- Jul 2, 2013
So we can have this in our hands now, right? I've been eagerly looking forward to playing the Natives since these updates first started being talked about. D:<
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
I'd love to see Hawaii dynamically show up at some point. I actually made a mod some years ago that caused it to spawn in with a MTTH of 30 years after a European power first explores the Hawaii province, to simulate Kamehameha I's uniting of all the islands about 30 years after Captain Cook discovered the archipelago. (And the fact that Westerners provided military training and materiel to help Kamehameha finally manage to unite the entire island chain.) This provides explorers an opportunity to colonize the islands first if they're fast, to simulate colonizing while the archipelago was still split between multiple competing rulers, but should cause the kingdom to spawn pretty reliably outside of human interference.On the subject of "Native" cultures, might we get a tag or two out in Polynesia? Maybe Maori, Tahiti or Tonga?
Yup, and the Miskito and Tairona (in Nicaragua and Colombia respectively) also use Native Ideas. Very little difference between any of these tags beyond starting location.I just hope that the northamerican natives get a few more national idea sets. If my memory serves me right the 46 (48 if you count northern mesoamerica) current starting tags in northamerica only have 9 national idea sets between them with 36 of them sharing the "native" idea set. With this patch supposedly raising the number of starting tribes in northamerica from 48 to 104 the number of tags sharing the extremly generic "native" ideas would probably increase by a vast ammount unless some new unique sets get added.
I would definitely love to see Greek, Roman and Egyptian pantheon. Also while at it renameMaybe they could even ADD new religions after that? Even if it gets a mechanic, Animist is still a placeholder which would benefit from a divide (at least between Asia, Polynesia and South America), and there is a very good case for importing Nestorian or European Pagan faiths from CK2.