I like the idea that movign your capital to a more developped province should be less expensive.
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I don't think the capital development discount is going to improve anything. Seems like it will only make it easier for those useless small countries to summon sky metropolises out of nowhere.
You guys seem to have your heart set on having development linked to MP for some reason but can you at least un-hardcode it to allow other values like ducats or manpower?
Yes it does, at least for the people that want to move the capital to another continent won’t be forced to pay up to more 500 adm points because you are trying to prevent current homeland dev exploits. If what you are trying to prevent is development abuse you can do it by skyrocketing evem further the cost of moving the capital in the same continent and not overseas.
Are there any plans to enable random lucky nations in ironman? I like ironman and going for achievements but seeing the same countries do well every game can get tiring.
Love the developement changes! It seems like a good solution to me. The achievement UI is gonna be a godsend too.
Question: Will Revanchism be effected by the doubled War Score cost to take provinces from non co-belligerents? For instance, if I seperate peace out an ally for 100% WS, do they get 50% or 100% Revanchism?
I think you guys are severely overestimating the effects.
Are there any plans to enable random lucky nations in ironman? I like ironman and going for achievements but seeing the same countries do well every game can get tiring.
You'll be able to play whatever settings you want in Ironman as of 1.14, but achievements will still require historical lucky.
@Wiz any ETA for the mothball/activate forts button on low resolution computers? And is revanchism linked to cores that exist before 1444? France, Bizantium?
Well, play the Ottos, conquer Asia profiting from cheap coring, sell your Turkish and Greek provinces to a vassal or "lose" them in wars by releasing primary culture tags (for which you now also get Revanchism, I assume), then move your capital to Asia and core Europe cheaply. This saves you a ton of admin points, profiting from the distant overseas modifier twice. At this point, you're rolling in cash, so losing the 500 or so dev from those provinces is not really a deal breaker.Moving your capital to another continent requires you to only have one province at your home continent, I don't think you'll be rocking 1000 total development at that point.
This is basically an exploit, so why should it be cared about.Well, play the Ottos, conquer Asia profiting from cheap coring, sell your Turkish and Greek provinces to a vassal or "lose" them in wars by releasing primary culture tags (for which you now also get Revanchism, I assume), then move your capital to Asia and core Europe cheaply. This saves you a ton of admin points, profiting from the distant overseas modifier twice. At this point, you're rolling in cash, so losing the 500 or so dev from those provinces is not really a deal breaker.