The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Can all the tags in the phillipines at least get the shared tree so that they're not all stuck with just the generic tree please?Starting with the Philippines, we have decided to focus on two specific tags instead of giving them all some generic missions.
In addition to these two mission trees, we have prepared 6 unique missions shared by both Tondo and Madyas in slot 2, regarding the conquest of all the archipelago. These missions will require the player to conquer the inhabited land of each of the three main regions: Luzon, Visayas and Mindanao, thus granting some morale bonuses and the possibility of immediately conquering unoccupied land in each of these areas, as long as there are two regiments present in each province.
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Yeah. Maybe that's adding another layer of strategy onto the whole mission system, but honestly, it's more stressful than enjoyable. Just another thing I have to micromanage that doesn't feel like it's making a real impact on my national character. I like how permanent bonuses make you feel like you've made something about your nation inherently stronger.I more than agree. I guess i am not the only one that delays taking the reward of a mission for decades or centuries if it is a temporary modifier that will be more useful later.
4. Moro pirates (Sulu) (1444 start)
a. The Moro Pirates, also known as the Sulu Pirates, were Muslim outlaws of the southern Philippines who engaged in frequent acts of piracy, primarily against the Spanish, beginning in the late 16th century. Because of the continual wars between Spain and the Moro people, the areas in and around the Sulu Sea became a haven for piracy which was not suppressed until the beginning of the 20th century. The pirates should not be confused with the naval forces or privateers of the various Moro tribes. However, many of the pirates operated under government saction during time of war.
b. The Sultanate of Sulu became notorious for its so-called "Moro Raids" or acts of piracy directed towards Spanish Settlements in the Visayan areas with the aim of capturing slaves and other goods from these coastal towns. The Tausug pirates used boats known as Proas which varied in design and were much lighter than the Spanish Galleons and could easily out-sail these ships, they often carried large swivel guns or Lantaka and also carried a crew of pirates from different ethnic groups throughout Sulu such as Iranums, Bajaus and Tausugs alike. By the 18th century, the Sulu pirates had become the virtual masters of the Sulu seas and the surrounding areas, wreaking havoc on Spanish settlements. This prompted the Spaniards to build a number of fortifications across the Visayan islands of Cebu and Bohol, Churches were built on higher ground and watchtowers were built along coastlines to warn of impending raids. The maritime supremacy of Sulu wasn't directly controlled by the Sultan, independent Datus and warlords waged their own wars against the Spaniards and even with the Capture of Jolo on numerous occasions by the Spaniards, other settlements like Maimbung, Banguingui and Tawi-Tawi were used as assembly areas and hideouts for pirates. The Sultanate's control over the Sulu seas was at its height around the late 17th to early 18th centuries were Moro raids became very common for the Visayans and Spaniards. In Sulu and in the Mindanao interior, the slave trade flourished and majority of these slaves that were being imported and exported were of Bisaya ethnicity, the term "Bisaya" eventually became synonymous to "slave" in these areas. Its maritime supremacy over the Spaniards, at the time, the Spaniards acquired Steam-powered ships that began to curb Muslim piracy in the region, the Moro piratical raids began to decrease in number until Governor Narciso Clavería launched the Balanguingui expedition to crush the pirate settlements there, effectively ending the moro pirate raids. By the last quarter of the 19th century, Moro pirates had virtually disappeared and the maritime influence of the Sultanate became dependent on the Chinese Junk trade.
d. For three centuries, intermittent attempts were made by the Spaniards to destroy the homes of tihe Moro pirates, who, almost without exception, raided the Spanish colonies throughout the Philippine Islands, south of Luzon, and even occasionally on that island.
Sulu ideas are somewhat ok but could be improved by more naval/pirate modifiers and "raid" option should be added to their country.
Personally I'd like a Manchu/Qing style decision for Korea that allows them to form a unique dynasty tag if they seize the Mandate. And it would change their culture the same way forming the Manchu would, effectively replacing Korean culture with an otherwise identical Korean culture that's in the Chinese group.I've always thought it's nice if tags have something that makes them truly unique. Maybe Korea could get a mission reward at the very end of their tree that would give -50% to penalties from non-accepted culture (like the kind of bonus that republics get).
Switching to (Chinese-) Korean culture from (Korean-) Korean in the same way Jurchen changes to Manchu could be a reward for completing Korean mission to take the Mandate.Personally I'd like a Manchu/Qing style decision for Korea that allows them to form a unique dynasty tag if they seize the Mandate. And it would change their culture the same way forming the Manchu would, effectively replacing Korean culture with an otherwise identical Korean culture that's in the Chinese group.
Hello @skingrado, hello everyone.Moving on, we have Palembang, one of the pirate nations that can be formed very early on in the game, so we wanted to reflect a bit of the pirate’s life in our missions too! But historically, Palembang was also one of the oldest cities in all Nusantara, once the capital of the powerful Srivijaya empire and main controller of all the maritime trade routes in Southeast Asia. A balance between this major historical moment and the more “modern” piracy was therefore necessary, all of it leading to the restoration of this ancient and powerful realm.