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EU4 - Development Diary - 14th of July 2020

Good morning! Last week I revealed that the focus of the next update is South-East Asia, and gave a brief overview of the map setup for the mainland part of that region. Following on from that, today we’re going to look at Maritime South-East Asia.

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This rework is somewhat more radical than the rework of the mainland, which focussed primarily on adding detail and tactical depth to the existing setup. For the Maritime region I wanted to provide a very different and much more engaging campaign experience that reflected the thriving and diverse Malay world that existed historically.

First thing to note is that all of the surrounding sea zones have been converted to Inland Seas, meaning that galleys get combat bonuses in the region. Naval warfare was very important in the Malay world, and Malay fleets tended to consist of smaller vessels not unlike those used in Mediterranean warfare.

Let’s take a closer look at the map:

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Seen here is the Malay Peninsula and the island of Sumatra. Pattani and Kedah are no longer one-province minors; Pattani receives the inland province of Gerik, which historians believe may have been the origin of the kingdom, whie Kedah receives Penang, which would eventually become a point of conflict between the Sultanate and the British East India Company.

Malacca remains the dominant power on the Peninsula, but no longer controls the eastern half. The Sultanate of Kelantan and the Kingdom of Pahang are now independent. Pahang is the last non-Muslim polity on the Peninsula, and would historically be conquered by Malacca in 1454 and made into a vassal state. Its last Maharaja, Dewa Sura, sits upon a precarious throne. Kelantan is another city-state that would eventually fall to Malacca, and in 1444 shares a dynasty with the Sumatran nation of Jambi. Malacca has gained the province of Singapura, modern Singapore. Singapura is the origin of the Malacca Sultanate, and according to legend also the origin of many other Malay dynasties.

Quite a lot has changed on Sumatra. Besides its many additional nations and provinces, the central inland part of the island is now impassable. This to emphasize the importance of navies in the region and reflect how difficult it was to march armies across this hostile terrain.

There are several accounts of the origins of the Aceh Sultanate, located at the northern tip of Sumatra. It is generally considered to have come into being at the end of the 15th Century, being preceded by a kingdom named Lamuri about which we know little. I have opted to take a slightly ahistorical route and represent Aceh as a Sultanate in 1444. Aceh is one of the historical “winners” of the region; Sultan Iskandar Muda launched a successful campaign in the 17th Century that resulted in the conquests of much of Sumatra and the Malay Peninsula, and prior to that Aceh was already the dominant power in northern and western Sumatra. Aceh is also referred to as the “Porch of Mecca” owing to its importance in the spread of Islam to Maritime South-East Asia.

Western Sumatra is ruled by the Hindu and Buddhist nations of Barus, Pagaruyung, and Indrapura. Eastern Sumatra is far more Islamized, with the Sultanate of Deli, Siak, and Jambi having embraced the Sunni faith and leaving Palembang as the last Hindu state on that side of the island. On the topic of Palembang, it remains under the rule of Chinese elites following the expulsion of the pirates by Zheng He, and players that own Golden Century still have the option to restore the pirates to power. Palembang has received an additional province on the southern tip of the island; the area today known as Lampung produced an immense amount of pepper and as such has been given a significant goods produced modifier.


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Onwards to Java! The familiar kingdoms of Majapahit (Mahajapit, Majahapit, Mapajahit, Mahapajit, Mapajahit, Majahapit?) and Sunda have received a fair few additional provinces - Java is a very populated place both historically and today. Sunda is now the home of the Sundanese people, a new culture in the Malay group made distinct from Javanese. Two new nations appear on the map in 1444: Blambangan and Bali. Both are represented as Tributary States of Majapahit. Majapahit is a nation in its death throes. An empire that once spanned across Maritime South-East Asia is now struggling to hold together its remaining Javanese territory. We’ll talk more about the fall (and potential resurgence) of Majapahit in a later dev diary.


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Here we have Borneo (left), Sulawesi (center) and the Moluccas (right). These more distant nations, with the very notable exception of Brunei, have yet to embrace Islam and follow a mix of Hindu and Animist faiths. The Hindu kingdoms of Borneo are Sambas, Berau, Kutai, and Banjar. The Animist kingdoms of Sulawesi are Makassar, Bone, Luwu, and Buton. Coastal Borneo would become dominated by the Bruneian Empire during our period, which will be reflected in Brunei’s mission tree. The interior of Borneo remains impassable. Even today it is extremely difficult to traverse except by its indigenous tribal people, and no nation in our time period attempted to make incursions into the interior, being fully aware of the impossibility of maintaining rule.

Ternate and Tidore are the only nations in the aptly named Spice Islands. Tidore and Ternate share a small mission tree that allows them to colonize the surrounding islands. In 1444 they have a monopoly on a new trade good: Cloves. Cloves initially exist only on Tidore and Ternate themselves, but have a very high chance of being discovered on colonized provinces in the surrounding islands. With a base price of 8, a province effect of +20% local trade power, and a trading bonus of +5% trade efficiency Cloves are by far the most desirable trade good in the game prior to the availability of Coal. Note that as always, numbers presented in dev diaries are not final.


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The formable nation of Malaya has undergone several changes. Firstly, the requirements have changed to owning at least 40 provinces in the Malaya or Indonesia regions, as well as several specific provinces depending on your religion. When you form Malaya, you’ll immediately get an event giving you the option of what to name your new nation. You can always choose Malaya or Nusantara (a geographical Malay term for the entire region). If you have the Srivijaya dynasty - Malacca begins with it in 1444 - you can choose Srivijaya, while if you form the nation as Majapahit you can choose to name yourself the Majapahit Empire. This uses the same cosmetic name change mechanic that we introduced with the Kingdom of God in 1.30.

That’s all for this week! I haven’t yet decided on the topic of next week’s dev diary - most likely we’ll focus on a major nation in South-East Asia. If there’s any nation either in Mainland or Maritime South-East Asia you want me to talk about in more detail for next week, let me know in the comments and I’ll consider it. Until then, have a great week!

Moderator Note:
Neondt and gigau have - multiple times - said that the subject of the DDs are South East Asia. Given that the developers tasked with bug fixes and balancing issues are not here and not available to answer your questions in any meaningful way, we are not entertaining those topics in Neondt's threads. Posts ignoring this warning and those posted by the demi-moderators will be deleted and the user infracted as all those posts do is serve to create a negative emotion feedback loop.
 
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On the wasteland in Sumatra: it seems to stretch too much to the south, I think part of the aim to make navies more important could be reached by creating some inland uncolonized provinces with very hostile natives. That would give some more options how to proceed, which is better for gameplay imho.
 
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@neondt
Bengkulu Province and Tulangbewang Province should be owned by Sunda Kingdom
Banten_teritory.png

Sunda Kingdom Territory
information about this is on Indonesian wikipedia:https://id.wikipedia.org/wiki/Lampung
Lampung was the territory of the Tarumanagara Kingdom and the Sunda Kingdom until the 16th century. Before the Banten Sultanate finally destroyed Pajajaran , the capital of the Sunda Kingdom. The Sultan of Banten, Hasanuddin, then took power over Lampung. This is explained in Claude Guillot's book The Sultanate of Banten on page 19 as follows:
 
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Will the Sulawesi tags have anything interesting going on? As it is, they're usually just a tactical stepping stone in my runs starting in the spice islands to get to the rest of the archipelago.
 
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@neondt
Bengkulu Province and Tulangbewang Province should be owned by Sunda Kingdom
View attachment 599826
Sunda Kingdom Territory
information about this is on Indonesian wikipedia:https://id.wikipedia.org/wiki/Lampung
Lampung was the territory of the Tarumanagara Kingdom and the Sunda Kingdom until the 16th century. Before the Banten Sultanate finally destroyed Pajajaran , the capital of the Sunda Kingdom. The Sultan of Banten, Hasanuddin, then took power over Lampung. This is explained in Claude Guillot's book The Sultanate of Banten on page 19 as follows:
As far as I know Lampung was not under Sundanese control in 1444. Sunda gained control of the area later.
 
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I'm not for or against rice, really.
Truth be told, me neither I am merely arguing that there is an argument to be made that these things (breaking up spice and breaking up grain) are not equal. If they want to add rice as a tradegood I really don't care much. But I would lower the effect of the monopoly on grain and rice separately and then have a triggered much stronger effect if you have a monopoly on both.
 
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Look, ask any asian about their food preferences and they'll consistently opt for rice instead of bread.
*looks at the enormous sacks of chapatti flour in the World Cuisine isle at Morrisons*
*looks at Chinese steamed buns*

Really?
 
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This uses the same cosmetic name change mechanic that we introduced with the Kingdom of God in 1.30.
I wonder if this new mechanic can be used to change country names when they rank up to Empires. Seeing the Ottomans get named "Ottoman Empire" after taking Constantinople would be cool.
 
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Fixed that for you. ;)
It's not a European thing, it's a thing in any long distance trade and that is what the trade in EU4 represent. If you want to decentralise it from Europe there are some much worse offenders like the unidirectional trade flow.
 
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I wonder if this new mechanic can be used to change country names when they rank up to Empires. Seeing the Ottomans get named "Ottoman Empire" after taking Constantinople would be cool.
Similarly, a lot of countries that don't really have any "endgame" path end up looking pretty strange on the map when they end up becoming dominant.
 
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It's not a European thing, it's a thing in any long distance trade and that is what the trade in EU4 represent. If you want to decentralise it from Europe there are some much worse offenders like the unidirectional trade flow.
I'm just glad that after 1.30 the Indoesian Archipelago can actually get trade from American colonies without having to have some goofy setup where their trade capital is in like Morocco.
 
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I wonder if this new mechanic can be used to change country names when they rank up to Empires. Seeing the Ottomans get named "Ottoman Empire" after taking Constantinople would be cool.
And that's just the minimum amount of potential this new mechanic enables. It could go all out and reflect the government form of nations. Seeing titles on the map like the Kingdom/Sultanate/etc. of [insert nation here] would be great to begin with and seeing them change dynamically over the course of the game would be even better. It would make for great entertainment to see things like the Kingdom of France become the French Republic several times over.
 
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And that's just the minimum amount of potential this new mechanic enables. It could go all out and reflect the government form of nations. Seeing titles on the map like the Kingdom/Sultanate/etc. of [insert nation here] would be great to begin with and seeing them change dynamically over the course of the game would be even better. It would make for great entertainment to see things like the Kingdom of France become the French Republic several times over.
Problem would be unless they're some big blob, actually reading these names on the map would be pretty really difficult. I do think there's value in short names. Most of these name-change related decisions have been for things you already have to be pretty big for.
 
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