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unmerged(32886)

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Aug 6, 2004
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Skarion said:
SO: The main reason in my opinion of why EU3 lost it's determinstic events and so on are as that the ones supporting deterministic events staid quite and listened on the "You can always mod it in yourself" argument...
Hey, can't say I tried but what can you do against that number of opponents.

Personally I think Paradox knew a long time what route they were going to take. Make a "history free" EU3 game to appease most ppl and then go for an expansion to regain the history minded people (like me).
 

unmerged(48794)

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Sep 20, 2005
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I've just got to say that I am not pleased as well with EU3. To list my objections quickly, it is basically because of the lame graphics. Indeed that is my opinion. Maybe my expectations were to high, but I was really disappointed when I tried EU3.
Second, I am big fan of deterministic events, historical monarchs, just because I like my game to be as historical as possible, with a little twist.

I also would like to add a praise to EU2. I started playing it again this weekend, and I played of course with Norway. I chose a very defensive startegy, fighting only wars where I could use my superior naval army to win battles. But my defensive strategy paid off in a different way. Rebels in Kola, Västergötaland and Bergslagen defected to me. As you might know these colonies, or some part of them at least, once belonged to Norway. Therefore, gaining these colonies so simple, kind of suprised me. I am used to gaining colonies mostly through wars, but this "event" added my positive opinion of EU2.
 

EUnderhill

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EUIII appeared to address every nitpick that I had about its predecessor. I shelved the game after a couple of hours in anticipation of the autopause, which I found necessary, and the next thing I knew, I had a girlfriend. Haven't touched any game since except to give away the discs to my bored, widowed neighbor. I suppose that I will never know whether or not EUIII would be the game of my dreams.
 

unmerged(32886)

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EUnderhill said:
EUIII appeared to address every nitpick that I had about its predecessor. I shelved the game after a couple of hours in anticipation of the autopause, which I found necessary, and the next thing I knew, I had a girlfriend.
What EU can do to people :D .
EUnderhill said:
Haven't touched any game since except to give away the discs to my bored, widowed neighbor. I suppose that I will never know whether or not EUIII would be the game of my dreams.
Been there and done that. And all be it with less frequency, you'll be back :D .
 

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Nagel said:
What EU can do to people :D .Been there and done that. And all be it with less frequency, you'll be back :D .
Perhaps when I have a new machine - EUIII was too slow. What could bring me back sooner would be a patch that allowed for turn-based MP. I could easily find 15-20 minutes each day to send in my orders to the host computer, but I don't see having more than an hour of continuous down-time for the forseeable future. In the meantime I will have to get my vicarious game-fix through the forums. Cheers
 

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crazypeltast52 said:
personally, i like the fact that your armies in EU3 will reinforce, making it easier to keep armies around, at least for me
in addition, the political map mode of eu2 annoys me because my armies are not visible, but that could just be my noobness there

I like the regimental system used for armies in EUIII, and the fact that you can still see your armies in all mapmodes is a great feature IMO.

I don't like the graphics, but I don't really care about graphics in strategy games as long as they're functional, and EUIII graphics certainly are functional, though the system requirements are high.

When I first got EUII, I took EUI off my hard drive pretty soon, because I quickly realized that I'd never want to go back to it. I'm keeping EUII on my hard drive, because I'll want to play it again, even though I'm devoting my game time to EUIII right now. The difference is, EUII is essentially EUI gameplay-wise, but much, much improved; whereas IMO EUIII isn't so much an improvement of EUII, but rather a different game than EUII.
 

unmerged(63498)

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EUIII lacks historical events, Byzantium, Napoleon and automatic trade that EUII had. Now they sell Nappy (not really because internet is not a real option), tomorrow Byzantium, then historical events and then, aliens. They shouldn't sell a incomplete game.

I buyed EUIII first. I only played a game, bored and backed to HOI2DD. Then buyed EUII (8 times less money) and i am really enjoying beating ass with Byzantium and seeing AI formating Spain, making reform in historical date, etc.

Can't wait to see French revolution. I think i'll let France alive only to see it :D
 

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Funcioneta said:
EUIII lacks historical events, Byzantium, Napoleon and automatic trade that EUII had. Now they sell Nappy (not really because internet is not a real option), tomorrow Byzantium, then historical events and then, aliens. They shouldn't sell a incomplete game.

I buyed EUIII first. I only played a game, bored and backed to HOI2DD. Then buyed EUII (8 times less money) and i am really enjoying beating ass with Byzantium and seeing AI formating Spain, making reform in historical date, etc.

Can't wait to see French revolution. I think i'll let France alive only to see it :D

Check the triggers for the French revolution, think you need to get USA up and running for it to happend, but not sure.
 

unmerged(12621)

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Triggered by NA's release and my spotting of a copy of EU3 with a slightly inflated price (but still on full price turf) I redownloaded the EU3 demo.
Unless NA FUNDAMENTALLY changes gameplay, I can't see myself enjoying that game.
The graphics are just so off-putting. Performance isn't an issue for me, though my video card will occasionally go into "jet turbine mode", a thing it usually only does when a newish FPS is ran for a prolonged time, performance-wise, it's pretty smooth.
But the "sprites" (soldiers especially) look _so_ amateurish ... I've played freeware BlitzBasic games with better visuals. Well, maybe not better, but more polished.
The characters in Lego Star Wars are supposed to depict plastic figures, but somehow are much more alive looking than the soldiers in EU3.

And what fundamentally still bothers me the most is the lack of ... soul?

Furthermore, I browsed a NA thread on another forum and it sounds to me that a few issues were half-heartedly addressed, but essentially it's still very much a freeform game like vanilla EU3, with the occasional (semi)historical event thrown in for good measure.
That somehow doesn't cut it for me.

I mean, I can live with PI not putting the events in themselves, really, vanilla EU2 didn't have all that many events to begin with either, but it STILL goes beyond me why they haven't even bothered to put a proper event infrastructure in place which allows for historical determination events.

Reading about NA and/or the bigger flavour mods out there for EU3, I'm kinda reminded of that scene in one of the Austin Powers movies when Dr. Evil is demanding the outrageous amound of a million dollars.
"We have HUNDREDS of events...".
Guess I'm a bit spoiled by AGC/EEP. :(
_____
rezaf
 

unmerged(40707)

Just call me Yoda in private!
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Magna Mundi has much more events than EU3 vanilla and, AFAIK, will incude some (650 or more) AGCEEP reworked events.

Impossible to compare the work of a community for several years with the limited resources of a company.

Of course, AGCEEP has THOUSANDS of events... 7,000 to say the few. But most of them are simply not compatible with EU3 as it is designed.
 

unmerged(12621)

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YodaMaster said:
Magna Mundi has much more events than EU3 vanilla and, AFAIK, will incude some (650 or more) AGCEEP reworked events.

Impossible to compare the work of a community for several years with the limited resources of a company.

Of course, AGCEEP has THOUSANDS of events... 7,000 to say the few. But most of them are simply not compatible with EU3 as it is designed.

MM was one of the mods I looked at (which was basically limited to browsing their threads and reading the documentation) so ... yeah.

And the thousands of AGCEEP events incompatible with EU3 is exactly what I was getting at ... I was under the (appearently false) impression that NA was to empower modders to do more in the way of historical determination...

Oh, and I DID write above that I'm fine with PI not coding all those events by themselves. But the framework has got to be provided by them.
Unless PI go the CivIV way and release the sources of the EXE.
Which would be great, probably even moreso it if was the EU2 EXE, but I can't see it happening.
_____
rezaf
 

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I don't have a problem with a 3D map being used instead of 2D in a strategy game, but I'd expect it to either a) have more functionality or b) look better, or at least as good as the 2D one. I don't think the 2D map in EUIII is either.

I also preferred the historical events in EUII, I have EUIII but I've never played it as much as I'd played EUII. To me the historical events were what made EUII unique, it's not that EUIII is a bad game it just feels very generic to me. I like Crusader Kings which also doesn't have historical events, but that has the dynasty thing which is it's own unique point - EUIII is simply juggling numbers which gets dull after a while and doesn't vary much from country to country. Personally I'd like to see the EUII events until your country grows beyond something recognisable as the historical country - then EUIII style events kick in instead. Then it'd be the best of both worlds.

Have fun
Finn