- Feb 15, 2013
Really liking these changes as well. Really looking forward to the patch and playing through the changes .
In theory, yeah. In practice, no.So, now we have De Jure Dutchies, Kingdoms, and Empires?
It was to be expected really. It has been said (by Johan, I think) that the Devs want to make various government forms more diverse. I, for one, welcome our new steppe overlords, as long as they aren't as horrible as the EU3 Divine Wind version.
It might also be scorched earth.5.2. The button near the total development may be a development province destructor
( like looting or some stuff)
Well, so far, they've been working on making the game better, not worse, so that seems unlikely.5.3 Is the pop ou (fire red flame) up in the screen is new or it is not?
I think they are bringing back EU3 nomad mechanics...
Each province can only be part of one area, each area can only be part of one region, and each region can only be part of one super region. This means that the region mapmode has been made far easier to use, and you'll be able to instantly tell what exactly makes up the Russia region and what is and isn't part of 'Germany'. An Area mapmode has also been added.
The disaster warning was added in game a few patches ago, it could be Peasant's War or Tribal Succession or anything, really.
It could possibly a new disaster for the new Horde Mechanism. Maybe you have a rivaling clan since you're less than 100 of the Horde mechanic or something.It is maby just a bug because at the start of the game 11 november 1444 the only Golden Horde disaster that can happend is Civil war and one of the conditions is less than 50 legitimacy and the horde has no more legitimacy... or I am just wrong