!
 
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neondt

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@neondt my only question would be if you have interesting readings on this area and this historical period -- I was intrigued on what you said about Malacca actually asking Ming support to prevent an Ayuttayan invasion.
I got a lot of good information from articles published in the Journal of the Siam Society. I recommend 'PIRACY, SMUGGLING, AND TRADE IN THE RISE OF PATANI, 1490-1600' by Francis R. Bradley for example. I also trawled JSTOR for anything interesting using the names of nations from the period as keywords.
 
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Given that so many new provinces get added each update, and areas are becoming increasingly excessive in number.

Would it not be better to change the amount of provinces in one area? Currently the aim seems to be for 3-5 provinces in 1 area.

I think it ought to be 4-6 unless its something like the baleares or other areas that represent a couple of islands.

As currently many areas are getting a treatment of hyphenated names, west/east, north/south and while the governing capacity sorta solved this problem, state maintanence and edict spamming is still a thing.
Completely agree. No idea why every state has to have limited provinces. States like West/East Burgundy, West/East Sicily are both historically non-existent and practically cringy. 4-6 provinces in a state sounds like a fair number.
 
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Are we also going to get mission trees for South East Asia nations in addition to the map rework?
 

neondt

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@neondt is this going to be "your project" while PDX Tinto is setting up and recruiting or are you just laying the foundation here and then work on it together with the Tinto team after vacation/recruitment?
Can't talk specifically about production plans, but I won't be the only one working on 1.31.
 
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Welcome back and finally it's here folks!

Next week we’ll take a similar look at Maritime SEA - modern Indonesia and Malaysia. In terms of scripted content you can expect plenty of historical events, mission trees, disasters, government reforms, estate privileges, and more from the 1.31 update. We’ll get to these in later weeks, but for now that’s all I have to say. Until next time, have a good week!
Hope to see some new unit packs coming along.;)
 
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Any chance you could sneak in some pirates of the south chinese sea? Given that Ming will likely not get an update in a long time and that the pirates organised largely due to events happening in SEA, I could see quite a nice event chain here. Especially if you dare to add some more islands on the chinese coast. :)
 
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Maybe a stupid question, but seeing how the next DLC/patch/whatever will be SEA-focused, could you elaborate on the geographical width of it? SEA apparently starts at the Burmese border in the west - where are the cutoffs in the other directions? Will we see something for Australia or New Zealand or is this outside the scope?
 
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Will you consider reworking the map of China and adding more provinces and states? I'm from China and is a bit unsatisfied with the current map of China: inconsistent romanization, large chunks of provinces, weird states, LOW DEVELOPMENT, etc. If you are planning to make changes to the Chinese map I am always glad to help! There's also a mod on Steam called "Celestial empire on which the sun never sets" which contains a really good redrawn map for Ming. I do believe that the map in player mods are a bit too complex and unrealistic to implement, but it would be a good direction for a further Chinese update.
 
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  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines - Green Cities
  • Crusader Kings III
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Yikes! Back to my Champa RNW colonization game then! :cool: A bit sad it won't be able to form Malaya tho :( But can it form Siam? Any cultural requirements for Siam to share?