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EU4 - Development Diary - 18th of August 2016

Good afternoon. It's Thursday and that means we in the EU4 team are being shaken down for Dev Diaries. With Johan cooking something up for you all at Gamescom, I'm back in the saddle to bring you another taster of what's to come in our upcoming [name-leak patched] expansion.

Fetishists were introduced lately, diversifying the Pagan religions by having a tailor-made African variant. While they have some purposed African events, the religion was left without its own mechanics, leaving it looking at its religious brothers with envious eyes.

No longer! As a feature in the upcoming expansion, Fetishist nations will have a choice of Cult granting them bonuses and unique events. Where in Africa you start will determine the Cults which are available to you, giving Central Africans a different starting Cult selection from, say, the West Africans

eu4_2.png


"Starting" Cult selection you say? Yes. The mechanic will look similar for those of you who enjoy some Hindu campaigns but our Fetishist friends can add some extra tools to their belt as they forge their destinies.

Each Fetishist nation will start with 3 Cults available to them, which can be chosen from by each new ruler. Additional Cults can be unlocked through interaction with other faith groups. Through fighting, bordering with alliance or ownership of heathen land, you can unlock additional cults based on that faith. Each monarch can choose one Cult to worship, granting a national bonus and unlocking events for that cult.

eu4_3.png


Last I counted, there are 17 in total If you've been putting off that Victorian Three achievement run, 1.18 is the patch to go for it. Fetishist Cults, along with the Coptic Holy Sites mentioned before, are paid features in the upcoming expansion which will be released alongside the 1.18 free patch.

Between the changes in the throne room, the religious mechanics, Great Powers, Traits, Personalities and tech overhaul, you could be forgiven for thinking we have run out of things to reveal about the upcoming expansion and patch. You would still be far from the truth though. We'll be back with another Dev Diary next week to talk not just about what you can do for your subjects, but what your subjects can do for you.
 
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...is that it? Nothing more than a small improvement for a religion that just came out in last expansion? I thought Johan said that expansion were base around multiplayer and not single player and yet we get another expansion feature for a region that barely sees any play.
 
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The "Sanatana Dharma" event for African nations is somewhat confusing... Sanatana Dharma is not just a "way of life" (although it literally translates to that), it is, essentially the Hindu religion itself. I am not sure why African nations should be getting it.
 
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The "Sanatana Dharma" event for African nations is somewhat confusing... Sanatana Dharma is not just a "way of life" (although it literally translates to that), it is, essentially the Hindu religion itself. I am not sure why African nations should be getting it.
You get it if you border or are at war with a Hindu country, obviously. The screenshot shows the west coast of India.
 
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We'll be back with another Dev Diary next week to talk not just about what you can do for your subjects, but what your subjects can do for you.

continuing with this, can you please add a lot more information to your subject, or a ledger entry dedicated to subjects? What i mean is, it would be useful to know if my subjects have loans (And how much), what their exact month income is, force limit, manpower, etc without having to hunt through the ledger of every single country. I would just like to know more about my subjects to, for example, help with subsidies and what not.
 
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This is right. There are also a lot of members of the Revivalist churches, particuarily the native sami Laestadianism.

The laestadians are finnish/tornedalian, not sami, though they have some converts obviously.
 
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btw do sth with this ridiculous, ahistorical merc spam

Ahistorical? You do know the period we are talking about, right? The era of the condottieri and following it the 30-years war?
 
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continuing with this, can you please add a lot more information to your subject, or a ledger entry dedicated to subjects? What i mean is, it would be useful to know if my subjects have loans (And how much), what their exact month income is, force limit, manpower, etc without having to hunt through the ledger of every single country. I would just like to know more about my subjects to, for example, help with subsidies and what not.
Thanks for helping the coin drop.
Up until I read your post I mistakenly read it as subjects = citizens [don't ask, I have no idea why].
 
Can you give us a list of all the cults?

Also, is there a penalty for switching cults or is it locked until the monarch dies?
 
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Oh hmm I see... I don't really agree with that as the Sami were most definitely not Christian in EUIV timeline (they aren't even Christian today), but I guess if I ever want to see pagan Sami I could play with mods.
Sami were and are most definitately pagan. Less so today, of course, due to assimilation and integration and whatnot but at least here in Norway we try to encourage the sami to keep their local traditions. It'd be neat to have a released Sami be pagan. I've always wanted to do something Sami, but their ideas are pretty boring sadly.

Edit: Well, calling the sami strictly pagan today would be a of a stretch.
 
I don't see that being warranted to be included. IIRC the aboriginals never really put up resistance so they shouldn't be included. The Maori indeed would be a really good addition, but with pagans not being able to have boats (horribly wrong for the Polynesians) it would mean that having Maori would be a long tedious wait until the Europeans came and then an almost certain stomp. You could fill the entirety of New Zealand (is it 10 provinces it has) with nations, but still as soon as you have conquered the others you have nothing to do until the Europeans come. Hence as long as pagans can't have boats the Maori are a bad addition. If pagans gets boats again then adding Maori would be fine.

They could just tweak that rule to make the Maori (or other polynesians) exceptions to the boat rule.
 
Don't believe his lies. I still function.

As a test of this statement, would you be willing to provide us with some examples of the different cults? I'm particularly partial to what the Nahuatl cult might look like.
 
If I may, wouldn't it be interesting to get some mechanisms for that minor and few widespread religion which is the confucianism ?

I could maybe see something like Ming's faction system redesigned and extended to other countries

Ming has sixty (!) events associated with it, Confucianism not a single one
 
As the nerd who thought of personal deities for Fetishism, I'm really happy with this. You guys still need to change the religion color to my beautiful orange though :^(


EDIT-- Actually @DDRJake , I'm confused. You have Roog and Nyame, two creator gods, and then Yemoja? Why's that? My suggestion tried to avoid creator gods because I saw them as the equivalent to Yehowah/Allah, and I wanted more gods acting like Hindu/Norse's personal deities. It looks weird to have a lesser god like Yemoja along with the big boys.
 
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Will Orthodoxy ever get an overhaul?

Current meta is tied on mercs heavily, meaning that "+33% manpower" is kinda useless and "-33% local tax" is harmful. That said, levelling patriarch authority is completely useless. Also worth mentioning, that Orthodoxy is one of the few religions that doesn't give any military-related quality boosts (morale, discipline, CA).


Even Catholics may get +10% morale with their crusades

@DDRJake

Please look at a very last minute rework of the Orthodox Religion that incorporates ideas from the Coptic, Protestant, Reformed, and Catholic mechanics.

IDEA in more details:
Patriarch Authority unlocks types of selectable bonuses rather than providing bonuses. (Like Catholic and Protestant.)

Each selectable bonus would be significant, but also provide a negative. Specializing the realm.
Example: Buffing the regular army would hurt mercenaries. Buffing Mercenaries would hurt the regulars. Buffing trade would hurt tax. Etc.

Activating more than one bonus would reduce Patriarch Authority. (like Reformed Fervor).

While each Pentarchy province conquered, cored, and converted to Orthodoxy will give a ticking increase to Patriarchal Authority, thus allowing more bonuses. (Like Coptic.)

This system would be interesting, dynamic, and a huge improvement.
 
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Oooo... Subjects for next week...
Please for the love of kebab, make it so Unlawful Territory requests of vassals/ personal unions go to the leading nation, instead of the subservient one.
 
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The "Sanatana Dharma" event for African nations is somewhat confusing... Sanatana Dharma is not just a "way of life" (although it literally translates to that), it is, essentially the Hindu religion itself. I am not sure why African nations should be getting it.

I think it's more a Fetish comes with different religions, so basically you can have Fetishes start to appear with new religions.