The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
So... Zoroastrian religious mechanics? Hedgehogs were one of the Zoroastrian sacred "dogs", after all.Next week Groogy will take you through why hedgehogs are holy.
Well, if you have colonies your Navy will now affect liberty desire.Give us a reason to use navies before balancing them
Man my region was regularly raided by Algerian pirates up to 1800, where the heck did you get that from.This doesn't fix anything. The only good change here is the raiding change, but raiding shouldn't even be a mechanic past 1500 anyways
The Barbary pirates raided the Mediterranean throughout the game's timeline and further more, what are you talking about? 'Coastal Raiding' only started subsiding after the second Barbary War in 1816, and didn't really stop until the mid 19th century.but raiding shouldn't even be a mechanic past 1500 anyways
Thats actually the amount of crew the fully staffed HMS Victory had.900 sailors for a single ship
Heavies shouldn't be able to stand up to galleys in internal seas until 17th century at earliest. There is a reason why even Spain and Portugal used galleys in Mediterranean.So combat width is down to 0.5 for galleys. Meaning that you can have 6 galleys against 1 heavy.
AKA in 1444 you have 72 cannons for galleys against 40 cannons of your heavy. This doesn't seem balanced
Or am I forgetting something?