I understand all of this. But that's not something I will repeat. For EU4 i will buy Emperor because I know it won't become free in the next years and I really want to play EU4 at length a lot more years, but I will not buy any more games from them now. When I was offered the game and the existing DLC (at "mare nostrum" period) I didn't like the DLC policy but it was explained to me that it was how the studios had money. I understand the need of money and I bought every dlc (not "content pack which I find ridiculous nor music packs... mods or a music player is better!) at their release date. Only GC I was so disappointed that I bought almost 1 year and a half after its release (like in march 2020 i think)... a period during which I did not touch EU4 because I was so disappointed with their lack of work. Emperor diaries made me hope for a real work thus... i'm buying it at start (well even if i will not play it until first hotfix and having finished xenoblade chronicles on my nintendo switch game console). With a colleague, we even intend to play a MP game (something I did back in 2016 when I received the game and never from that time again).I think that integrating dlc content in the base game is a good idea and even more should be made free. You can't build upon stuff that is locked behind a dlc, because not everyone might have that particular dlc. I much prefer their stellaris dlc Modell. Core features are free and dlc adds stuff that builds upon that. Eg traditions and ascension perks were made free and pretty much every following dlc added their own stuff to that. Or the galactic community, that is part of the base game, but the latest dlc adds more stuff to it.
In emporer that would be like making the reworked HRE tab and the basic reforms part of the base game, but locking the centralisation/decentralisation reforms behind the dlc. Or giving the base game a few key imperial incidents like the shadow kingdom, while the dlc adds more.
If dharma's government mechanic would stay part of the dlc it would make it harder to justify adding more government reforms in a further dlc, because that content of the doc wouldn't be accessible to non-dharma owners. You also need to maintain two competing systems which is unnecessary work and I would rather see the devs refine existing content even if that means making parts of older dlc free.
For example would it really hurt to integrate some parts of art of war into the base game after it has been released for years or to permanently lower the price, instead of telling people to buy it cheaply during a sale?
Exactly,the issue isn't the dlc model itself.It was just that,as other have said,EU4 had issues with the repartition between free and paid content,as other persons have mentionned,Stellaris did it very well in comparison.AngelRay I think you have overstated some things (far from everything in a DLC is being made free), omitted some things (lots of free patches mean that in effect you are getting a lot of update, especially given the pretty low price of the DLC) and are generally turning it into an argument about principles rather than practicality. I don’t think anyone really disagrees that it would be better if this situation hadn’t arisen? The question is what best to do about it.
I would hope in future paradox try to avoid the need to put DLC features in the base game. I think there are some indications that they have learnt that lesson and are aware that it represents a bit of a mistake made in the past. But in the interests of making EU IV a better game for all (including those who have paid for the DLC), I think that the things they have moved into the base game have made a lot of sense.
Of course, you are free to wait until you can get a better deal on games that have been out for longer. In many ways that is sensible shopping and it is up to game makers to make you want it too much to wait. But it seems to me that this applies regardless with sales etc...
No they implemented it,it was just ommited by mistake from the patch notes. Or thats what they said at least.I remember some devdiaries promising UI scaling in the next patch. Can't see it in patchnotes. Was it dropped?
Edit: According to this
it's still coming.Hi everyone! I just got a new nice 2160p monitor, and I'd like to play EU4 at that resolution. It's really tiny. And I don't understand why it still requires me to scroll, if half the screen is empty. Is there any way that works in 1.29 to...forum.paradoxplaza.com
They said they changed it, we don't know to what yet, hopefully something useful and more historical. The other thing that needs to be replaced is Exploration idea 6, which is also a Expel Minority Cost reduction, hopefully something that is actually about exploringIf expelling minorities is now free... what does the third row of reforms for Spain and Portugal?
Before this DLC it was -30% minority expulsion cost
Enforce peace is a thing, and getting to 100 relations is no more than a single gift away even if you don't send your diplomats to improve them...Oh, hey, if they declare war on my newly-formed colony that I just made out of their provinces, I'll get shown their capital. That's a great edge case fix. Too bad I still can't *join the war*.
Didn't they say they removed the limit on states entirely BUT provinces in states cost much more than territories against your (new administration mechanism I can't remember the name of) so you have to decide if the autonomy gain is worth the admin penalties.Two things jumped out at me....90% autonomy on territories? That makes almost everything useless unless "stated". Did they raise the amount of States at all? I don't remember it being mentioned. The other one is the increase in the size of the rebels in Pretender events. Not a big deal for players, but definitely another thorn for the AI....which isn't great with rebels to begin with.
Are these the only imperial incidents? Aren't there supposed to be more??- Added Decline of the Hanseatic League Incident
- Added King in Prussia Imperial Incident
- Added PU Subject Joins the Empire Incident
- Added Pope and the Empire imperial incident
- Added Question of Holstein Imperial Incident
- Added Switzerland and the Empire Imperial Incident
- Added an incident for Burgundy joining the Empire
- The Bugdundian inheritance is now an Imperial Incident
@Groogy- Demand unlawfull territory is now sent to overlord of a subject.
Oh, so close to having a clue and yet so far.Enforce peace is a thing, and getting to 100 relations is no more than a single gift away even if you don't send your diplomats to improve them...