EU4 - Dev Diary - November 12th 2015

EU4 - Dev Diary - November 12th 2015

  • Pre order now!

    Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made! Crusader Kings III is soon upon us and you can pre order it today!


    Releasing September 1st 2020

Wiz

Game Director (Secret Project)
Moderator
41 Badges
Nov 15, 2007
11.844
88.381
  • Hearts of Iron II: Armageddon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars II
  • Sengoku
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Majesty 2
  • Magicka
  • Heir to the Throne
  • Arsenal of Democracy
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III Complete
  • Deus Vult
  • East India Company
  • Europa Universalis III
  • Divine Wind
  • For The Glory
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Prison Architect
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Mount & Blade: Warband
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • Victoria 2
Hello everyone and welcome back to yet another development diary for Europa Universalis 4. Today's topic is a few more minor features coming in The Cossacks expansion, including two new subject interactions.

Threaten War (Expansion Feature)
Threaten War is a new diplomatic interaction that allows you to threaten another nation with war over any province that you have a core or a claim on. If they accept, you take over the province, and gain a 5-year truce with them, whereas if they refuse, you will automatically declare war for that province. You cannot threaten war against a nation that you have a truce with.



Grant Province (Expansion Feature)
As you might have guessed, Grant Province allows you grant a province to a subject. This interaction lets you give any province to a subject, if that province is adjacent to the subject's lands or within one seazone of the subject's lands. Any core you have on the province will go along with the grant, and the subject will receive a reduction in liberty desire based on the amount of development granted.



Grant Core/Claim (Expansion Feature)
Similar to grant province, but instead of granting one of your provinces you may grant a core or a claim you have on another nation's province, allowing that province to be more easily taken for the subject. Granting a core or a claim does not decrease the subject's liberty desire.



That's it for today! This dev diary wraps up the last of the paid features in the Cossacks expansion, so next week we'll be talking about some things that are coming in the free 1.14 patch.
 

loup99

Godogost of Armorica
77 Badges
Jan 22, 2013
16.051
3.978
  • Warlock 2: The Exiled
  • 500k Club
  • Pride of Nations
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings Complete
  • Imperator: Rome Deluxe Edition
  • Victoria 2
  • Arsenal of Democracy
  • Cities in Motion
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III: Chronicles
  • For The Glory
  • Hearts of Iron III
  • March of the Eagles
  • Rome Gold
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
Thank you! Interesting additions.
 

Gaussia

Major
28 Badges
Jan 21, 2014
685
1.165
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Rights of Man
  • Stellaris: Ancient Relics
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • Crusader Kings II
Be the screen it looks like you will know if a demand province will be accepted or not. If you can affored the agressive expansion and don't plan to go to war for 5 years are there any downside to spamming this?

I imagine Ottomans might begin all games by demanding back provinces from the Beyliks, they have plenty of other things to take for 5 years until they come back and pick the last province from everyone.
 
  • 2
Reactions: Timych and zdlugasz

Secuter

Major
43 Badges
May 13, 2012
611
483
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Magicka
But this will make it so that you can gain large amounts of lands without even having to fight for it. It makes sense, but at the same time it weakens the smaller nations.

No more to write about I guess.

@Wiz , does the 'Threaten War' action only works with a single claim at a time or will you be able to receive more then one province?
Hopefully only one..
 

zamieo

Colonel
41 Badges
May 29, 2013
856
844
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Mare Nostrum
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Shadowrun Returns
  • Europa Universalis IV: Rule Britannia
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Warlock: Master of the Arcane
  • Victoria 2
Not much left to write about I guess.

@Wiz , does the 'Threaten War' action only works with a single claim at a time or will you be able to receive more then one province?

Threaten War is a new diplomatic interaction that allows you to threaten another nation with war over any province that you have a core or a claim on. If they accept, you take over the province, and gain a 5-year truce with them, whereas if they refuse, you will automatically declare war for that province.


I think it's quite clear that you're threatening war over that province and if you get that province, you get a 5-year truce, and since you can't threaten war when you have a truce, it's only for one province.
 

TheDecider

General
13 Badges
Jun 4, 2014
1.763
862
  • Victoria 2: A House Divided
  • Victoria 2
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
Am I correct in assuming that an OPM will never give in to a threat of war? (since they would cease to exist)

Will the AI be more inclined to agree with a threat of war if the province's religion is a heresy/heathen of the AI and culture is not accepted?

Is is easier to threaten for overseas provinces?

Does the distance matter? Can Russia threaten Aztecs successfully provided they somehow manage to get a claim? Is a direct border or shared seazone with the province in question required? (like if you have some old claim but lost a local foothold)

Interesting times indeed :)
 

Ameron

Major
43 Badges
Sep 3, 2012
641
554
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Imperator: Rome Sign Up
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris
  • 500k Club
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Call to arms event
  • Imperator: Rome
  • Stellaris: Megacorp
  • Tyranny - Tales from the Tiers
  • Stellaris - Path to Destruction bundle
Grant Province (Expansion Feature)
As you might have guessed, Grant Province allows you grant a province to a subject. This interaction lets you give any province to a subject, if that province is adjacent to the subject's lands or within one seazone of the subject's lands. Any core you have on the province will go along with the grant, and the subject will receive a reduction in liberty desire based on the amount of development granted.
Do I need to core the province before granting it, else the vassal will take only claimed or accepted culture provinces, or will I be able to grant whichever land I want?
 
  • 1
Reactions: eruntano22

Tob.Ristlin

Praefectus Castrorum
89 Badges
May 1, 2005
525
61
  • War of the Roses
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Knights of Pen and Paper +1 Edition
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Victoria 2 A House Divided Beta
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: La Resistance
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
But this will make it so that you can gain large amounts of lands without even having to fight for it. It makes sense, but at the same time it weakens the smaller nations.
I guess one province will weight much more the fewer provinces the threatened country has, to the point where they would only accept to give half of their lands away when the only alternative is likely annexation or vassallization of the remaining half in a war.
Similarly, I am also assuming that weak, relatively big blobs bordering scary superpowers (Hordes in my mind, after Russia gets going) would be quite liberal at accepting threats. The "value balance" system easily allows for this.

My question on this is, will the AE be the same/more/less than if you took the province in a war?
 
  • 1
Reactions: TheDungen