EU4 constant crashing and other problems, how do I stop them?

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MoogleGuy

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Recently I got the 1.8 update and Art of War for EU4, I tried playing it but now the game is unplayable, here is all of the problem I have been experiencing

>When I open the game it starts up fine, I can choose a nation to play as, but when I try saving, it does not work and it does not appear on the loading screen

>When I try exiting to menu, the game crashes

>When I try to load older saves the game crashes

>When I checked the load from cloud (Which I know is empty as I don't use it) the game crashes

>If I window the game and come back, or change map mode, sometimes all of the countries on the map turn black or have black lines going through them like rebels sieged every province in the world

>Sometimes when I try screen-shotting, the screenshots are pitch black

Some of these problems happened (less often) before I got the update, but now I get an obscene amount of them happening within ten minutes of play

I have tried uninstalling and re-installing the game on steam and verifying game cache, but that did not work

I would appreciate help,

Thanks
 

AndrewT

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Moved from FtG Tech Support (!) to the right place.

Please opt into the new hotfix beta in the Steam-EU4-properties-beta tab. Then do a full clean re-install:

- move any valued save games elsewhere
- "delete local content" in Steam-EU4
- manually delete all files and folders left under Steam/EU4 AND Documents/Paradox/EU4
- re-install game in Steam, run a Steam Verify when done.

If that doesn't help post a dxdiag.txt (you can delete everything after the end of the "Sound devices" section for brevity) and your Documents/EU4/settings.txt. From your Documents/Paradox/EU4/logs/ directory, post system.log . Open setup.log in notepad and search for 'checksum', post that line only here too please.
 

MoogleGuy

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It didn't work. What did you mean by

"If that doesn't help post a dxdiag.txt (you can delete everything after the end of the "Sound devices" section for brevity) and your Documents/EU4/settings.txt. From your Documents/Paradox/EU4/logs/ directory, post system.log . Open setup.log in notepad and search for 'checksum', post that line only here too please."

I am not really technologically savvy enough to understand this, could you "Break it down"?
 
Last edited:

AndrewT

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DXDIAG is a program you run from a command prompt or the Windows start menu 'run' dialog box (or 'search programs' in Windows 7). After running it will open a window and start collecting info with a progress bar in the lower-left corner. When it completes click the 'save all information' button and save it to a file then post the first part of that file (from the top down to include "Sound Devices" only) here.

The other files are in documents/paradox/eu4/ or /logs/ below that.
 

MoogleGuy

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Code:
------------------
System Information
------------------
Time of this report: 11/1/2014, 10:31:50
       Machine name: GARY
   Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130505-1534)
           Language: English (Regional Setting: English)
System Manufacturer: To be filled by O.E.M.
       System Model: To be filled by O.E.M.
               BIOS: BIOS Date: 10/20/10 09:47:36 Ver: 08.00.10
          Processor: AMD Athlon(tm) II X2 250 Processor (2 CPUs), ~3.0GHz
             Memory: 8192MB RAM
Available OS Memory: 3034MB RAM
          Page File: 1462MB used, 4602MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: AMD Radeon HD 6800 Series
       Manufacturer: Advanced Micro Devices, Inc.
          Chip type: AMD Radeon Graphics Processor (0x6738)
           DAC type: Internal DAC(400MHz)
         Device Key: Enum\PCI\VEN_1002&DEV_6738&SUBSYS_31001682&REV_00
     Display Memory: 2276 MB
   Dedicated Memory: 1015 MB
      Shared Memory: 1260 MB
       Current Mode: 1024 x 768 (32 bit) (75Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: 32V1H-A6B
         Monitor Id: YHI4C54
        Native Mode: unknown
        Output Type: HDMI
        Driver Name: aticfx32.dll,aticfx32.dll,aticfx32.dll,atiumdag.dll,atidxx32.dll,atiumdva.cap
Driver File Version: 8.17.0010.1172 (English)
     Driver Version: 9.12.0.0
        DDI Version: 11
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 12/19/2012 20:09:52, 960512 bytes
        WHQL Logo'd: Yes
    WHQL Date Stamp: 
  Device Identifier: {D7B71EE2-2478-11CF-A671-0A11BEC2C535}
          Vendor ID: 0x1002
          Device ID: 0x6738
          SubSys ID: 0x31001682
        Revision ID: 0x0000
 Driver Strong Name: oem39.inf:ATI.Mfg.NTx86.6.1:ati2mtag_NI:9.12.0.0:pci\ven_1002&dev_6738
     Rank Of Driver: 00E62001
        Video Accel: ModeMPEG2_A ModeMPEG2_C 
   Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY 
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (Realtek High Definition Audio)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_10438436&REV_1003
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: RTKVHDA.sys
         Driver Version: 6.00.0001.6251 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 11/23/2010 10:16:58, 3253352 bytes
            Other Files: 
        Driver Provider: Realtek Semiconductor Corp.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: AMD HDMI Output (AMD High Definition Audio Device)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100&REV_1002
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: AtihdW73.sys
         Driver Version: 7.12.0000.7712 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 11/6/2012 11:11:46, 84992 bytes
            Other Files: 
        Driver Provider: Advanced Micro Devices
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No


[U]Settings[/U]

force_pow2_textures=no
language="l_english"
graphics=
{
	size=
	{
		x=1024
		y=768
	}

	min_gui=
	{
		x=1280
		y=720
	}

	refreshRate=75
	fullScreen=yes
	borderless=no
	shadows=no
	shadowSize=2048
	multi_sampling=4
	anisotropic_filtering=0
	gamma=50.000000
}
sound_fx_volume=100.000000
music_volume=100.000000
scroll_speed=50.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=100.000000
ambient_volume=50.000000
combat_sound_random=6
mapRenderingOptions=
{
	draw_terrain=yes
	draw_water=yes
	draw_borders=yes
	draw_trees=yes
	draw_rivers=yes
	draw_postfx=yes
	draw_sky=yes
	draw_bloom=yes
	draw_tooltips=yes
	draw_hires_terrain=no
	draw_citysprawl=yes
	draw_shadows=yes
	draw_reflections=yes
	draw_ambient_objects=yes
	draw_particles=yes
	moving_units=yes
}
camera_speed=50.000000
camera_tilt=100.000000
centered_zoom_in=yes
lastplayer="Player"
lasthost=""
debug_saves=0
autosave="YEARLY"
autosave_tocloud=no
compress_autosave=no
compress_saves=yes
difficulty="LUCK_NONE"
outliner=
{
	2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 19 20 21 
}
outliner_open=yes
messagelist_open=yes
windowmovetime=0.200000
floating_chat_text=yes
hints=yes
autosave_on_events=no
custom_mapmodes=
{
	0 1 4 3 2 5 
}


[U]System[/U]

[systemsettings.cpp:198]: System memory:   3040MB
[systemsettings.cpp:203]: CPU speed:       4294967295MHz
[systemsettings.cpp:210]: Number of processors: 2
[systemsettings.cpp:222]: CPU type: x86
[systemsettings.cpp:267]: OS: Windows 7 Service Pack 1    Build: 7601
[gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=1, multisample=15
[gfx_settings.cpp:53]: Graphic Adapters: 
[gfx_settings.cpp:58]: 	0: AMD Radeon HD 6800 Series
[gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:83]: 	2 samples supported.
[gfx_settings.cpp:83]: 	4 samples supported.
[gfx_settings.cpp:83]: 	8 samples supported.
[gfx_settings.cpp:98]: Using Adapter [0]:
[gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: AMD Radeon HD 6800 Series
[gfx_settings.cpp:145]: Graphics driver: aticfx32.dll
[gfx_settings.cpp:146]: Driver version: 1172
[gfx_settings.cpp:161]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-2478-11CF-A671-0A11BEC2C535}
VendorId:	4098
DeviceId:	26424
SubSysId:	822089346
Revision:	0
DriverVersion.HighPart:	524305
DriverVersion.LowPart:	656532


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:229]: Video memory amount: 2276MB
[gfx_settings.cpp:230]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:233]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:234]: MaxTextureBlendStages: 8
[gfx_settings.cpp:235]: MaxTextureWidth: 16384
[gfx_settings.cpp:236]: MaxTextureHeight: 16384
[gfx_settings.cpp:237]: Support for Anisotropic filtering found.
[gfx_settings.cpp:240]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:241]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:245]: Vertex Shader version: 3.0
[gfx_settings.cpp:250]: Pixel Shader version: 3.0
[main.cpp:775]: Text database created
[systemsettings.cpp:198]: System memory:   3040MB
[systemsettings.cpp:203]: CPU speed:       4294967295MHz
[systemsettings.cpp:210]: Number of processors: 2
[systemsettings.cpp:222]: CPU type: x86
[systemsettings.cpp:267]: OS: Windows 7 Service Pack 1    Build: 7601
[gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=1, multisample=15
[gfx_settings.cpp:53]: Graphic Adapters: 
[gfx_settings.cpp:58]: 	0: AMD Radeon HD 6800 Series
[gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:83]: 	2 samples supported.
[gfx_settings.cpp:83]: 	4 samples supported.
[gfx_settings.cpp:83]: 	8 samples supported.
[gfx_settings.cpp:98]: Using Adapter [0]:
[gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: AMD Radeon HD 6800 Series
[gfx_settings.cpp:145]: Graphics driver: aticfx32.dll
[gfx_settings.cpp:146]: Driver version: 1172
[gfx_settings.cpp:161]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-2478-11CF-A671-0A11BEC2C535}
VendorId:	4098
DeviceId:	26424
SubSysId:	822089346
Revision:	0
DriverVersion.HighPart:	524305
DriverVersion.LowPart:	656532


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:229]: Video memory amount: 2276MB
[gfx_settings.cpp:230]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:233]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:234]: MaxTextureBlendStages: 8
[gfx_settings.cpp:235]: MaxTextureWidth: 16384
[gfx_settings.cpp:236]: MaxTextureHeight: 16384
[gfx_settings.cpp:237]: Support for Anisotropic filtering found.
[gfx_settings.cpp:240]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:241]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:245]: Vertex Shader version: 3.0
[gfx_settings.cpp:250]: Pixel Shader version: 3.0
[gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=1, multisample=15
[gfx_settings.cpp:53]: Graphic Adapters: 
[gfx_settings.cpp:58]: 	0: AMD Radeon HD 6800 Series
[gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:83]: 	2 samples supported.
[gfx_settings.cpp:83]: 	4 samples supported.
[gfx_settings.cpp:83]: 	8 samples supported.
[gfx_settings.cpp:89]: 	16 samples NOT supported, yet set as option. Changing to 2 samples.
[gfx_settings.cpp:98]: Using Adapter [0]:
[gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: AMD Radeon HD 6800 Series
[gfx_settings.cpp:145]: Graphics driver: aticfx32.dll
[gfx_settings.cpp:146]: Driver version: 1172
[gfx_settings.cpp:161]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-2478-11CF-A671-0A11BEC2C535}
VendorId:	4098
DeviceId:	26424
SubSysId:	822089346
Revision:	0
DriverVersion.HighPart:	524305
DriverVersion.LowPart:	656532


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:229]: Video memory amount: 2276MB
[gfx_settings.cpp:230]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:233]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:234]: MaxTextureBlendStages: 8
[gfx_settings.cpp:235]: MaxTextureWidth: 16384
[gfx_settings.cpp:236]: MaxTextureHeight: 16384
[gfx_settings.cpp:237]: Support for Anisotropic filtering found.
[gfx_settings.cpp:240]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:241]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:245]: Vertex Shader version: 3.0
[gfx_settings.cpp:250]: Pixel Shader version: 3.0
[graphicssettings.cpp:449]: Using multisampling: 4
[graphics.cpp:349]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1000x600
[graphicssettings.cpp:425]: Usable res: 640 480 60
[graphicssettings.cpp:425]: Usable res: 640 480 59
[graphicssettings.cpp:425]: Usable res: 640 480 72
[graphicssettings.cpp:425]: Usable res: 640 480 75
[graphicssettings.cpp:425]: Usable res: 640 480 85
[graphicssettings.cpp:425]: Usable res: 720 480 60
[graphicssettings.cpp:425]: Usable res: 720 480 59
[graphicssettings.cpp:425]: Usable res: 720 480 85
[graphicssettings.cpp:425]: Usable res: 720 576 50
[graphicssettings.cpp:425]: Usable res: 720 576 56
[graphicssettings.cpp:425]: Usable res: 720 576 60
[graphicssettings.cpp:425]: Usable res: 720 576 70
[graphicssettings.cpp:425]: Usable res: 720 576 72
[graphicssettings.cpp:425]: Usable res: 720 576 75
[graphicssettings.cpp:425]: Usable res: 720 576 85
[graphicssettings.cpp:425]: Usable res: 800 600 56
[graphicssettings.cpp:425]: Usable res: 800 600 60
[graphicssettings.cpp:425]: Usable res: 800 600 70
[graphicssettings.cpp:425]: Usable res: 800 600 72
[graphicssettings.cpp:425]: Usable res: 800 600 75
[graphicssettings.cpp:425]: Usable res: 800 600 85
[graphicssettings.cpp:425]: Usable res: 1024 768 60
[graphicssettings.cpp:425]: Usable res: 1024 768 70
[graphicssettings.cpp:425]: Usable res: 1024 768 75
[graphicssettings.cpp:425]: Usable res: 1152 648 50
[graphicssettings.cpp:425]: Usable res: 1152 648 59
[graphicssettings.cpp:425]: Usable res: 1152 648 60
[graphicssettings.cpp:425]: Usable res: 1280 720 50
[graphicssettings.cpp:425]: Usable res: 1280 720 60
[graphicssettings.cpp:425]: Usable res: 1280 720 59
[graphicssettings.cpp:425]: Usable res: 1280 768 25
[graphicssettings.cpp:425]: Usable res: 1280 768 29
[graphicssettings.cpp:425]: Usable res: 1280 768 30
[graphicssettings.cpp:425]: Usable res: 1280 800 25
[graphicssettings.cpp:425]: Usable res: 1280 800 29
[graphicssettings.cpp:425]: Usable res: 1280 800 30
[graphicssettings.cpp:425]: Usable res: 1280 960 25
[graphicssettings.cpp:425]: Usable res: 1280 960 29
[graphicssettings.cpp:425]: Usable res: 1280 960 30
[graphicssettings.cpp:425]: Usable res: 1280 1024 25
[graphicssettings.cpp:425]: Usable res: 1280 1024 30
[graphicssettings.cpp:425]: Usable res: 1280 1024 29
[graphicssettings.cpp:425]: Usable res: 1360 768 25
[graphicssettings.cpp:425]: Usable res: 1360 768 29
[graphicssettings.cpp:425]: Usable res: 1360 768 30
[graphicssettings.cpp:425]: Usable res: 1360 1024 25
[graphicssettings.cpp:425]: Usable res: 1360 1024 30
[graphicssettings.cpp:425]: Usable res: 1360 1024 29
[graphicssettings.cpp:425]: Usable res: 1366 768 25
[graphicssettings.cpp:425]: Usable res: 1366 768 29
[graphicssettings.cpp:425]: Usable res: 1366 768 30
[graphicssettings.cpp:425]: Usable res: 1400 1050 25
[graphicssettings.cpp:425]: Usable res: 1400 1050 30
[graphicssettings.cpp:425]: Usable res: 1400 1050 29
[graphicssettings.cpp:425]: Usable res: 1440 900 25
[graphicssettings.cpp:425]: Usable res: 1440 900 29
[graphicssettings.cpp:425]: Usable res: 1440 900 30
[graphicssettings.cpp:425]: Usable res: 1600 900 25
[graphicssettings.cpp:425]: Usable res: 1600 900 29
[graphicssettings.cpp:425]: Usable res: 1600 900 30
[graphicssettings.cpp:425]: Usable res: 1680 1050 25
[graphicssettings.cpp:425]: Usable res: 1680 1050 30
[graphicssettings.cpp:425]: Usable res: 1680 1050 29
[graphicssettings.cpp:425]: Usable res: 1776 1000 25
[graphicssettings.cpp:425]: Usable res: 1776 1000 29
[graphicssettings.cpp:425]: Usable res: 1776 1000 30
[graphicssettings.cpp:425]: Usable res: 1920 1080 25
[graphicssettings.cpp:425]: Usable res: 1920 1080 30
[graphicssettings.cpp:425]: Usable res: 1920 1080 29
[graphics.cpp:390]: Done creating device.
[main.cpp:951]: EU4 Version Oct 31 2014 : 14:08:10
[main.cpp:960]: Creating application...
[main.cpp:1006]: Initializing application...
[eu4application.cpp:388]: Initializing application...
[eu4application.cpp:397]: Done initializing application
[eu4application.cpp:402]: Loading cursor...
[eu4application.cpp:473]: Done loading cursor
[eu4application.cpp:475]: Initializing sound...
[eu4application.cpp:505]: Done initializing sound
[eu4application.cpp:507]: Initializing graphics...
[graphicssettings.cpp:449]: Using multisampling: 4
[graphics.cpp:349]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=yes
	RefreshRate=75
	Resolution=1024x768
[graphicssettings.cpp:425]: Usable res: 640 480 60
[graphicssettings.cpp:425]: Usable res: 640 480 59
[graphicssettings.cpp:425]: Usable res: 640 480 72
[graphicssettings.cpp:425]: Usable res: 640 480 75
[graphicssettings.cpp:425]: Usable res: 640 480 85
[graphicssettings.cpp:425]: Usable res: 720 480 60
[graphicssettings.cpp:425]: Usable res: 720 480 59
[graphicssettings.cpp:425]: Usable res: 720 480 85
[graphicssettings.cpp:425]: Usable res: 720 576 50
[graphicssettings.cpp:425]: Usable res: 720 576 56
[graphicssettings.cpp:425]: Usable res: 720 576 60
[graphicssettings.cpp:425]: Usable res: 720 576 70
[graphicssettings.cpp:425]: Usable res: 720 576 72
[graphicssettings.cpp:425]: Usable res: 720 576 75
[graphicssettings.cpp:425]: Usable res: 720 576 85
[graphicssettings.cpp:425]: Usable res: 800 600 56
[graphicssettings.cpp:425]: Usable res: 800 600 60
[graphicssettings.cpp:425]: Usable res: 800 600 70
[graphicssettings.cpp:425]: Usable res: 800 600 72
[graphicssettings.cpp:425]: Usable res: 800 600 75
[graphicssettings.cpp:425]: Usable res: 800 600 85
[graphicssettings.cpp:425]: Usable res: 1024 768 60
[graphicssettings.cpp:425]: Usable res: 1024 768 70
[graphicssettings.cpp:425]: Usable res: 1024 768 75
[graphicssettings.cpp:425]: Usable res: 1152 648 50
[graphicssettings.cpp:425]: Usable res: 1152 648 59
[graphicssettings.cpp:425]: Usable res: 1152 648 60
[graphicssettings.cpp:425]: Usable res: 1280 720 50
[graphicssettings.cpp:425]: Usable res: 1280 720 60
[graphicssettings.cpp:425]: Usable res: 1280 720 59
[graphicssettings.cpp:425]: Usable res: 1280 768 25
[graphicssettings.cpp:425]: Usable res: 1280 768 29
[graphicssettings.cpp:425]: Usable res: 1280 768 30
[graphicssettings.cpp:425]: Usable res: 1280 800 25
[graphicssettings.cpp:425]: Usable res: 1280 800 29
[graphicssettings.cpp:425]: Usable res: 1280 800 30
[graphicssettings.cpp:425]: Usable res: 1280 960 25
[graphicssettings.cpp:425]: Usable res: 1280 960 29
[graphicssettings.cpp:425]: Usable res: 1280 960 30
[graphicssettings.cpp:425]: Usable res: 1280 1024 25
[graphicssettings.cpp:425]: Usable res: 1280 1024 30
[graphicssettings.cpp:425]: Usable res: 1280 1024 29
[graphicssettings.cpp:425]: Usable res: 1360 768 25
[graphicssettings.cpp:425]: Usable res: 1360 768 29
[graphicssettings.cpp:425]: Usable res: 1360 768 30
[graphicssettings.cpp:425]: Usable res: 1360 1024 25
[graphicssettings.cpp:425]: Usable res: 1360 1024 30
[graphicssettings.cpp:425]: Usable res: 1360 1024 29
[graphicssettings.cpp:425]: Usable res: 1366 768 25
[graphicssettings.cpp:425]: Usable res: 1366 768 29
[graphicssettings.cpp:425]: Usable res: 1366 768 30
[graphicssettings.cpp:425]: Usable res: 1400 1050 25
[graphicssettings.cpp:425]: Usable res: 1400 1050 30
[graphicssettings.cpp:425]: Usable res: 1400 1050 29
[graphicssettings.cpp:425]: Usable res: 1440 900 25
[graphicssettings.cpp:425]: Usable res: 1440 900 29
[graphicssettings.cpp:425]: Usable res: 1440 900 30
[graphicssettings.cpp:425]: Usable res: 1600 900 25
[graphicssettings.cpp:425]: Usable res: 1600 900 29
[graphicssettings.cpp:425]: Usable res: 1600 900 30
[graphicssettings.cpp:425]: Usable res: 1680 1050 25
[graphicssettings.cpp:425]: Usable res: 1680 1050 30
[graphicssettings.cpp:425]: Usable res: 1680 1050 29
[graphicssettings.cpp:425]: Usable res: 1776 1000 25
[graphicssettings.cpp:425]: Usable res: 1776 1000 29
[graphicssettings.cpp:425]: Usable res: 1776 1000 30
[graphicssettings.cpp:425]: Usable res: 1920 1080 25
[graphicssettings.cpp:425]: Usable res: 1920 1080 30
[graphicssettings.cpp:425]: Usable res: 1920 1080 29
[graphics.cpp:390]: Done creating device.
[eu4application.cpp:542]: Done initializing graphics
[main.cpp:1009]: Running application...


[U]Line with Ckecksum[/U]

[eu4application.cpp:744]: Checksum is EU4 v1.8.0.0 (f62e)


I hope I did this right...
 
Last edited:

AndrewT

The Full Monty Python
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You have 8gb of memory, but your 32bit Windows means you can only use 3gb of it - the other 5gb if completely wasted. Your best move to to switch to 64bit Windows ASAP. Most Windows 7 licenses allow free access to both when you own either, there's just the pain of doing a re-install.

In the meantime try this Workaround:

1: Open Command Prompt (it's in Accessories in Vista)

2: Set it to be in Admin mode http://technet.microsoft.com/en-us/library/cc947813(v=ws.10).aspx

3: Paste this in: bcdedit /set increaseuserva 2560

4: Restart


5: If you ever need to undo: BCDEdit /deletevalue increaseuserva