EU4 - Development Diary - 22th of September

EU4 - Development Diary - 22th of September

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IndigoRage

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A small point, but what about unit models? I don't think we can expect a completely new unit pack for these, but will some of these new nations have some of the existing unique models for north america to break up the tedium of all the generic unit models that they'd otherwise get? In particular those nations who were born out of the splitting of a former nation with a unit model set, like the Iroquois ones?
New tags of similar culture to a tag that already has models usually get them. All the new Bavarian tags in 1.30 got Bavarian unit models for instance. Same for the Pomeranian ones and so on.
 
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Groogy

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There is that now-empty advancement part of the menu, maybe there could be some system of unifying bonuses (at the cost of some cohesion and or other resources like mana) that at the end would have the nations unite into a new single tag. A bit like mini-HRE reforms.
That's a cool idea
 
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I like the map changes, but I'm getting more concerned about how empty the eastern seaboard is. Much of the entire settlement period in the game involved internecine warfare where native people were progressively displaced west of the Appalachians. There are very few tribes there at all. I get the intent to leave some areas empty to allow colonization targets, but this really promotes a "terra nullus," pro-European interpretation, instead of the more complex history that there were lots of native peoples there that got evicted by war.
 
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IndigoRage

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I like the map changes, but I'm getting more concerned about how empty the eastern seaboard is. Much of the entire settlement period in the game involved internecine warfare where native people were progressively displaced west of the Appalachians. There are very few tribes there at all. I get the intent to leave some areas empty to allow colonization targets, but this really promotes a "terra nullus," pro-European interpretation, instead of the more complex history that there were lots of native peoples there that got evicted by war.
It's much better than it was before, but groups like the Powhatan in particular sill seem to have a relatively small influence despite having influence all over the bay IRL. At the end of the day though, the provinces do sort of have their populations represented even if it isn't colonized. And as Groogy said in the diary, Northern migrations are as a proxy to groups disappearing or various villages becoming dominant within a region over time rather than populations literally moving. There's no reason not to have the entire eastern seaboard depicted as tribal land, seeing as it can be colonized like anything else though, really.
 
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HipFire1

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will south america and the main 3 american religions get a rework too?
 
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nogluten

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Can we see a cultural map please?

Also, will you be adding any new colonial cultures to the Americas? Such as Quebecois, and cultures for the other major colonial powers? As

Since it didn't get answered last time, I'm going to just ask it again:
Third, could you perhaps look at adjusting some of the colonial regions in North America to reflect those of the colonies that developed? For example perhaps splitting Canada to have one for Ontario and Quebec (Upper and Lower Canada), the Maritimes (Acadia), and the west (Hudson's Bay Company).
On that same note, could you perhaps look into a special mechanic for the HBC land in Canada? As that was sparsely settled, with most Europeans wintering solely in the various forts in small numbers, whilst the Indigenous people populated the land in great numbers, all the way up until the late 1800's when westward settlement really began, post confederation. With this idea, would you be able to also look into the development of the Métis culture? As they were an important aspect of colonial Canada and their culture played an important role in settling the West, especially in and around the Manitoba/Winnipeg region.
With the expansion of the various major tribes and confederations, have any changes been made to the Blackfoot? As they had been a major confederation up until the beginnings of westward expansion by the Canadians and Americans.
 
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Evie HJ

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Most if not all of the provinces of the Eastern Seaboard from the Carolinas northward start as tribal land - land that belongs to the natives but that Europeans perceive (wrongly) as terra nullius open to colonization.

The alternative would be to add more tags that exist only to be largely destroyedby events once Europeans arrive, which would be more realistic, but bad use of game resources.
 
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Willem IV

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more tags = slower performance

I'm very upset, as the game is already unplayable slow since 1.29, and got worse with 1.30
 
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Groogy

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It's much better than it was before, but groups like the Powhatan in particular sill seem to have a relatively small influence despite having influence all over the bay IRL. At the end of the day though, the provinces do sort of have their populations represented even if it isn't colonized. And as Groogy said in the diary, Northern migrations are as a proxy to groups disappearing or various villages becoming dominant within a region over time rather than populations literally moving. There's no reason not to have the entire eastern seaboard depicted as tribal land, seeing as it can be colonized like anything else though, really.
Powhatan in that specific image is bugged, they do claim all of the area as their tribal land. Here you go

1600783778966.png


Also I love their flag
 
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Small suggestion with respect to naming - I live on the unceded and unsurrendered territories of the Wolastoqiyik people and have learned from members of that community that the preferred name for their people is Wolastoqiyik (Wool-ist-a-quay) not 'Maliseet' which was an exonym used by colonizers.
 
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Ishmael_Dandalo

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I'm happy that the Sioux/Seven Council Fires are split into their constituent parts. However, the Sioux tag should be called something different (maybe Santee or Isanti). "Sioux" is the overarching term for all of the Dakota/Nakota/Lakota whereas the in-game Sioux tag seems to represent just the Eastern Dakota - the Mdewakanton, Sisseton, Wahpeton, and Wahpekute.

The names should be:

Lakota - representing the Lakota or Tetons
Wichiyena - representing the Yankton and Yanktonai
Santee, Isanti, or Dakota - representing the Mdewakanton, Sisseton, Wahpeton, and Wahpekute

Sioux or Seven Council Fires - representing the confederacy as a whole


Lakota America by Pekka Hamalainen provides a good overview of these divisions in Chapter 1.
 
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I've always felt Texas was kind of off like, I think Lipan is literally in the wrong place and the Coahuiltecan are entirely absent, but Texas is out of the scope of the update unfortunately. Still happy to see an area that's often ignored get so much expansion.
 
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Our general approach to name has been to use endonyms for provinces, and the best known english name for the playable nations, in much the same way that the playable countries are China, Muscovy and (when formed) Germany. There have been a few exceptions where the native names use outright english or french words (Saulteaux, Plains Cree),but these are not the norm.

Thus, the tag is called Maliseet, but one of their provinces is Wolastoqiyik.
 
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Atomcreator

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PLEASE slow down colonisation to more historic levels.
 
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Dicentis

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If you're going for indigenous self-given names rather than settler-given names, you might want to change the name of the Huron confederacy to the Wendat confederacy.
In my experience, I've never met anyone who self-identifies as Huron, they all rather identify as Wendat.

What's more, it's possible that 'Huron' is viewed as derogatory. Which wouldn't be surprising since the word seems to come from French words meaning 'unkempt, shaggy, rough'.

But this is only my secondhand reporting to you guys. So don't just take my word for it. Rather, give it a serious looking-into before releasing the patch
 
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Our general approach to name has been to use endonyms for provinces, and the best known english name for the playable nations, in much the same way that the playable countries are China, Muscovy and (when formed) Germany. There have been a few exceptions where the native names use outright english or french words (Saulteaux, Plains Cree),but these are not the norm.

Thus, the tag is called Maliseet, but one of their provinces is Wolastoqiyik.
Same applies to my favorite native tribe, who would be Meskwaki, but are called the Fox by the West.
 
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IndigoRage

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If you're going for indigenous self-given names rather than settler-given names, you might want to change the name of the Huron confederacy to the Wendat confederacy.
In my experience, I've never met anyone who self-identifies as Huron, they all rather identify as Wendat.

What's more, it's possible that 'Huron' is viewed as derogatory. Which wouldn't be surprising since the word seems to come from French words meaning 'unkempt, shaggy, rough'.

But this is only my secondhand reporting to you guys. So don't just take my word for it. Rather, give it a serious looking-into before releasing the patch
Given the Haudenosaunee are dubbed Iroquois and the Kanien'kehá:ka are dubbed Mohawk, I don't think they are actually going for endonyms here.
 
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