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Ironfoundersson said:
In the Poland/Austria/Hungary border provinces there are several duplicate ids, it looks like the Danube region is a bit moved to far to the north and east. I tried to redo the area but it caused me headaches. I hope our province masters kokomo and G-Klav can do it better :)

Like I said before... European geography never seemed to be my strongest, so I'd rather leave this area of the world onto another... :) :p

Chaingun... any idea where should I focus then??? what about Persia???
 
Chaingun said:
What I say is that while it is good if historical accuracy is achieved, I think the link between land areas is even more important. The more we can make a player's Victoria country remind him of his EU2 one the better.

I agree here. I think the important thing here lies more on remind you that if you had province "X" in EU2 you would still have province "X" in Victoria, even if it lies geographically speaking northern let's say
 
Ah, I just thought I should point out that the tag KUT (Kutch) is more akin to GUJ (Gujarat) than anything else. And the Khazaks revolt in central asia, not north india.
 
kokomo said:
Like I said before... European geography never seemed to be my strongest, so I'd rather leave this area of the world onto another... :) :p

Chaingun... any idea where should I focus then??? what about Persia???

Don't worry When I tried it myself I got mightily confused what to put where.

Persia, Russia, The steppe area and Siberia are not covered yet I believe.
 
Ironfoundersson said:
Persia, Russia, The steppe area and Siberia are not covered yet I believe.

I'll focus on Persia from the Gulf to India... I think there were people working on Poland and Russia... wasn't Lord Asharak on it??? I can't remember...
 
Ughh I started up my computer to get some work done, but due to last minute parental insistance I have to go and buy some stuff before I can correct the IDs. :/ I shall never live in another family once I leave home; living with other people simply ruins my planning. :rofl:
 
Improved central europe/Balkan situation

Code:
####CENTRAL	EUROPE####
###MEDITERRANEAN###
479	"Aegean	Islands"	1349	1358	1350
480	"Crete"			1356	1355
481	"Rhodes"		1357
484	"Cyprus"		1417	1416	1418
819	"Malta"			1296
820	"Ionian	Islands"	1336	1332
821	"Baleares"		1246

###BALKANS###
321	"Rumelia"		972	975	976
322	"Wallachia"		978	979	922	923	1008
355	"Serbia"		930	917	931
356	"Bulgaria"		921	974	973
357	"Thrace"		971	970
358	"Macedonia"		918	1006	920	919	969	968	1007
359	"Hellas"		1368	1337	1335	1334	1331	1367	1330
360	"Morea"			1369	1338	1339	1370
361	"Albania"		939	894	1333
362	"Montenegro"		936	935	938
363	"Kosovo"		940	941	937
364	"Bosnia"		910	911	909	933	932
365	"Dalmatia"		751	907	934	750
366	"Croatia"		730	746	906	912	913	729	908
367	"Krain"			755	756
368	"Istria"		757	769	770	747	748	749

###DANUBE###
315	"Moravia"		734	735
316	"Carpathia"		950	951	954
317	"Ruthenia"		955	900
318	"Moldavia"		982	1001	999	981
319	"Bujak"			983	1000
320	"Dobrudja"		977
323	"Transylvania"		925	926	980	927	1009
324	"Maros"			901	902	924	903
325	"Magyar"		953	957	956
326	"Pressburg"		733	952
327	"Ostmarch"		763
328	"Bohemia"		762	775
329	"Erz"			760
350	"Salzburg"		764	765	766
351	"Austria"		752	774	773
352	"Odenburg"		731	960	961	732
353	"Pest"			958	959	904	905
354	"Banat"			914	929	928	916	915
369	"Steiermark"		753	754	771	772
 
Did anyone of you rework Germany? I'm in a rush again (dinner) so I can't check right now. Saxony, Baden, Würtemberg and other minors look horrible. Some of these are fixable, others are not. Saxony should be at least since it right now does not resemble EU2 territory in any way. Additionally I noticed some errors that you might have corrected or not. That is Chur 823 is double owned, and Ulm 804 + Plzen 761 don't appear to have any owners.

EDIT: I noticed you did rework Southern Germany. I'm off to eat.

I also noticed we will have to disable the Ottoman Empire until we get the Middle East converted. When I tried to convert the 1419 scenario it crashed because the capital of OE lay not in Thrace but in some other Middle East province whatever it is called.

Shortly after dinner I shall upload a new version with all new additions included as well as fixes to the aforementioned problems (I'll see whether Germany was reworked, if not I'll still fix the basic errors).
 
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Chaingun said:
I also noticed we will have to disable the Ottoman Empire until we get the Middle East converted. When I tried to convert the 1419 scenario it crashed because the capital of OE lay not in Thrace but in some other Middle East province whatever it is called.

this is strange.... Isn't it Constantinople's ID in Victoria # 971 which relates to EU2 #357???
 
Chaingun said:
I sent a PM about the sub forum to Dark Knight, if he doesn't respond (why wouldn't he?) within a week I'll PM another forum moderator.

Got a PM from Sytass today also regarding this point... only Administrators can manage forums... who is an administrator here???
 
well its always nice when this forum shows the message of the server being to busy to send my pervios(long) message

anyway. the propem whit the convertion will be the amount of country tags needet. you haveto understand that somebody who is goingto convert the game from eu to victoria will moslikely have already converted the game from crusaiders to eu and maby this person has managed to actiodentaly saved the tribe of cumans or the tribe of livonia as an independant pagan nation. the amount of contrytags you would needto add into victoria will be hudge

this is strange.... Isn't it Constantinople's ID in Victoria # 971 which relates to EU2 #357???
maby the fact that the city is later named istanbul will screw up something
 
jamie85 said:
maby the fact that the city is later named istanbul will screw up something

Hi.... I don't think so. The important thing here is the # of province more than the name itself. What we have learnt is that if in EU the capital of the nation was located in province 9999 ,for example, then when you convert it to Victoria you have to respect that and cannot assign it to someplace else.
You'll have another # for Victoria of course, let's say 2222, but 2222 has to be the capital in Victoria as well.
 
kokomo said:
this is strange.... Isn't it Constantinople's ID in Victoria # 971 which relates to EU2 #357???

The problem is Constantinople is not the capital in the 1419 scenario as it wasn't conquered until ~1453 if my memory serves me correct. It will get fixed however once the Middle East IDs are converted, so there is no reason to either worry or discuss this issue further.

Well I PMed Dark Knight since he was first in the list of moderators... I have no idea who'd be an administrator (does it say anywhere?)
 
Chaingun said:
The problem is Constantinople is not the capital in the 1419 scenario as it wasn't conquered until ~1453 if my memory serves me correct. It will get fixed however once the Middle East IDs are converted, so there is no reason to either worry or discuss this issue further.

You are RIGHT!!!! How do we solve the problem of having one capital in EU2 and one in Victoria? Which should we stick to?
 
kokomo said:
You are RIGHT!!!! How do we solve the problem of having one capital in EU2 and one in Victoria? Which should we stick to?

This doesn't really cause a problem as long as the EU2 province holding the strange capital is converted - which I expect all provinces to be when this project finishes.

Baden and Würtemberg look MUCH better with the latest changes (I'll check the Palatinate later too). Saxony still looks incredibly screwed though, I'll attempt to fix it myself before I upload the new version.
 
Chaingun said:
This doesn't really cause a problem as long as the EU2 province holding the strange capital is converted - which I expect all provinces to be when this project finishes.

If nobody is working on Turkey I can include that as well
 
So, now the new version is ready. It includes all new IDs (tell me if I've missed anything), and Ironfoundersson's latest country additions. It also includes a fixed (that is less retard) Central Germany. Download below:

Eu2Vic.zip

Comment on Germany: Due to its very different borders and many provinces I agree it is probably the hardest area to convert if you got no geographical knowledge of the region. I have a little, and so I have attempted to edit the most disturbing features of the old ID setup. Among them (as you've heard in my examples) the most ugly one was Saxony. The core of the problem is that EU2 Saxony-Anhalt is way too far west than it really is, and to get a somewhat better looking option I decided to ignore the fact Würzburg will now cut into EU2 Anhalt as I perceive it as much more realistic. Below is a picture of the transformed Saxony, and I can assure many empty areas in Germany have been changed as well (most notably Hessen-Mainz-Pfalz-Würzburg):

new_saxony.jpg


I have a new question regarding realism and such. I realized I could just make EU2 Anhalt come true now in terms of country size, but that would be at the expense of Würzburg. I would just make what is currently Saxony and Anhalt into Saxony, and then build Anhalt out of some other provines (Erfurt, Göttlingen, Kassel and Gotha primarily). Sadly, the EU2 capital city of Würzburg (Erfurt) would lie inside Anhalt, and Anhalt's EU2 capital of Weimar would lie inside Saxony. This has no sense when it comes to realism, but it would make the land areas a bit better from a viewpoint. What would you prefer, a much more realistic Germany or a more EU2ish Anhalt territorial area?
 
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Chaingun said:
As for the Castille-Spain-Aragon->Spain thing it all depends on the programming I can do. I admit it would be practical, but then again there are other problems since for example Castille and Aragon are likely to co-exist if they by event did not unite into Spain.

Could be justified by the 15 years between the end of EU2 and the start of victoria :)

I think this is the best solution.

(but i'm not really ok with your exemple : i think EU2's "Aragon" (ARG) should be converted in Victoria's "Catalonia" (CAT) ).
 
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