• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Hello, and welcome back to Europa Universalis IV. Last week we talked about features, where most of them will be in the free update, but todays feature will all be part of the next expansion.

First of all, I’d like to mention that we are adding a new government form called English Monarchy, which England will start with. It will give +0.5 Legitimacy, -1 Unrest, -0.1 Monthly Autonomy and give them access to a Parliament.

So what is a Parliament? It is a new mechanic that Constitutional Monarchies & Constitutional Republics has as well. A Parliament is a political body inside your country, which will have debates that if they pass will give you benefits for a decade.

There is quite a lot of different possible debates, and you are allowed to pick one of five random eligible ones.

To have a debate pass, you need to have a majority of the seats backing the issue. Of course, when an debate is started, all seats are against it, and you need to convince them to back it.

Every Seat of Parliament will have their own reasons you must fullfill to have them back an issue, and their reasons will be different for each issue. A coastal Seat of Parliament may want to be Granted Navy commissions, which reduces your naval tradition, while another Seat may want monetary compensation, while another want some military support, or a fourth want some more autonomy. Luckily, you only have to get half of them to support you to get the debate passed.

Any non-overseas province can be granted a Seat in Parliament and your capital will always have a Seat. There is no way to remove a seat in Parliament, unless the province is lost.

A Seat gets +10% to tax, production & manpower, while reducing autonomy by 0.01 per month. However each Seat increases stability & war-exhaustion costs by 2%.

You are also required to grant at least of 20% of your non-overseas cores a Seat in Parliament, and if you have less than that, one random will be picked for you. There is alert if less than a third of your non-overseas cores have a Seat.

If there is no current debate, nor any active benefits of an issue, you will slowly lose legitimacy & republican tradition. And if a debate fails, you will lose 20 prestige, so it is not the end of the world, but its not something you want to happen all the time.

Here are three examples of current issues that can be pushed through your parliament.

Backing the War Effort is available if you are at war, and will give you +1 stability when passed, and a 10 year benefit of -0.05 War Exhaustion, and +10% Manpower recovery

Charter Colonies
is available if you have either filled the Expansion or Exloration ideagroup, and gives a +10 year benefit of +1 colonist and +20 colonial growth.

Increase Taxes
will give you about 1/4th of a years income, and increase your tax-income by 10% for 10 years.

Of course, all of these values will change the more we playtest it.

Only countries with Parliaments will get a button, opening the Parliament View, near the Papacy & HRE buttons. And yes, the button you talked about last week, in the province interface, is the one indicating if its a seat of parliament or not.

U4wjCj1.jpg


Next week, we'll focus on why we build walls.
 
The government USA will have when they exist, will have a Parliament.

Is there something like dynamic province names that will change the name of the 'Parliament' based on the nation? Such as USA's 'Parliament' being called 'Congress' or something to that effect?
 
  • 2
Reactions:
Great Britain cleanly won EU4 historically, there were alot of people who did well in this time period but in the end GB won.

If you need proof of them just look at the start of Vicky 2, GB is the clear greatest nation in the world, Russia, Prussia, France, Austria, and many other nations did very well in this time period especially if you look at it from start to finish 15th century to 19th century ish

Put there is a reason that the era following the one covered in EU4 is sometimes called the Victorian Era

Yeah Natives losed. What are your criterion ? You're talking about plague ? HYW ? Spying in Europe, naval fleet, industrial advancement ?

What about Napoleonic era ? Charles Quint ? ....
 
Obvious question but will Parliament be restricted only to England? What are the conditions necessary to create one?
 
Its not like England won outright, there are up and down in the age and other nations running ahead of them for certain during periods but in the end, I would say the other closest nations would be France, Prussia, Spain, Austria and Russia,

Spain was powerful for a long time but unlikely GB which only lost a small bit of its colonial empire to rebellion Spain lost the vast majority of it not to mention every other issue with them.

This was arguably France's age as it starts with them winning the HYW and has alot of wins for them, however despite the greatness of Napoleon and the Republic at the end of the era they have lost most colonies they possessed although they did manage to maintain their continental power, its not total disaster like Spain but they aren't having pretty much everything go there way like GB did

Austria is kinda like Spain they start off very well but fall pretty hard, while they maintain the title of Holy Roman Emperor throughout (I think there is 1 guy who briefly breaks the line of Habsburg emperors) and greatly expand their territory, they lose influence of the HRE member states do to the Protestant Reformation and the 30 Years War, they lose most of the Low Countries to the Netherland's rebellion. They lose Silesia to the Prussian as Prussian power grows from North German Minor to North German Powerhouse. And finally they lose the title of Holy Roman Emperor when Napoleon disbands the empire destroy what little influence and moral authority that title still granted them.

Russia rose from the ashes of the mongel, had its ups and downs against Poland and Sweden but of those 3 nations clearly came out ahead but they don't have infrastructure of more modern nations at this time nor do the same level of colonial holding necessary for proper exploitation in the imperial age to follow

Prussia arguably is one of the greatest success stories of this ages going from pretty much a no body to a major power the only reason they are below GB is GB still finishes at a higher point than Prussia even if Prussia likely made more progress as a nation than GB
 
Obvious question but will Parliament be restricted only to England? What are the conditions necessary to create one?
Constitutional Monarchy/Republic will also have the parliament mechanic. So theoretically just about anyone can get it.
 
Sounds like the request from the seats are all completely negative and just push button.
How about active like requests for buildings which is realistic as provinces would like the infrastructure.

Cultural acceptance debates would be nice to push cultures over the threshold then drop while remaining accepted.
Seats could also contribute to culture acceptance.
 
  • 3
Reactions:
The government USA will have when they exist, will have a Parliament.

Great! Just so long as it's fractious and demands guillotining or passing of Alien and Sedition Acts, jailing of media and political opponents, and triggers all the historical US civil wars from Shay's Rebellion on, plus a random occasional insane declaration of war by the Senate (cf 1812). Same sort of thing for the English version. That's what we call a Real Parliament!

No. The sejm just doesnt translate to a parliament. It would have to have entirely other mechanics.

Oh I don't know. If you have every Commonwealth core automatically becoming a Seat, and the game requires 100% Seat Support before every single mouse-click on anything at all that's not Seat management, surely that should simulate it rather well? Unplayable of course, but doesn't that fit the Sejm?
 
  • 1
Reactions:
The government USA will have when they exist, will have a Parliament.

This brings up a question... it's been known that the Thirteen Colonies already had legislature in each of their colonies. I wonder if CNs should have Parliament, too, if and when they adopt the Form Colonial Assembly decision. After all, the distance often mean even Spanish American colonies had their legislature, though not as much strong as those in English colonies but nevertheless still important.

Could also offer some interesting possibilities if we restore the option to appoint Governor not through events as originally in the past but through Subjects tab, with option to recall them. There would also be a cap on how many governors you could appoint based on your form of government due to its nature. English monarchy and constitutional monarchy would place a more severe limit on that, meaning some colonies will elect its own governors, while feudal and absolute monarchy will permit unlimited number of appointed governors. Each Governor appointed by mother country would cost something, maybe in money as a salary or MPs or something. In any event, having a appointed Governor is most likely to create conflicts with CN's Parliament whom the appointed Governor will have higher difficulty dealing with than those elected. And such conflicts could potentially create some additional Liberty Desire, especially towards late game as they become more assertive being more and more accustomed to controlling their own affairs through control of the purse (or treasury).
 
  • 2
Reactions:
I'm delighted by this addition; I had previously thought that Constitutional Monarchies should have some sort of election system, but this will suffice (especially for the period). Is there a reason, though, why Revolutionary Republics don't get it? I feel that they should have some sort of special mechanics to reflect how unique they are, especially involving (local versions of) the Reign of Terror, Cult of Reason, and radical progressive policies.
 
  • 3
Reactions:
I like this addition, but the seats sound a bit...basic. Considering Great Britain is in mind here, how will their party system (Whigs and Tories) play into this, and will the Parliament be able to force a civil war as happened earlier under the Stuarts in England?
Having the MPs having one small issue each seems a bit...basic. Surely you could also work factions in here somehow, where supporting one faction gives you the support of them in Parliament at the cost of certain bonuses and penalties.
 
  • 2
Reactions:
Hi! I think, that every republic (which isn't Merchant Republic) should have parliament
and feudal monarchy should have factions (clergy, nobles, cities for example)
 
Parliament would be more appropriate for Merchant Republics than a weird faction system.
 
Parliament would be more appropriate for Merchant Republics than a weird faction system.
Not the way it is shown to work in the next DLC. Venice and Genoa did not have representatives from Crete or Corfu or any other possessions in their legislature. Parliament Seats fit Merchant Republics about as well as they do the Shogunate.
 
Last edited:
  • 2
Reactions: