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Duke of Wellington

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Jayavarman said:
Why, what happened?
Albeit, most of the work is done by a small group of close-knit, devoted loyal testers.
I'm not sure. In the thread that started about this this morning (and was closed probably the fate of this one too) someone posted that.
 

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Tem_Probe said:
You have a point. However, considering they didn't fundamentally alter the programming crew and designing crew, so I'm fairly confident despite the attempt to reach out to a larger base of gamers, they'll still remain true to their design methods which have been proven over and over. And if they do, then it cannot fail to bring us a good game.
EU3, good or bad - without fail there will be a group of people disappointed with EU3 no matter how devoted to Paradox they are and how good the rest of the community thinks the game is. We just have to hope to not be, unluckily, part of that group. ;)
 

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Yakman said:
the hardcore are always disappointed. that's why we have modders.

You sir, are very much correct.
 

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Awesome. I've been waiting for this news forever.

I really wonder if they're going to go with the 'straight jacket' historical events like the first two games or do something more dynamic like with Crusader Kings. I'm hoping for the later. I'd like to see much more random rulers, explorers, and colonization goals for the majors. Hell, you could have a dynamic ToT where the Pope splits the New World between the first two European powers to discover the continent. (Or at least make the event engine powerfull enough that I can put that stuff in ;) )
 

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I hope EU III will allow itself to become more of an education tool, such as allowing ingame features that display information on all the monarchs, leaders, etc.
I would not mind doing A LOT of research on something I love. :D
 

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Fintilgin said:
Awesome. I've been waiting for this news forever.

I really wonder if they're going to go with the 'straight jacket' historical events like the first two games or do something more dynamic like with Crusader Kings. I'm hoping for the later. I'd like to see much more random rulers, explorers, and colonization goals for the majors. Hell, you could have a dynamic ToT where the Pope splits the New World between the first two European powers to discover the continent. (Or at least make the event engine powerfull enough that I can put that stuff in ;) )
I beg to differ. One of the greatest draws of EU was the historical content. It is no accident that AGC-EEP is thriving after all these years. The allure of scripting historical events as well as coding set up was what married me to EU II. No divorce. :)
 

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Jayavarman said:
I beg to differ. One of the greatest draws of EU was the historical content. It is no accident that AGC-EEP is thriving after all these years. The allure of scripting historical events as well as coding set up was what married me to EU II. No divorce. :)

I suppose we'll have to agree to disagree, then. I'm a big proponent of the theory of chaos as it applies to history. I'd much rather see the game model the forces and nature of history then try to keep the game tied to to a narrow historical track. Far too often the events don't really make sense given the current game situation or have to be elaborately contrived so that everything goes according to to a predestined plan.

IMHO it takes a lot out of the game as a game when you know that country X will always have revolts during period Y and that country B will always colonize a particular area, etc etc. I, personally, would like to be more in the position of the actual ruler, not knowing the future, not being able to plan for it, and having to wing it, innovate, and be surprised. It would, IMHO, also make the game much more interesting to replay.
 

Jayavarman

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^Yeah. This has been a long debate concerning these type of games from the beginning. I am confident that Johan will find the right mix. :)
 

unmerged(17523)

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Indeed this is the most wonderful news. Concept art looks very nice as well. Nothing can ruin this month now. :)
 

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this looks good. :)

OH and people this really does not belong here...

its about euiii and not euii...;)
 
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Jayavarman

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I hope that EU III wins Strategy Game of the Year awards like last time. :)
 

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please continue the discussion here

no need to provide spam places for the weak souls, like yakman fx. :D
 
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