"EU4 Dev Clash #8 - 1444: A Historical Oddity" - Tuesdays 15:00CEST

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Meneth

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Trin Tragula convincing most of Europe to fight StarNaN to save him from the brink of destruction.
Henrik wasn't actually involved in that; he wasn't even playing that session. You can thank Martin Anward for the initial coalition.

Admin- Both Da9l and Bratyn have built absolutely incredible economies but only Bratyn has done it without colonizing into those random development new world provinces, so I give the edge to him. Although Da9l's move to take colonialism and keep it in Brittania for about 20 years was also impressive. Toss up there. Honorary title to Groogy for turning a peasant republic into the Iron Bank.
My economy beats Drikus' these days FWIW.
 

Bratyn

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Diplo- Trin Tragula convincing most of Europe to fight StarNaN to save him from the brink of destruction. Nobody has accomplished more with less immediate awards to offer than him.

Tragulia himself had literally nothing to do with it; it sprouted from a discussion over lunch about the diplomatic situation, at which Wiz was present. Wiz may have steered those present into realizing something had to be done, but it were certain players in the game who arranged the alliance. And it happened entirely without Tragulia's input (if I recall he wasn't even in the alliance chat until just before the session - all planning having been done behind his back). This is a recurring theme in the dev clashes; the person who has a miraculous survival very often did not have much to do with that survival, since they have virtually nothing left to offer (unless you are Wiz who can always offer his almost divine diplomatic skills :p). Mostly it's others who have it in their interest to see that a person survives rather than gets eliminated (as it was with me and Tragulia (at least my motivations for doing my part in making that alliance happen), with me and Canapes, and with me and Aquitaine).

Tragulia's survival was a means to keep StarNaN occupied while allowing others (like myself) to grow in the background. I just never anticipated it would turn into multiple wars leading to his demise, which unfortunately was detrimental to the diplomatic situation of the entire continent (as it resulted in the collapse of an entire alliance block and ensured the West and the East would become the dominant, naturally adversarial power blocks). Considering I only got featured in the 'spotlight' in the streams after StarNaN's demise, it seemed to have worked quite well, though.

Canapes' survival was because me and Sherden wanted a Northern Buffer against Millhaven, De Raaf Vliegt, and Preussen expansion, as well as Canapes' willingness to part with his gold mine. Over time that immediate need turned into a close alliance between the three of us, until Sherden had to drop out and only I remained. The alternative would have been that Canapes had, like a platter of the hors d'oeuvres he most certainly is not named after, been split up between myself, Aquitaine, Sherden, Gornja Siga, Johan, and Millhaven. This was one session away from happening.

Aquitaine's survival was because I wanted to block further expansion from Daniel and Johan in the region, as well as securing that territory for my own alliance. Though perhaps not the most militarily powerful nation, the alliance has been very beneficial in other ways, the least of which is the denial of some very rich land to others who would undoubtedly take it long before I could if I ever turned on Aquitaine. Not to mention, he was my first alliance when we started this campaign, effectively being allied before it even started.

Though only three examples, I am sure others think like I do and have had seemingly illogical alliances made, or miraculous survivals happen, for similar reasons. And though a bit of a wall of text, I hope some of the audience find it interesting to get a sneak peek of what goes on behind the scenes. I would humbly argue that I would qualify more for a diplomatic trophy than an administrative, if I deserve any at all (as Meneth said, he is richer than me at this point). But I thank you for rating my admin skills so highly, this game :)

You brought this to yourself though.

As was mentioned in the stream, deals had already long since been made about the divvying up of Johan's land. Even if he had played that would have happened. The new player put there was an unknown quantity, and entirely unproven in the EU4 MP, both in terms of game skill, as well as diplomatic reliability. Aquitaine and Canapes are loyal allies and have proven to be so, hence, it made more sense to let him be split up by them, as the plan had already been all along. Canapes also has even better troops than De Raaf, and Aquitaine has been bolstered militarily by vassalizing De Raaf Vliegt rather than annexing him outright. Not to mention, allowing Daniel to take the areas he took ensured peace on our Western flank, which I consider to be worth a -lot- more than having 80k more troops while risking a two-front war with the Eastern Block on one side and Daniel on the other.

Diplomacy behind the scenes is a bit more complicated than is often apparent to the audience, but rest assured, most of what happens has good reasoning behind it. Otherwise the players doing those seemingly-nonsensical things would not still be alive.
 
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Meneth

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Though only three examples, I am sure others think like I do and have had seemingly illogical alliances made, or miraculous survivals happen, for similar reasons.
To provide another example:
A number of people, the streamers included, have brought up that I could easily in the past few sessions have backstabbed Bratyn, and ended 2nd. Maybe even 1st if I could then rally people against Daniel to keep him off the mainland.
And they're entirely right in that.
At this point, my economy is better than Bratyn's. I've got slightly less income, but my army is much cheaper to maintain.
My army is significantly larger, and is of somewhat higher quality.
And I'm sure there are others that'd help if I were to turn around like that. In the end, Bratyn would lose his position, and mine would go up a step or two.
Of course, after that, it is entirely possible people would then turn on me, but let's ignore that for now.

But then what about future campaigns? If I didn't already, thanks to sticking with DDRJake to the very end last campaign, have a reputation of holding promises, Bratyn likely would have killed me rather than us ending up close allies.
Without that reputation, I would not be in a position right now where I could backstab him.
So backstabbing could win me this game, but it'd lose me the next. And the next. And the next.
A lasting reputation of upholding deals is worth more to me than placing higher in a single campaign.

When I make promises, I keep them, and that's worked out great for me so far.
 

Meneth

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I don't disagree with that logic, but it begs the question of how things work in your internal CK2 MP games, considering that character traits can influence things a lot more there. Is "Well, my character is apparently your rival and Cruel, so of course I would castrate you despite our previous agreement to be steadfast allies if you end up in my prison!" an acceptable move there, or would such a move tend to have consequences in later games?
CK2 MP isn't all that competitive; people mostly do their own thing.

General rule of thumb is that as long as you don't deliberately game-over another player there, they won't hold a grudge.
Though they might realize some players are a bit more aggressive than others :p
 

LittleFido

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Based on the numbers Daniel´s infantrie/artillery should do 17%/35% increased damage while you get 8,6%/25% (of course same ideas/tech etc.). He should inflict more casualties but i dont know how your moral advantage play out.
A quick check on the current situation showed me that I still deal more damage than Da9l's troops with the same composition and without generals influencing results. (And without dice-roll random). But it was much closer than basically anyone else, so...
You also have to take into account that he is a Theocracy, not a monarchy, and as such does not get the same level of absolutism.
 

Meneth

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Not to put Fido down, but on his own he'd have no chance in hell against the forces Da9l brings.
Indeed.
His troops are stellar, but there are only so many of them.
Remove his allies from the equation, and he'd be losing the current war simply due to a lack of men.
 

Meneth

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But MIL is also good manoeuvring, winning important battles, and playing it smart so you don't, for example, lose your army to attrition. This war is showing Bratyn certainly does not deserve MIL trophy on those criteria. It's hard to give it to anyone atm.
As it stands right now, I'd argue Fido is the most deserving of the MIL trophy. He's generally done a solid job in this war of not giving our side opportunities to snipe his troops, and has generally managed to exploit the mistakes we've made.
Bratyn is definitely a runner up though, I'd say. Like Sabre mentions, he's expanded massively militarily. He's also done a good job for the most part in this war.
In regards to attrition, a significant aspect is that at the start of the war our armies were simply too large for the available frontage, and thus attrition was inevitable. Later on, with the quality of Fido's troops and general, attrition has been a necessary sacrifice to keep our troops concentrated enough.
The first issue the other side simply never had, and the latter did not apply much to them. They've also until recently been on the defensive, which naturally results in far less attrition.
 

Katzura

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If I got to put my chip anywhere on a mil trophy I would say neva lukki, seeing his idea set made me cross the atlantic :3
 

Meneth

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That is kind of what i ment, you are capped on mercs but not on money and not on manpower. Even though cannons should not receive to much damage might as well make due with some merc cannons for a bit while you wait to recover some manpower to up your army a bit again.
We literally can't build more mercs.
 

Trin Tragula

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And here we all thought "Available mercenaries" was a trash modifier. :p

We were capped on them much of the time last mp as well FYI. My Kilwa literally could not get more of them despite what the commentators would have you believe ;)
 
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