EU4 - Development Diary - 17th of November 2020

EU4 - Development Diary - 17th of November 2020

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Ixal

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So will the tribes still have access to conquest wargoals or instead wage war to steal development from other tribes?
 
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The Northwest Plateau, which runs across Idaho, eastern Oregon and Washington and southeastern B.C. is empty in the current game. Is another map update on the way?
If my caculations are correct we only know the names of 49-51 of the announced 56 new north american tags. (46 new tags were shown on maps and 5 were mentioned but not shown.) i am not sure wether we still lack info about 5 or 7 tags because i am not sure how to interpret this quote:

and the Puebloan people expanded from Keres and Pueblo to Acoma, Zia, Ohkay Owingeh and Sandiat.
 
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If my caculations are correct we only know the names of 49-51 of the announced 56 new north american tags. (46 new tags were shown on maps and 5 were mentioned but not shown.) i am not sure wether we still lack info about 5 or 7 tags because i am not sure how to interpret this quote:
That note from the dev diary is about the Pueblo tribes in the Rio Grande Valley in New Mexico. They're saying that they will remove the existing Keres tag and replace them with an Acoma and a Zia tag. Keres is an enthic/linguistic group, whereas Acoma and Zia are pueblos controlled by Keres people. Then they will remove the Pueblo tag and replace them with Ohkay Owingeh and Sandia tags. Pueblo of course is a very generic term. Ohkay Owingeh and Sandia are Tewa speaking pueblos.
[Edit]
In case it isn't clear, Ohkay Owingeh is a single town
 
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That note from the dev diary is about the Pueblo tribes in the Rio Grande Valley in New Mexico. They're saying that they will remove the existing Keres tag and replace them with an Acoma and a Zia tag. Keres is an enthic/linguistic group, whereas Acoma and Zia are pueblos controlled by Keres people. Then they will remove the Pueblo tag and replace them with Ohkay Owingeh and Sandia tags. Pueblo of course is a very generic term. Ohkay Owingeh and Sandia are Tewa speaking pueblos.
[Edit]
In case it isn't clear, Ohkay Owingeh is a single town
So that means that 2 currently existing tags get replaced by 4 new ones. in that case we are still missing 7 tags.
My picks would be (I dont know much about the area) :
Chipewyan
Tlingit
Ute
Nez Perce
Nootka
Yupik

Chumash
 
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So the North American Natives will finally have something to do besides waiting for the Europeans to show up? Awesome! Will the Southern and Central American Natives get a similar rework?
 
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Evie HJ

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So that means that 2 currently existing tags get replaced by 4 new ones. in that case we are still missing 7 tags.
My picks would be (I dont know much about the area) :
Chipewyan
Tlingit
Ute
Nez Perce
Nootka
Yupik

Chumash
As mentioned in the relevant DD (the same where we gave the figure for new tag counts), I didn't go west of the Rockies for this map update, due to time constraints (keeping in mind, as was discussed at the time, that I do all my work on a volunteer basis).

I'm not actually sure which of the tags were visible in the DD screenshots and which were not, so not sure which ones you are missing XD.
 
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As mentioned in the relevant DD (the same where we gave the figure for new tag counts), I didn't go west of the Rockies for this map update, due to time constraints (keeping in mind, as was discussed at the time, that I do all my work on a volunteer basis).

I'm not actually sure which of the tags were visible in the DD screenshots and which were not, so not sure which ones you are missing XD.
in that case i am just bad at counting

edit: I think i found the mistake. I counted how many more starting tags there are. ( example: i didnt count Mohawk as new to represent the fact that the Iroqois tag was removed) while you probably counted the number of new Tags.
 
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Lord Hoosier

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Incoming Aragon buff...?

Are we finally getting the Iberia update? The Pirate Republic update was cool and all, but we're still excited for the supposed update that Iberia was supposed to get; can't wait!
Finally Iberia getting what it should have had in Golden century (the shameful dlc) ?
This DLC is very interesting. SEA, North America and now it seams Iberia is geting some touch. Very interesting DLC indeed.
Well this new dev mentioned castle Loarre which is in Spain so i figured it might be Iberia rework after Golden Century failoure.
While I would love to see this, I must remind us that PDX Tinto is located in Barcelona so in all likely hood our new friend is a native and is merely speaking about Iberian castles to celebrate the new studio.

Though I now feel obliged to share my own favorite Iberian Castles mine must be the Alhambra complex including both the Nasrid fort and Charles V Palace.
 
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Very happy that North American natives are finally getting unique missions. I'm seriously going to have to try them out when this drops.
 
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Won't South American tribes get any love this patch?
I'd love to see a mountain of additional content for South America, but at this point, I think they deserve a DLC/update all to themselves.
 
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nice
 
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North Americans getting long-needed content is something I've wanted for years. I'm so excited. Especially looking forward to the (likely) unit models coming.

That said, and I do hate being that guy, I do hope South America gets some dedicated attention in the future.
 
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What about Ming though?
 
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finally some representation for the indigenous peoples of north America that doesn't feel like an afterthought.
 
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tom025

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I still dont realize the north american natives rework is happening...
Thank you so much for this really :)

I hope (in the future) mesoamerican nations will also get some love, its hard but so rewarding to play as these nations
 
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MatthewP

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Hmm. This is cool, but it seems like there's a missed opportunity for missions about European interaction. Maybe two trees, one for allying with a colonizer and one for driving them all into the sea. This is just a first stab, but something like:

Friendly:
1) "Learn from the visitors" = Reform government off European nation (can't also take unfriendly path) -> large opinion boost with that nation.
2) "Forge bonds with the visitors" = Form an alliance with a nation with capital in Europe -> Claims on local territory where it is not controlled by the ally
3) "Strong friendships" = control territory from claims or have it controlled by an ally or subject -> some significant reward

Unfriendly:
1) "We must adapt to survive" = Reform government using the final native gov't reform (can't also take friendly path) -> tech/institution boost of some sort
2) "Match the invaders" = be up to date in tech in one area (or, if this is tricky to code, match a nation with capital in Europe and territory in same region) -> claims on local territory
3) "A free people" = take all claimed territory -> Get claims on all land (maybe all land held by Europeans or unclaimed) in larger region.
4) "Drive them into the sea" = No nation with capital in Europe in claimed region -> Some significant reward (+ claims in Europe?)
5(?) "Sail into the sunrise" = Conquer European claims -> idk, some reward/more claims.

Maybe these don't have to be exclusive but instead could be an option to switch partway down the friendly tree. Anyway, these can be improved on, but while the pre-contact missions are cool it's too bad they were such a dominant focus - the player is going to be thinking about Europeans mostly and it would be nice to see some content for that.
 
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