Secondly, Loyalty is being reworked. Originally, Loyalty was all permanent effects, with the temporary modifiers added later because of the effects of interactions and the like simply ending up too strong. This however has created a bit of a weird hybrid system where it's difficult to predict where your Estates' loyalty will be in the future, and where you can get stuck at low loyalty waiting and praying for some event to fire. As such, we're going to change Loyatly to adopt a model more like prestige, where loyalty is a permanent value with no modifiers that decays slowly towards a middle point of 50, with the decay being faster the further from 50 it is. The disloyal threshold was changed to 40, while the loyal threshold remains at 60. The non-temporary modifiers for loyalty (such as high piety for the Ulema) were changed to modifiers on the decay speed, so disloyal nobles will cease being disloyal faster if the monarch has high legitimacy, for example.