Just a cool idea to increase the flavour of the game 
Instead of in EU2 where you simply click a nation in diplomatic mode to engage in diplomatic options, wouldn't it be cool if your diplomats (and privateers, colonists and spies for that matter) were R:TW & CIV style figurines and could move about the map? There wouldn't be turns, as it's not a turn based game, but the figure would move slowly across the map at varying speeds - depending on the target nation's distance from your own.
This would represent the fact that things didn't happen overnight, and that diplomatic options sometimes took days or weeks to undertake, particularly with far-away nations.
The diplomat would automatically board a ship when he entered water (if he's traversing continents) and sail to the designated capital.
This feature is sort of represented in EU2 by the fact that one has to wait a month between diplomatic options. But this would work even better with this model, because you literally had to wait for your diplomat to return to your capital before you could do something else!
Diplomats could engage in diplomacy in two ways: either with another diplomat, or at another nation's capital. So, it is possible to receive diplomatic options if you don't have a diplomat, so long as you have a capital (which you always will have? ) - but you need a diplomat of your own to carry out your own diplomacy
Another feature of this would be that instead of random, generic diplo actions, you could make use of the 'Battle of XXX' idea.
In the 'Weekend Teaser' screenshot, there's a battle between Sweden & Norway. It's name is the province in which the battle is occuring. The same could work for diplomats. If I send my diplomat to meet my enemy's to negotiate a truce in the province of Kent, then the 'Treaty of Kent' would be conducted! You get the idea?
The diplomats would be nice-looking models in the same vein as the soldiers you guys have done for these screenshots.
As I've said, the other chaps (spies, colonists, etc.) would be the same. They'd work differently, of course - colonists would just leave your capital and walk/sail to their designated colony/TP - but it could all be animated and done just fine as far as I'm concerned - I also think it's very possible to do (especially as you've already demonstrated the 'Battle of XXX' idea
What do you think?
I have no idea how spies work, as it's not been shown to us plebs yet, but presumably they are a variation of the diplomat, so would work in the same way!
A, it would spice up the lovely new 3D map, and B, it would add a lot of flavour to the new diplomacy system, making it even more unique
I'd love to conduct the humiliating Treaty of Vienna upon the French, forcing them to cede Milan to me - wouldn't you!?
Instead of in EU2 where you simply click a nation in diplomatic mode to engage in diplomatic options, wouldn't it be cool if your diplomats (and privateers, colonists and spies for that matter) were R:TW & CIV style figurines and could move about the map? There wouldn't be turns, as it's not a turn based game, but the figure would move slowly across the map at varying speeds - depending on the target nation's distance from your own.
This would represent the fact that things didn't happen overnight, and that diplomatic options sometimes took days or weeks to undertake, particularly with far-away nations.
The diplomat would automatically board a ship when he entered water (if he's traversing continents) and sail to the designated capital.
This feature is sort of represented in EU2 by the fact that one has to wait a month between diplomatic options. But this would work even better with this model, because you literally had to wait for your diplomat to return to your capital before you could do something else!
Diplomats could engage in diplomacy in two ways: either with another diplomat, or at another nation's capital. So, it is possible to receive diplomatic options if you don't have a diplomat, so long as you have a capital (which you always will have? ) - but you need a diplomat of your own to carry out your own diplomacy
Another feature of this would be that instead of random, generic diplo actions, you could make use of the 'Battle of XXX' idea.
In the 'Weekend Teaser' screenshot, there's a battle between Sweden & Norway. It's name is the province in which the battle is occuring. The same could work for diplomats. If I send my diplomat to meet my enemy's to negotiate a truce in the province of Kent, then the 'Treaty of Kent' would be conducted! You get the idea?
The diplomats would be nice-looking models in the same vein as the soldiers you guys have done for these screenshots.
As I've said, the other chaps (spies, colonists, etc.) would be the same. They'd work differently, of course - colonists would just leave your capital and walk/sail to their designated colony/TP - but it could all be animated and done just fine as far as I'm concerned - I also think it's very possible to do (especially as you've already demonstrated the 'Battle of XXX' idea
What do you think?
I have no idea how spies work, as it's not been shown to us plebs yet, but presumably they are a variation of the diplomat, so would work in the same way!
A, it would spice up the lovely new 3D map, and B, it would add a lot of flavour to the new diplomacy system, making it even more unique
I'd love to conduct the humiliating Treaty of Vienna upon the French, forcing them to cede Milan to me - wouldn't you!?