Mats,
There is no Portuguese in vanilla.
The "standards" applied to all countries? You want after-the-fact edits to countries that have not been ridiculously hampered by MyMap (because it's a singleplayer, not multiplayer, scenario). On what basis? I don't oppose giving the Germans German culture, nor giving the Italians Italian culture, nor giving the Scandinavians Scandinavian culture. Some players might, however, point out that these edits should not be done after the game has started. If they do, I think that's fair.
Various edits were done for various countries to account for MyMap's purpose being singleplayer historicism, not multiplayer balance or playability. These are the edits I felt were appropriate for Castille (and I'm happy to switch with you or anybody else-they're appropriate no matter who plays the country). I mentioned various things that should be done for other countries, but those things weren't done. And now here we are.
The MyMap creators divided the world into more realistic cultures. This is great in singleplayer. In multiplayer, however, it raises serious problems. For Castille, it's very simple. If France is united, as we generally assume it will be, MyMap leaves it stronger than it was before, with additional provinces that have not been divided by culture. Spain already struggles to match France's manpower, as it should, but Iberia, which is culturally almost uniform (after the Berber events) is suddenly broken into five cultures, of which it has two. Again, great in SP (Spain is still culturally fragmented). Not great in multiplayer.
I felt this should be corrected, as well as various cultural fracturings in Germany, Italy, the Ottoman Empire and Scandinavia, and that's what I thought you were proposing. Instead, you seem to want to give everybody (but Castille, obviously) extra cultures, including far more than Castille was given, not on the basis of restoring a natural balance but so everybody gets a little treat. Perhaps before the game started, this would have been debatable. After the game has started, though, it's senseless.
As long as nobody objects, I think it's fair to fix the cultural fragmentation for the sake of balance, which is the basis (whether you agree with it or not) of my proposed edits for Castille. Simply dolling out cultures is quite different.
EDIT: And incidentally, I didn't propose the edits because I didn't think Castille was "powerful enough." You don't know what the fuck you're talking about.
I proposed all sorts of fixes for multiple countries, if less than I would have if I'd known about the game more than a day in advance. I questioned the choice of scenario even when I was playing a country that arguably benefits from it. I do not now argue, and have never argued, for rules or edits simply because they are to my benefit. I argue for rules and edits that I think produce a balanced, realistic game with the best chance of success, and that the emphasis, in this case, was on the country I was playing (although I spent two hours arguing with John last night about how the inflation would impact smaller countries and the disparities it would create, despite playing the country just about least likely to suffer for the rule) is a matter of time. I had twenty four hours to look at what I think is a fundamentally broken scenario for MP and propose changes. I looked to my own country first.
The culture setup creates some problems. I said they should be fixed before the game started. Only Castille's were. If you now want to fix those problems, and nobody objects, I'm with you. But don't compare apples (Middle German to the Germans, Norwegian to Sweden, etc.) to oranges (Swiss for everyone!).
And I'll happily switch countries with you, Mats, and support exactly the edits for Castille that were done.
There is no Portuguese in vanilla.
The "standards" applied to all countries? You want after-the-fact edits to countries that have not been ridiculously hampered by MyMap (because it's a singleplayer, not multiplayer, scenario). On what basis? I don't oppose giving the Germans German culture, nor giving the Italians Italian culture, nor giving the Scandinavians Scandinavian culture. Some players might, however, point out that these edits should not be done after the game has started. If they do, I think that's fair.
Various edits were done for various countries to account for MyMap's purpose being singleplayer historicism, not multiplayer balance or playability. These are the edits I felt were appropriate for Castille (and I'm happy to switch with you or anybody else-they're appropriate no matter who plays the country). I mentioned various things that should be done for other countries, but those things weren't done. And now here we are.
The MyMap creators divided the world into more realistic cultures. This is great in singleplayer. In multiplayer, however, it raises serious problems. For Castille, it's very simple. If France is united, as we generally assume it will be, MyMap leaves it stronger than it was before, with additional provinces that have not been divided by culture. Spain already struggles to match France's manpower, as it should, but Iberia, which is culturally almost uniform (after the Berber events) is suddenly broken into five cultures, of which it has two. Again, great in SP (Spain is still culturally fragmented). Not great in multiplayer.
I felt this should be corrected, as well as various cultural fracturings in Germany, Italy, the Ottoman Empire and Scandinavia, and that's what I thought you were proposing. Instead, you seem to want to give everybody (but Castille, obviously) extra cultures, including far more than Castille was given, not on the basis of restoring a natural balance but so everybody gets a little treat. Perhaps before the game started, this would have been debatable. After the game has started, though, it's senseless.
As long as nobody objects, I think it's fair to fix the cultural fragmentation for the sake of balance, which is the basis (whether you agree with it or not) of my proposed edits for Castille. Simply dolling out cultures is quite different.
EDIT: And incidentally, I didn't propose the edits because I didn't think Castille was "powerful enough." You don't know what the fuck you're talking about.
I proposed all sorts of fixes for multiple countries, if less than I would have if I'd known about the game more than a day in advance. I questioned the choice of scenario even when I was playing a country that arguably benefits from it. I do not now argue, and have never argued, for rules or edits simply because they are to my benefit. I argue for rules and edits that I think produce a balanced, realistic game with the best chance of success, and that the emphasis, in this case, was on the country I was playing (although I spent two hours arguing with John last night about how the inflation would impact smaller countries and the disparities it would create, despite playing the country just about least likely to suffer for the rule) is a matter of time. I had twenty four hours to look at what I think is a fundamentally broken scenario for MP and propose changes. I looked to my own country first.
The culture setup creates some problems. I said they should be fixed before the game started. Only Castille's were. If you now want to fix those problems, and nobody objects, I'm with you. But don't compare apples (Middle German to the Germans, Norwegian to Sweden, etc.) to oranges (Swiss for everyone!).
And I'll happily switch countries with you, Mats, and support exactly the edits for Castille that were done.
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