EU4 - Art of War - Dev Diary 10 - Achievements, Auto Transport and South America

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jockedahl

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I loved everything in this dev diary. Especially transfer troops. Makes overseas empire soooo much more fun and easier. Rebels in the carribean or east indies was a nightmare before.

Wiz, you have really done a magnificent job on this.

The only question I have from this diary is the trade change. I don't really understand what the change is?
Is this to encourage people to steer trade instead of collecting at every foreign node. Currently it's always more beneficial to collect in foreign node due too the extremely large share(basically monopoly) of trade you need for the trade leakage to not be larger than what you get when you collect.


Is the change that you more or less get +10% "trade efficiency"(or atleast in that % modifier you can see when you open the trade node screen) in your collecting home node per steering merchant in a foreign node?

So if you have 5 merchants steering in foreign nodes. And you have 100 base trade power in home node. You get 150 trade power. While another nations that only has 2 merchants only gets 120 with the same base trade power? Does the bonus disappear if you collect in Bengal, Malacca etc instead of steering as England for example?
 

lukesilveira

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"Additionally, to give small nations with large allies a degree of protection, you will no longer be able to gain 100% warscore just from occupying the warleader unless the war has been going on for at least five years. This means that if you attack Ulm and they call in France, you can’t end the war in a couple months by assaulting and annexing Ulm."

Make it two years and it's perfect.
 

Homusubi

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OK Paradox, you've done it. After realising that Trebizond is considered Byzantium for hardcore players, you've gone and created a hardcore version of Trebizond.

While we're on the subject of Theodoro, I also want to say, well done Paradox for actually revealing Theodoro several dev diaries ago... and keeping it a secret until now. Nobody realised Theodoro was a new tag then, seeing as that screenshot was about client states.
 

Wagonlitz

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OK Paradox, you've done it. After realising that Trebizond is considered Byzantium for hardcore players, you've gone and created a hardcore version of Trebizond.

While we're on the subject of Theodoro, I also want to say, well done Paradox for actually revealing Theodoro several dev diaries ago... and keeping it a secret until now. Nobody realised Theodoro was a new tag then, seeing as that screenshot was about client states.
They told about Theodoro in both the first and the second stream so we have known about Theodoro since late September.
 

Neoton

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Please fix the lying UI. Please PI! How can you create such an amazing game and yet fail so miserably with the simple UI? Make it so that when it tells you that your ally will join your side in a war they ACTUALLY JOIN YOUR GODDAMN SIDE AND NOT THE ENEMY'S!! Is it that hard?!? And thanks for erasing 3 hours of my life due to this lameness I didn't want to enjoy my Friday night anyway!
 

Grindipo

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Trade Improvements
We made a severe overhaul of the trade-setup with the new map, adding several new trade nodes and paths outside of Europe. We also removed the Western European Trade Node, and now Ivory Coast & Caribbean are very important to have significant bases in, if you want to bring home the riches from the rest of the world.

I made a tool to display trade nodes and paths when not in game.

bezier.png


line.png


You can try and play with it on eu4trade.tk

I don't had the time to make it really working. But with the upcoming expansion and their new trade paths, I think I will take the time to finish it.
 

Kalderus

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The entire point of the nomad mechanic is that you have to reform your government at some point to stay current. If your units upgrade normally, why would you ever reform government? (And yes, the ability to build units on foreign cores is also a problem for this design, to the point that you probably want to stay a nomad forever in the current patch.)

If they want you to reform your government, they need to remove the drastic duration penalties to westernization, because reforming without westernizing is virtually pointless. Yes, you'll get a better tech group, but you'll actually lag behind the progress you'd make as an unreformed horde, due to losing the amazing "no child can be khan" rulers (always 3+/3+/3+), especially as an Eastern horde (Oirat, Mongolia, Manchu tribes) reforming into the inferior Chinese tech group instead.

Currently, every 15 total income/month reduces the westernization monarch point usage by 1 per category/month. As the base mp used/month is 10 per category, and cannot be reduced below 1 for each category/month, all it takes is a measly total income of 135/month to slow westernization progress speed to the absolute minimum.

Since the total required monarch power for westernization is X * (2000), where X is the modifier to tech costs for your tech group (i.e., Muslim = 1.4, Chinese = 1.6 etc.), Western hordes need 2800mp, and at a rate of 3 points/month with the 135 ducat/month slowest speed, you're looking at 78 YEARS at +10 revolt risk of westernization. It's even worse for Eastern hordes that stay as an eastern religion- they require 89 YEARS to westernize.

Yes, that's right, upon reaching a seemingly mediocre income of 135 ducats/month, hordes will have to spend either 78 or 89 years at 10 revolt risk with 150% advisor costs, swatting reactionary rebels who could reverse the whole process even a day before completion, and unable to wage war or focus on anything external like colonizing. Oh, and that's not to mention the frequent -120 westernization progress events; lucky you, time to set back your progress 3 years and 4 months.

And when you finally finish this, the Western nations will now be even further ahead, so expect a decade or two, or three to catch up. Yes, enjoy spending one to one-and-a-quarter centuries to finally "Turn the Tide". I don't know about you, but this makes staying unreformed a great deal more attractive.
 

Morwys

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Thank you PI for all the amazing work done on AoW. I'm looking forward to it, and I particularly appreciate the changes to SA - since I'm brazillian - and liked overall everything about it so far.
 

Te. Kenzo

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- Personal unions are now limited to Christian nations, but non-Christians can freely use Royal Marriages with all other non-Christian religions, even if they’re not the same religion group

However there is a point here, this mean that an Ottoman can be the shogun of Japan or things like this? Yet is strange see that my japanese daymio are king in all south east asia, if after that I will see japanese ruling in kongo and solomonid ruling the manchu tribes... I don't know what to think.
 

Blindbohemian

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(Inca had Trade control(at LEAST) of Easter Island AND Galapagos, just if you are wondering.)

Um, no they did not. There's some (very suspicious*) theorising that the Inca may have come into contact with Polynesians on Easter Island and nothing I've ever seen (though I'm happy to be enlightened) about them having any contact with the Galapagos whatsoever.

Also, I'll be intrigued to hear how they could possibly have what you call 'trade control' over a completely uninhabited archipelago.

*Among the goods that Tupac Inca is said to have brought back from Rapa Nui were the jawbone of a horse and a brass chair. Neither horses nor brass were known or possible to obtain in the Pacific, particularly not on (famously remote) Rapa Nui.

Rapa Nui is also an extremely long distance from South America, across a vast area of open ocean. That a people such as the Inca with no history whatsoever of seafaring one day just up and built canoes capable of cross-Pacific travel is stretching the limits of credibility... That they did so and went to Rapa Nui (indeed, managed to even find a small island in the middle of a vast and trackless ocean with no prior knowledge of navigation) rather than going up the coast to Mexico (where we find no reference to the Inca, suggesting there was no contact) or even the Pacific Northwest is stretching it so far as to be ridiculous.

Regardless even if this pseudohistorical and totally implausible conjecture somehow turned out, against all odds, to be correct, the Inca 'legends' mention one trip to Rapa Nui, which came back with a few bits and pieces of random stuff (including a lot of gold, which further undermines the story's credibility - there's not a lot of gold on tiny Pacific islands, and the Inca wouldn't have cared much about gold if there had been) - which is far from what you for some reason call 'trade control'.

What's far more likely (and widely accepted as being true) is that Polynesian peoples spreading eastward across the Pacific from East Asia eventually came into contact with the Peruvian coast. This is suggested by the presence of cooked chicken remains on the west coast of South America predating 1492 - chickens were unknown in the New World until the arrival of Europeans on the east coast. They were, however, widely present in Polynesia, and by the widespread use of kumara (native to South America) across the Pacific.

Not to mention that Polynesians had a long history of seafaring and navigational capabilities far in excess of even Europeans until the 19th century.
 
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