Eu4: Art of War - Announcement Information

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Johan's Home Account
Mar 14, 2001
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30 years War: Unique mechanics and events for the religious conflict that ravaged Europe.

Napoleonic Era: Fight for or against the revolution and create entirely new custom clientcountries on the map from your conquests.

Fighting with Armies: You can now sortie from sieges, transfer occupation to allies and give objectives to your subjects and allies.

Fighting with Ship: Entire Fleets can now be upgraded with one click, you can now mothball fleets to avoid paying maintainance, and your fleets can be set to automatically transport armies.

Marches: Turn your vassals into bulwarks against your enemies, getting less tax but strengthening their defences.

Improved Diplomacy: Sell Surplus Ships, Fight for your subjects CB, Declare War in Support of Rebelfactions in other countries and new peace options like give up claims and pay monthly war reparations.

Gameplay Enhancements: Build entire armies in one click, abandon cores that you no longer wish to fight for, and abandon entire ideagroups that are no longer useful to your nation.

Free Features for the accompanying patch includes: Completely new rebel mechanic, local autonomy on province level, new cardinalsystem for Catholics, new reformation mechanics and a huge map improvement, making the rest of the world as detailed as Europe is. Lots of interface, ai and gameplay enhancements.

When it comes to the map, we've worked closely with the best map-modders in the community, and this will completely revolutionise how you play outside of Europe. Here are a few sneakpreviews of how the map looks like right now. Every daydiary, from next friday until release will go into detail about one part of the new map, while talking about paid and free features at the same time.

We have also done some significant optimisation, so the game performance should not be impacted by this addition.
 

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woooop

Napoleonic Era: Fight for or against the revolution and create entirely new custom clientcountries on the map from your conquests.
Marches: Turn your vassals into bulwarks against your enemies, getting less tax but strengthening their defences.
Free Features for the accompanying patch includes: Completely new rebel mechanic

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"Completely new rebel mechanic, local autonomy on province level, new cardinalsystem for Catholics, new reformation mechanics and a huge map improvement, making the rest of the world as detailed as Europe is. Lots of interface, ai and gameplay enhancements."

Dude,ty.
 
Alright, you've earned my interest. Looking forward to seeing the developer diaries now.

Will the Thirty-Years War/Napoleonic Era stuff be things that can happen in a 1444 start? Or are they upgrades to the specific relevant bookmarks?
 
client countries and war reperations sound excellent!

I do hope naval warfare is improved though and no longer total fleets are lost in one battle but they often return to port but have some sort of disorganised modifier which prevents them from instantly recovering and attacking and being smashed.
 
Very good stuff! Very eager to play this.

The only thing I was wondering: With so many more provinces, will coring costs go down? Otherwise world conquest will become a lot harder as coring costs skyrocket.
 
Wow. There are a number of things here I'm very enthusiastic about :)