EU4 - Development Diary - 14th of July 2020

EU4 - Development Diary - 14th of July 2020

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

staxzilla

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I am a little sad that singapore isn't an island province, but am excited to see it added regardless.
 
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That's a huge number of new Animist provinces and quite a few new Animist nations. I feel like it is a good time to separate the Asian Animist and South American Animist into separate religions. I also feel like we are getting close to the point where it would be reasonable to add unique mechanic for the remaining Pagan group religions (Animist and Totemist).
 
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AFKaiser

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Which of these nations will be tributaries of Ming at game start? This can prevent expanding for quite a lot of time
 

neondt

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Which of these nations will be tributaries of Ming at game start? This can prevent expanding for quite a lot of time
In Maritime SEA only Malacca is a Ming tributary in 1444.
 
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Pbhuh

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Some questions:

Will the regions be reworked perhaps?

Currently there is the region of indonesia which covers java and borneo and malaya which covers the peninsula and sumatra.

Will they perhaps be reworked somewhat? Maybe merged into a single region as its weird splitting the malaya region this way.

Another question, how will european nations get a foothold? I remember playing as the netherlands taking huge aggressive expansion for taking a few provinces in java and sumatra and even got aggressive expansion with the Ottomans as they were islamic nations.
 
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iamthevendetta

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Nice work as always! Can't wait to see the mission tree next. Anyway Brunei starts off as empire now?
 

Narox

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So hard to look at new maps without immediately trying to find optimal fort locations
 
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brantodb01

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Honestly, that's too much. They never went on the offensive historically but I'd be happy to see some good flavor for an alt history scenario.
it's not about them going on the offensive though. If Dia Veit can survive long enough for a mandate reduction modifier to kick in then all the extra manpower and economy ming gets will be worth less due to them taking more damage. It also makes sense as a country like ming being unable to enforce their rule on such a small nation would reduce the confidence in the mandate
 
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Could you post a cultural mapmode of the region as well please?
 
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First thing that came to mind is a much easier Ryukyu start.
 

Bismath

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This is all looking rather good. A couple of questions (don't know if you can answer them at this stage!):

Will Pegu be getting its own mission tree? I still need to do a Sailor Mon run.

Will there be any new achievements with the new patch?
 
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MydearBeginner

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God I juz finish asking you about this in the last post and then bamm dream come true! Glad this region getting some love. Time to reform Malaya again! Owh yeah will we get new mission tree for the kingdom in this area other than the one u already stated here?
 

Glaeken

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can you please add a page to production interface, to eaisly control/upgrade/downgrade coastal & inland trade centers?
 
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  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
quite a few new Animist nations
I count one new animist tag, and only a few new animist provinces here and there.

Edit: Correction, 4 new animist tags and animism spread quite a big through Indochina.