Okay, but like how much of a priority is this? Are you planning to play as them currently? I’d rather have much more important bugs fixed first.Lovely, another bugfix patch that doesn't tackle the Siberian tribes not being able to migrate
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Okay, but like how much of a priority is this? Are you planning to play as them currently? I’d rather have much more important bugs fixed first.Lovely, another bugfix patch that doesn't tackle the Siberian tribes not being able to migrate
I haven't checked in 1.31, but in 1.30 it wasn't based on balance, but related to your base income in some way. lamdbax.x did some more investigation and it seems to be mostly based on tax income, but there was (is) some kind of bug where you can get a disproportionate amount of inflation but the exact circumstances haven't been determined AFAIK (some people of reddit have reported not using monopolies have helped them, but that might be a coincidence).Isn't inflation dependent on what your current balance is?
I think right now it's Sunni+Christian(all of them I guess) plus Syrian or Bedouin culture. Can't understand why Shia/Ibadi/Zoroastrian/Jewish and some other cultures wouldn't be able to use it though.Still waiting for Petra to not being Sunni locked...
Are you sure you have Leviathan enabledSoo... is curry favors and all associated mechanics supposed to be gone? I didn't see anything in the patch notes.
Hmm, you sure? Just tested it with a new England game (started around 1690), console-annexed scotland, formed GB and got new ideas and missions.I quickly checked it - no :/
Okay, but like how much of a priority is this? Are you planning to play as them currently? I’d rather have much more important bugs fixed first.
Yes, did the same with Malaya and doesn't work. But as far as I know there were only some nations with this problemHmm, you sure? Just tested it with a new England game (started around 1690), console-annexed scotland, formed GB and got new ideas and missions.
Indeed I didn't! I disabled it to make fun of some guy a week ago and forgot to turn it back on. Thanks.Are you sure you have Leviathan enabled
Sad, I was planning for a Malacca-Malaya Run. Malaya ideas/mission tree looks quite fun.I quickly checked it - no :/
Indeed, does not work with Malaya ...Yes, did the same with Malaya and doesn't work. But as far as I know there were only some nations with this problem
You mean like Fars "being the wrong color"? One of these things makes multiple starts fairly unplayable, one is random cosmetics very few even care about. They also (apparently since it's not in the notes) haven't addressed the buggy custom nation rulers which is certainly more important than a map color issue...
Great job with the patch, that's a lot of bug fixes in a short time! I was REALLY hoping this Leave the HRE bug would be fixed this patch though, since it's such a small change (literally one line of code). Hopefully @BjornB can work some magic and get this prioritized before June.Great news!
But from the patch notes it doesn't look like theyearly_decay
bug for modifieropinion_left_hre
has been fixed. Makes it really hard playing as an Italian nation leaving the HRE.
As the fix should be quite simple - changing theyearly_decay
value from negative to positive - can we expect a fix before the mentioned June patch? @BjornB
Code:opinion_left_hre = { opinion = -50 yearly_decay = -3 }
I assume the last one means that the Diet issue is fixed. If it does then those two fixes are the most welcome ones for our little mp crew. They've been causing most of the trouble through our Leviathan session. Hope it doesn't break our savefile . And a big thank you to the devs regardless, good luck fixing everything else!- Fixed issues with vassalization not being available when it should.
- Fixed issue with events stopping to show up for the player.
So why can't we centralize the capital state anymore?
Also, did they fix all the weird savefile stuff now?
And forming tag ideas bugVery quick test suggests no. Poland event gave me a 3/3/3 local noble.
Still work to do for 1.31.4.