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Spartanlemur

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It isn't easy. Just wait until the 60k Mongol deathstacks arrive. At the very least it's a nice break from the "what's best for my country" mechanic of EU3, with the new target being "what's best for me and my dynasty, whether my country collapses in the process or not".

Sweetie? Lol, okay..Kinda a grown man here bro.
hah. Made me laugh.
 

unmerged(75409)

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Since EU3 and CK2 share the same engine.There will be similarities.EU3 start as OPM,expand until you have 10-15 provinces at that point generally assured of surviving.In CK2 start as a Count, get your Desmesne up to 10-15 holdings generally assured survival.Like EU3 it doesn't take a Strategic genius to win a war.Just "firstest with the mostest."The inclusion of factions has made controlling a Kingdom/Empire harder but if you keep your vassals weak and a high stat/virtue King not many problems,If you don't get revoke title/execution happy.
I don't know what game you play but you can have pretty darn hard challenges as a 15 province lord. King of France or Emperor of Germany having a claim on your crown, for example, and more money than you, that will challenge you alright :)

Or you having an underage king, with elective law and no brothers, so that you need to nominate different heirs for each of your realms. While your older uncles have 20+ INT spymasters and favor themselves as your successors. That can be a nice challenge, too! :) I once went from 20 province king of Scotland, Ireland and Castile, to being reduced to a triple duke in Ireland, and vassal of the English king, due to nasty assassinations from uncles and an unfortunate marriage with the house de Normandie three generations back.
 

Hootieleece

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@Leviathan

What I was saying is that in MOST cases you will survive.A perfect storm of things CAN happen to topple you.But if you are careful and with marriages especially.

Now that Female claims can't be pressed against Agnatic titles marrying your daughter to foreign Superblobs shouldn't come back to bite you in the ass.

As for Younger son's of my King's I always marry them to Foreign Duchesses that I betroth to early.(spread the Dynasty)So generally no uncles with claims or want to be heir.
 

unmerged(75409)

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Apr 30, 2007
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@Leviathan

What I was saying is that in MOST cases you will survive.A perfect storm of things CAN happen to topple you.But if you are careful and with marriages especially.

Now that Female claims can't be pressed against Agnatic titles marrying your daughter to foreign Superblobs shouldn't come back to bite you in the ass.

As for Younger son's of my King's I always marry them to Foreign Duchesses that I betroth to early.(spread the Dynasty)So generally no uncles with claims or want to be heir.
The fully agnatic thing was there before, too... in the sense that if you switched early enough to it, no claims would be transmitted anyways. I always switched to Agnatic as soon as I could anyways.

(Going full agnatic is a bit too easy IMHO... all the AI nations do it, too, because there are too few downsides to it once you have a sprawling dynasty.)
 

Star Era

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grumphie

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its suffiently difficult. while i didnt play EU3, ck2 really is hard enough(especially in tis current state). start in ireland to get a hang of the ropes(and will be pretty easy). once you united brittannia(the easy part) and held it together(the hard part), ditch the game and choose a ruler in scandinavia, eastern europe, the middle east or asia minor. doesnt matter if you start as the byzantine empire(bonus points if you start with the sultanate of rum or the latin empire), poland or a OPM in russia, just play. expand. cower in fear when the fatamids boast 50k troops while you have 20k and hope they dont set their eyes on you. defeat them. grow. have a revotl. and then, when you finally achieved total domination over your neighbours and vassels, cower in fear again for the mongol hellstacks of utter doom knocking on your doorstep. or play as a german duke and gain control of the HRE throgugh marriage, elections and war. struggle to keep it together. unite europe. and cower in fear again fro the mongols(or aztecs invading western europe if you plan on buyign sunset invasion).

the starting position and date basicly decides the difficulty. a OPM in iberia stamford bridge date is going to have UCH upon MUCH harder time then playing the kign of england during the third crusade. setting some houserules(i.e. no fabricatign claims) make it even more intresting: they severly boost the difficulty level and make the game mor eintresting. IF you buy it, i'd advise you to take the ruler designer and LoR at the very least, and SoI if you;d like to play as a muslim sometimes as well(easier war, no marriage game, constant threath of decadence ruining your rule). the rest is purely optional, though i'd get them ASAP or in a sale if you dont need them that hard. the music is great and the faces add nice flavour. LoR is pretty much the only "required" dlc mechanic wise as it unlocks retinue's. the ruler designer makes it very easy to just create a custom ruler, and its ridiculously easy to mod away the restrictions on it.
 

liamgamer55

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Ck2 is good and it's way more interesting being a large empire in ck2 than it is in eu3. Same with small countries.

It's disappointing in some aspects compared to magni mundi (the mod) but that's not what you're talking about. Compared to vanilla eu3 ck2 is much more challenging and more fleshed out.

Also it's worth noting that expanding a little in a hard game is usually more fun than expanding massively in an extremely easy game.

And yeh ck2 might be easy for a while sometimes... but it will never be for 50 to 100 years in a row. 2 Countries of a similar size might attack you, your heir might be an idiot that all the lords hate... and they all rebel. Or they might just decide to rebel anyway.