• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

Wiz

Game Director (Secret Project)
Moderator
41 Badges
Nov 15, 2007
11.846
88.399
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Arsenal of Democracy
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
Hello everyone and welcome back to yet another development diary for Europa Universalis 4. This marks the first of the dev diaries that will be discussing features from the upcoming but unannounced expansion. This diary in particular will focus on the Steppe Nomads, who are getting a whole host of new features as part of the paid expansion. There is currently no announced release or announcement date for 1.14 and its accompanying expansion.


Horde Unity (Expansion Feature)
First out of the new mechanics is Horde Unity. Horde Unity is unique to countries with the Steppe Nomads government form and replaces Legitimacy. It represents the amount of control the Khan has over the tribes, and decreases slowly over time. To maintain control over your Horde, you will need to placate them with the opportunity for plunder by invading other countries and looting their provinces. A high level of Horde Unity will increase Discipline and lower Unrest, while letting it drop will have the opposite effect and can also result in tribal rebels rising up to challenge the Khan. For those with the expansion, this mechanic also replaces the old Horde events that create Pretender rebels when you are at peace for too long. To prevent defeated hordes from falling into a death spiral and represent the tribes coming together in face of an external threat, Revanchism (a mechanic discussed in last week's dev diary) also increases Horde Unity.


Razing (Expansion Feature)
What would a Khan be without his pyramid of skulls? No kind of Khan at all! The Raze feature lets you bring out your inner Timur by razing conquered provinces to the ground. Razing can be done in any non-core province you own, and will lower that province's development by about 30%, down to a minimum of 1 in each development type. Each point of development razed gives you Monarch Power, with Base Tax giving Administrative Power, Production giving Diplomatic Power and Manpower giving Military Power, and also raises your Horde Unity significantly. Additionally, if there is loot left in the province, your razing troops will automatically grab it. The ability to accumulate Monarch Power by waging war allows Nomads a way to try and keep up in technology - or rush towards reform. Provinces can only be razed once every 30 years, as takes some time for a province to recover and build up a surplus of skulls for your next pyramid.


Tengri (Expansion Feature)
The Tengri faith added in 1.12 also gets some new mechanics in the expansion, with a focus on Syncretism. The Tengri nomads of the EU4 era lived alongside and frequently mixed their beliefs with Muslims, Buddhists and other religions. Our inspiration for this feature was Esen Taishi of the Oirats, who habitually changed his stated faith according to what was most diplomatically convenient at the time. Tengri countries have the ability to choose a Syncretic Faith, which can be any religion that they either own or border provinces following that religion. Having a Syncretic Faith changes which bonus you get from your religion, replacing the default Regiment Cost and Unrest reduction with something befitting your new Syncretic Faith. It also lets you treat all provinces you own of that faith as if they were Tengri for the purpose of tolerance and religious unity, but you will also be unable to convert those provinces to Tengri. Additionally, other countries following that faith will treat you as one of their own, meaning that an Oirat Horde that adopts Confucianism as their Syncretic Faith will find their Chinese neighbours to the south a good deal friendlier than they might otherwise be.

As there were not very many Tengri countries to choose from in 1.12 and 1.13, and Buddhist mechanics turned out to mesh poorly with always needing to be at war, we've changed the East Asian hordes to all be Tengri, with their previous religion set as their Syncretic Faith at the start of the game. Changing your Syncretic Faith costs 50 prestige.



In addition to the paid features, there is also a couple of free goodies that will be available to all aspiring Khans with the 1.14 patch.

Horde Units (Free Feature)
Part of the old philosophy for Hordes was 'adapt or die', meaning that a Horde that did not reform its government in time would fall hopelessly behind and be unable to defend itself against more modern states. For this reason, the Nomadic Technology Group were stuck with their starting units in 1444, and would not get new units no matter how far they progressed in technology. This has now been changed, with a whole new set of units created for nomads going all the way up the technology tree.



Returning and Selling Provinces (Free Feature)
As Nomads have no great attachment to land, we felt that it did not make sense for them to suffer a loss of face for giving it up. As such, Steppe Nomads will no longer take a prestige hit for selling and returning provinces.


That's all for today! Check in next week for a dev diary about Estates - and I'm not talking about the kind you build manors on.
 
Last edited:
  • 198
  • 37
  • 6
Reactions:

skillor7

Generalfeldmarschall
45 Badges
May 29, 2014
77
245
  • Victoria 2: A House Divided
  • Hearts of Iron IV: Field Marshal
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Darkest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Cradle of Civilization
  • Imperator: Rome Sign Up
  • Stellaris: Leviathans Story Pack
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Imperator: Rome
  • Hearts of Iron IV Sign-up
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Colonel
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
Yay, new features for hordes were really needed

a whole new set of units created for nomads going all the way up the technology tree.
Love this :D
 
Last edited:
  • 10
  • 3
Reactions:

Spockyt

Captain
130 Badges
Mar 22, 2014
472
214
  • Europa Universalis IV: Common Sense
  • Victoria 2: A House Divided
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Victoria 2: Heart of Darkness
  • Humble Paradox Bundle
  • Cities: Skylines - After Dark
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Hearts of Iron IV: Field Marshal
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Cadet
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Colonel
  • Prison Architect
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Conclave
  • Imperator: Rome
  • Europa Universalis IV: Dharma
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings Complete
  • Steel Division: Normandy 44 Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Parklife
  • Stellaris: Synthetic Dawn
  • Surviving Mars: First Colony Edition
  • Europa Universalis III Complete
  • Stellaris: Leviathans Story Pack
  • Europa Universalis III Complete
  • Cities: Skylines - Natural Disasters
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Golden Century
  • War of the Roses
  • Cities: Skylines
Looks good, other than the X.0K feature. I don't like the look of that, at least currently.
 
  • 13
  • 5
Reactions:

Wiz

Game Director (Secret Project)
Moderator
41 Badges
Nov 15, 2007
11.846
88.399
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Arsenal of Democracy
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
Time to play as Horde when this will be released! :)
BTW, I don't understand how Syncretic Faith works.
Tengri countries can basically follow two religions, and you can pick your second one from any religion in provinces you own or border.

For example, if you are Manchu and set Confucianism as your Syncretic Faith, it means you get to treat all of China as though they were Tengri rather than Confucian, using the Tolerance of True Faith stat instead of Tolerance of Heathens. Countries that are Confucian will also act as you were Confucian yourself, with no relations penalties or increased aggression.
 
  • 39
  • 4
Reactions:

Zwirbaum

(Formerly known as Zwireq)
100 Badges
Jun 2, 2011
4.421
2.203
32
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron III
  • Heir to the Throne
  • Magicka
  • Sengoku
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Steel Division: Normandy 44
  • Crusader Kings II: Holy Fury
  • PDXCON 2018 "The Emperor"
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis III Complete
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
Time to play as Horde when this will be released! :)
BTW, I don't understand how Syncretic Faith works.
You select other faith to be syncretic with yours. (As in screen, Confucian for example). It will provide the benefit it states there (like -10% admin technology cost and -10% stability cost) and provinces of that faith will also count as your true faith. You can switch syncretic religion at any time for the cost of 50 prestige.
 

Zwirbaum

(Formerly known as Zwireq)
100 Badges
Jun 2, 2011
4.421
2.203
32
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron III
  • Heir to the Throne
  • Magicka
  • Sengoku
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Steel Division: Normandy 44
  • Crusader Kings II: Holy Fury
  • PDXCON 2018 "The Emperor"
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis III Complete
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
Tengri countries can basically follow two religions, and you can pick your second one from any religion in provinces you own or border.

For example, if you are Manchu and set Confucianism as your Syncretic Faith, it means you get to treat all of China as though they were Tengri rather than Confucian, using the Tolerance of True Faith stat instead of Tolerance of Heathens. Countries that are Confucian will also act as you were Confucian yourself, with no relations penalties or increased aggression.
Wiz, can we see Horde infantry units? And reforming will leave you in the nomad unit tech group, right?
 

ThePatriotOfDreumel

Queen of Nothing, A Lack of Things and Emptiness.
52 Badges
May 6, 2015
2.278
3.158
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Cities: Skylines - Campus
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cossacks
New horde tactic: Raze all the things!
 
  • 6
Reactions:

Wiz

Game Director (Secret Project)
Moderator
41 Badges
Nov 15, 2007
11.846
88.399
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Arsenal of Democracy
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
Wiz, can we see Horde infantry units? And reforming will leave the nomad unit tech group, right?
I'll add them to the DD, and yes.
 
  • 11
  • 5
Reactions:

Kembell

Private
73 Badges
May 22, 2012
14
9
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Victoria 2: A House Divided
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Magicka
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris
  • Victoria 2
  • Crusader Kings II: Conclave
  • War of the Roses
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Cities: Skylines
Does this also apply to the HRE, if a horde chooses for example Catholicism as their syncretic religion. Will this allow for the horde to join the HRE and possibly even become the emperor?

EDIT: It also seems the sunni faith was buffed by giving it +10% trade efficiency instead of that useless chance of heir modifier. Nice job!
 
  • 7
  • 1
Reactions:

Reverend Belial

Captain
45 Badges
Jan 29, 2015
414
656
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Prison Architect
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Holy Fury
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Call to arms event
  • Stellaris: Galaxy Edition
  • Impire
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
Oh this excites me. Hopefully the content pack that will no doubt come with it will also contain unit sprites for steppe hordes. Now I might actually get around to a Mongolia or Bukhara game.
 
  • 3
  • 1
Reactions:

Mangraz

Coastal Bull
64 Badges
Apr 11, 2015
65
28
  • PDXCon 2019 "Baron"
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Wealth of Nations
  • Stellaris Sign-up
  • Crusader Kings III
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Teleglitch: Die More Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Distant Stars
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Stellaris: Leviathans Story Pack
Never played as a horde. 1.14 will definitely change this.
 
  • 8
Reactions:

myrsl0ken

Captain
48 Badges
Jun 22, 2014
490
1.076
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Stellaris Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Victoria 2
  • Cities: Skylines
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Art of War
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
Cool stuff! Finally I'm going to play an manchu tribe it seems! Is this also an opening to a future when everyone can sack provinces for a more brutal and dynamic world?
 

Kapitalisti

Field Marshal
103 Badges
Jan 24, 2013
5.326
7.747
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Europa Universalis IV: Mare Nostrum
  • Heir to the Throne
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Magicka 2
  • Pillars of Eternity
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • For the Motherland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
I knew there was a reason I haven't done a CK2 Mongol Empire -> EUIV game yet!
 

MarkS00N

Major
68 Badges
Sep 20, 2013
691
326
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Prison Architect
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Imperator: Rome - Magna Graecia
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Imperator: Rome Sign Up
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Field Marshal
  • Cities: Skylines Industries
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
Those features for Horde sounds great!
Can't wait!

Though on Buddhism feature, I hope the high/low karma is changed to simply lost benefit instead of giving penalty...

Question about Tengri, will the syncretic option limited to Sunni, Confucian, and Vajrayana (as the picture suggest) or another religion (like Orthodox or Shamanist) can also be selected?

Check in next week for a dev diary about Estates
Is it time for Revolution? o_O
 
  • 4
  • 1
Reactions:

KungDenzel

Captain
91 Badges
Oct 6, 2013
308
310
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • War of the Vikings
  • Stellaris: Synthetic Dawn
  • Cities in Motion 2
  • Europa Universalis IV: Third Rome
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Leviathan: Warships
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Magicka
  • Europa Universalis III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Teleglitch: Die More Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Warlock: Master of the Arcane
  • Crusader Kings III
  • Mount & Blade: Warband
  • War of the Roses
This looks cool, now I will push any attempt at Khan of Khans until this expansion hits :)
 

Zwirbaum

(Formerly known as Zwireq)
100 Badges
Jun 2, 2011
4.421
2.203
32
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron III
  • Heir to the Throne
  • Magicka
  • Sengoku
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • 500k Club
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Colonel
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Surviving Mars: First Colony Edition
  • Shadowrun: Dragonfall
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Steel Division: Normandy 44
  • Crusader Kings II: Holy Fury
  • PDXCON 2018 "The Emperor"
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife Pre-Order
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis III Complete
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
I'll add them to the DD, and yes.
You posted wrong screenshot I think. And because I think I worded it before editing it kinda strange - If I reform the government, I stay in Nomad tech unit group? (I assume your yes, means yes to that)
 

Daddl

Lt. General
79 Badges
Feb 27, 2015
1.249
2.623
  • Europa Universalis IV: Res Publica
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Semper Fi
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Steel Division: Normandy 44
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Lithoids
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Humble Paradox Bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • War of the Roses
  • Victoria 2
  • Hearts of Iron IV: Death or Dishonor
Razing seems like the new thing to do. How much points does it give exactly? As much as you raze? Lets say the first thing you do is invade Muscovy and raze everything, so thats maybe (I'm surely estimating horribly wrong now) around 50 development loss for Muscovy, does that mean you are getting 50 points or more?
 
  • 2
Reactions:

Wiz

Game Director (Secret Project)
Moderator
41 Badges
Nov 15, 2007
11.846
88.399
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Arsenal of Democracy
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
You posted wrong screenshot I think. And because I think I worded it before editing it kinda strange - If I reform the government, I stay in Nomad tech unit group? (I assume your yes, means yes to that)
You change units if you reform.
 
  • 14
Reactions:

Wiz

Game Director (Secret Project)
Moderator
41 Badges
Nov 15, 2007
11.846
88.399
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Arsenal of Democracy
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
Razing seems like the new thing to do. How much points does it give exactly? As much as you raze? Lets say the first thing you do is invade Muscovy and raze everything, so thats maybe (I'm surely estimating horribly wrong now) around 50 development loss for Muscovy, does that mean you arw gettig 50 points or more?
25 per development at the moment. All numbers can potentially change before release though.
 
  • 19
Reactions: