EU4 - Development Diary - 15th of December 2020

EU4 - Development Diary - 15th of December 2020

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    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


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PurpulaPhoenixum53

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Any formables for uniting the tags in the Philippines?
This is the only thing I've been waiting for in the region. Once I've conquered all my regions rivals, I'd like to have a formable, even if it is ahistorical.
 
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I really wondered if we were getting animism rework or not but seems like I have to wait a bit more, good dev diary nonetheless.
 
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As long as there is no native formable named after a Spanish king, I’m good. Also there seems to be some major miscommunication between the content creation teams, as Majapite is suppose to be a fading power at start and by default, making an alliance with them most likely worthless against Ming.
 
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@skingrado This all looks sweet! Since it's going to be forever between now and the next dev diary, though, could we get a sneak peek at whatever's going down in Australia? We've been waiting to see what that new color on the religious mapmode is forever!

Either way, I hope you have a lovely break <3
We'll be addressing Polynesia in our next DD (and Australia a little bit later), but you'll have to wait until next year, though!
Have some nice holidays you all! :)
 
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Just in case you guys are going to focus more in the Philippine archipelago ever again, here are my suggestions and as well the other people in the EU4 community, I mixed them all up and came up with one big thread, that even the forums system reviews it as spam...

 
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We'll be addressing Polynesia in our next DD (and Australia a little bit later), but you'll have to wait until next year, though!
Have some nice holidays you all! :)
Good news, I hope a tag for Tonga will become playable.
 
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While i don't doubt that the new dev team will be as good as the last one ofter some time getting familiar with the code, the community interactions drom Tinto have really been lackluster so far. There was a time where we had monthly dev diaries and still had more information per week. There is noone to stalk on twitter, devs are even more invisible than before in the suggestions subforum and these "dev diaries" are tiny teasers.
It is notable, that the diaries changed structure completely. Before we would always get some content, maybe a few mission trees as well that covered mostly anything new regarding that tag/region. Now dev diaries are like teaser trailers, showing of a little bit, while keeping most stuff hidden.
Frankly said, dev diaries are meant to inform the players about upcoming content but they are treated like a marketing scheme.
If one week couldn't release due to unforseen circumstances the next week should be a double dev diary covering both weeks not just a teaser warmed up and pushing each diary back.

Paradox needs to realize that the people who read these diaries already have purchased eu4 and likely will purchase somewhat decent content as well. Don't treat us like a crowd you want to sell the game to. We don't need teasers, we are a feedback test group. Show us the content and ask us: "do you guys think that this is a good way for us to improve the game", instead of telling us: "look at these three things. You can expect MANY more, when you buy DLCxxx on xx.xx.xxxx".
 
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Polynesia
EU4 - Development Diary - 12th of January 2021

All the new Polynesian tags will recieve brand new mission trees!

We won't reveal what Polynesian tags we're making though, those are for a dev diary three months later.


(As much as I like seeing new content, a two week delay followed up by a... less than satisfactory dev diary that contains two mission trees for a quarter of the nations in a certain region was admittedly not enjoyable. Mission trees are great flavour additions for countries that already have decent mechanical setups – slapping missions on a barren, unreworked region just makes it slightly less unattractive to play.)
 
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We'll be addressing Polynesia in our next DD (and Australia a little bit later), but you'll have to wait until next year, though!
Have some nice holidays you all! :)
I hope you are not adding playable tags in Australia. That would stretch the definition of "state" in EU4 beyond absurd.
 
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i want to see something about the conquest of the area by the Europeans, something about how Portugal monopolized the trade and production of species. the conflicts between Portugal, the Dutch East India Company and others
 
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We'll be addressing Polynesia in our next DD (and Australia a little bit later), but you'll have to wait until next year, though!
Have some nice holidays you all! :)
Looks like 2021 will be starting off on a positive :D Please give Polynesian tags the ability to migrate (and fix some sea borders to allow this more easily)!
 
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Frankly said, dev diaries are meant to inform the players about upcoming content but they are treated like a marketing scheme.
This has been a critique of the dev diaries for a few years now, but it's absolutely gotten worse recently. Using DDs for marketing is completely backwards, because the only people on the forums to read the things are some of the most invested fans of the game. I think this is part of the general frustration that people have had toward Paradox recently. Even the most loyal fans aren't trusted to want to buy the product without a big marketing push
 
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Looks like 2021 will be starting off on a positive :D Please give Polynesian tags the ability to migrate (and fix some sea borders to allow this more easily)!
The current migration system in game is not adequated to represent polynesians migrations during the timeframe of the game.
The polynesians organized enough to become tags were not maritime nomads, they did not arrive on a good island, spent some time on it and then abandoned it to look for another island.
When they discovered a good island, they colonized the island, and some time later a populational excedent would go away searching for new lands. The process is more similar to colonization than to nomad migrations.
But we already knowns that migrations will be reworked next patch, so, who knows.
 
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hope you are not adding playable tags in Australia. That would stretch the definition of "state" in EU4 beyond absurd.
Considering that we have dozens of native councils in North America and next patch we will have 3 tribes in continental SEA with the "stateless society" government type, a few tags in Australia representing the bigger groups is not a stretch when compared to other parts of the game.
 
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Wait, but doesn't the piracy event already give Palembang piratical missions? Will the new ones be added to the piratical ones or will we only enjoy these new missions until we become pirates?
 
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