EU4 - Development Diary - 2nd of June 2020

EU4 - Development Diary - 2nd of June 2020

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NabarJon

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If you mean "the Carolingian Empire", the name itself, it's not a name anyone would have used. Charlemagne and his successors called it the Kingdom of the Franks, and later on, the Roman Empire.

If you mean the state itself, technically both the HRE and France are descendants of the Carolingian Empire. "Carolingian Empire" is just a modern name. If someone wanted to create his own Empire in Europe before the 1800's, they'd probably want to either take the HRW crown from the Habsburgs, or become a crazy Napoleon-type with no legitimacy.

Imperial tradition kinda died out during the Wars of Religion, and was picked up again in the late XVIIIth by the first Romantics.

But I'd like that the game would allow you a certain degree of leeway when creating yourself Emperor, for example. "Emperor of Saxony"... meh.

Leaving the names and requirements to be able to form it aside, I honestly think that It wouldn't be so difficult to implement in the game if they do what they have done with the kingdom of god or the caliphate. And as you said well, it would bring diversity to the game.
 
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What i notice is that more and more things in dlc I paid for are inclused in the base game, and it feels quite strange to have paid for it in the first place. At least I would have expected those to be replaced.
I think that integrating dlc content in the base game is a good idea and even more should be made free. You can't build upon stuff that is locked behind a dlc, because not everyone might have that particular dlc. I much prefer their stellaris dlc Modell. Core features are free and dlc adds stuff that builds upon that. Eg traditions and ascension perks were made free and pretty much every following dlc added their own stuff to that. Or the galactic community, that is part of the base game, but the latest dlc adds more stuff to it.

In emporer that would be like making the reworked HRE tab and the basic reforms part of the base game, but locking the centralisation/decentralisation reforms behind the dlc. Or giving the base game a few key imperial incidents like the shadow kingdom, while the dlc adds more.

If dharma's government mechanic would stay part of the dlc it would make it harder to justify adding more government reforms in a further dlc, because that content of the doc wouldn't be accessible to non-dharma owners. You also need to maintain two competing systems which is unnecessary work and I would rather see the devs refine existing content even if that means making parts of older dlc free.

For example would it really hurt to integrate some parts of art of war into the base game after it has been released for years or to permanently lower the price, instead of telling people to buy it cheaply during a sale?
 

NiklasJ

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Holstein really should become a PU of Denmark trough an event, since the kings of Denmark happened to be the dukes of Holstein. Also, will the "Question of Holstein" be similar to the two historic interventions of Austria & Prussia and Prussia respectively, when the king of Denmark tried to integrate the duchy of Holstein? (First Schleswig War and Second Schleswig War)

Edit: It really should be divided into two vassals, Schleswig and Holstein - they were meant to be forever united, and the disputes in 1848 and 1864 arised when the Danish king wanted to annex Schleswig, but not Holstein.
 
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Holstein really should be a PU of Denmark, since the kings of Denmark happened to be the dukes of Holstein.
They weren't in 1444, however. In 1444, the County of Holstein and the Duchy of Schleswig were ruled by Adolf of Schauenburg. The Schauenburgs, originally counts of Holstein, had managed to slowly wrest away control of the Duchy of Schleswig from the Danish crown, systematically giving out holdings in Schleswig to (German) nobles from Holstein, sending German settlers north of the border and forcing the Danish crown to sign the Constitutio Valdemariana in 1326, which actually forbade joint rule of Schleswig and the Kingdom of Denmark. Queen Margarethe of Denmark tried to reassert control of Schleswig in the first decades of the 15th century, however due to Hansa support for the Schauenburgs, the Danish crown actually lost that struggle. In 1440, the Schauenburgs received Schleswig as a fief free of any charges, and notably free of any obligation to provide troops or financial aid to Denmark.
Schleswig as a part of the Kingdom of Denmark had a status in 1444 that was very much comparable to that of the Duchy of Burgundy as a part of France: it formally remained a Danish fief, but there were no relevant feudal obligations resulting from that.
The county of Holstein, on the other hand, had no kind of vassal relation to the Kingdom of Denmark whatsoever in 1444.
Denmark only obtained control of Schleswig and Holstein because of Count-Duke Adolf's childless death in 1459. The estates of Schleswig and Holstein both elected Adolf's nephew, King Christian of Denmark, as new Count and Duke.

The most historical setup in 1444 would be not to have Holstein as a Danish vassal at all in 1444.
Since this was quite close to the gamestart, there could be an event, triggered upon Duke Adolf (who was already 43 years old in 1444) dying without an heir, that establishes a personal union between Denmark and Holstein. This could be made a little more likely by giving Adolf the "Infertile" trait.
 

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I hope this time there won't be any shadow balance changes not mentioned here.
 

NiklasJ

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The most historical setup in 1444 would be not to have Holstein as a Danish vassal at all in 1444.
Since this was quite close to the gamestart, there could be an event, triggered upon Duke Adolf (who was already 43 years old in 1444) dying without an heir, that establishes a personal union between Denmark and Holstein. This could be made a little more likely by giving Adolf the "Infertile" trait.
Correct, I edited my comment as "to become through an event". It could be my Danish to English translation was a bit obscure, but "happened to be" is meant as "eventually became"

In regards to Holstein, I just assumed they were not going to split it, but if they did, only Slesvig should be a vassal of Denmark. In the scope of game mechanics, it makes sense for them to be a vassal, although you are right about the lack obligations. The fact that Holsten (as in only the province of Holsten) is a vassal of Denmark in 1444 probably comes from the understanding that Slesvig and Holsten was one duchy, when it was not.
 

NiklasJ

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Since this was quite close to the gamestart, there could be an event, triggered upon Duke Adolf (who was already 43 years old in 1444) dying without an heir, that establishes a personal union between Denmark and Holstein. This could be made a little more likely by giving Adolf the "Infertile" trait.
Love this idea, you should make a suggestion for that!

In 1440, the Schauenburgs received Schleswig as a fief free of any charges, and notably free of any obligation to provide troops or financial aid to Denmark.
I guess having an 11 developement vassal with fixed scutage and 0% vassal income would also make Denmark even more useless, so it would be up to the developers to weigh up history and game balance.
 

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I think that integrating dlc content in the base game is a good idea and even more should be made free. You can't build upon stuff that is locked behind a dlc, because not everyone might have that particular dlc. I much prefer their stellaris dlc Modell. Core features are free and dlc adds stuff that builds upon that. Eg traditions and ascension perks were made free and pretty much every following dlc added their own stuff to that. Or the galactic community, that is part of the base game, but the latest dlc adds more stuff to it.

In emporer that would be like making the reworked HRE tab and the basic reforms part of the base game, but locking the centralisation/decentralisation reforms behind the dlc. Or giving the base game a few key imperial incidents like the shadow kingdom, while the dlc adds more.

If dharma's government mechanic would stay part of the dlc it would make it harder to justify adding more government reforms in a further dlc, because that content of the doc wouldn't be accessible to non-dharma owners. You also need to maintain two competing systems which is unnecessary work and I would rather see the devs refine existing content even if that means making parts of older dlc free.

For example would it really hurt to integrate some parts of art of war into the base game after it has been released for years or to permanently lower the price, instead of telling people to buy it cheaply during a sale?
Exactly. Also, this is in line with Paradox's policy of not having "DLC for DLC", as this would both violate their corporate philosophy. and probably cause a riot so large that the forum burns down.
 
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El_Cid_

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Do we know the final numbers for autonomy floors for states, territories and TCs and how they contribute to governing capacity?
 
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The Bosnian appearance of the units is used by Croatia / Ragusa / Cilli
View attachment 584343

After so long waiting for the DLC we receive very little artistic content. The British Isles gained much more attention there, almost every Irish country got its own unique unit looks. Albania / Bulgaria and Montenegro will certainly benefit from the Serbian appearance.
Bulgaria and Montenegro should definitely share units with Serbia, but i disagree with Albania; they should have a more distinct look to them, more like Bosnian units (lightly armored, Ottoman-styled robes in upper tiers, etc).
 

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These are great looking units.

Now in Europe and the Near East notable tags that remain without their own unit packs are Bulgaria, Croatia, Moldavia, Georgia, Kharabakh/Armenia, Cyprus/KoJ, Epirus, Trebizond. Hope they will get covered in some new potential DLC.
Forgot Greece/Greek Minors. Aparently, it has been noted somewhere (on Reddit? or elsewhere here?) that Croatia and Cicili use Bosnia's units. The mean the only countries still using the ye old Eastern Generic are the following:

  1. Greece
  2. Greek Minors (Morea, Achaea, Epirus, Naxos, Corfu (RIP))
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  4. Kingdom of Jerusalem
  5. Georgia/Georgian Minors
  6. Armenia/Armenian Minors
  7. Livonia
  8. Estonia
  9. Albania (?)
  10. Bulgaria (?)
 
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Bulgaria and Montenegro should definitely share units with Serbia, but i disagree with Albania; they should have a more distinct look to them, more like Bosnian units (lightly armored, Ottoman-styled robes in upper tiers, etc).
The Albania Sea has a Bosnian appearance.
I still hope that what they showed us is not all artistic content.
 
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Shiny Dog

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The mean the only countries still using the ye old Eastern Generic are the following:
  1. Cyprus
  2. Kingdom of Jerusalem
These are particularly bad, since Cyprus is French and Jerusalem can only be formed by three tags that are all in the French Culture group owning land in land that would give you Muslim units... so why is Jerusalem Eastern with generic units?
It would be awesome to see a fusion of Western and Arabic dress (to survive the desert) reflected in the unit models.