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Subai

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Steam is down again. The fact that we cannot play a single-player game when Steam is down is disturbing to say the least.

But Steam is down so few times for a longer time that I think we can ignore such problems, be a bit upset and then go to do whatever there is else than a game from steam. ;)
 

delpiero1234

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I do not know, sorry. Of course we have Gamescon this next week, so I'm pretty sure it won't be then.
If Paradox sticks to its patch policy then this won't get fixed until he next DLC is released..
 

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Oh, so that is where the bug came from.

See, I don't like Steam, for various reasons. I accept that I'm part of a minority who likes my game suppliers non-intrusive, but only having to launch Steam for updates is fair enough for me.
But I won't turn on Steam to play games.

At first I thought Paradox had just forgotten to disable the notification after first time, but the second time I got it, it became instantly annoying. Yes, I'm well aware that Steam does not run on my computer, thank you for reminding me. Had I forgotten, I might by accident have tried to exit Steam for no reason at all.
Can we get a fix, both for the reminder that Steam still does not run on my computer, and for the bugs that Steam introduces somehow?

Thanks!
 

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It's not a bug that Steam introduces, it's a bug that we introduced. And yes, it will be fixed.
 

delpiero1234

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Also i think with the new patch, new extension and perhaps new dlc ? :D
More likely scenario: Paradox forgets to include the fix in the actual patch.
 

delpiero1234

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Will you ever fix this?
This is not the only thread about this issue. If affects more people than you think. If you want DRM on your games then just say so.. In my opinion you've had plenty of time to fix this.
 

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Opinion noted. Thank you.

If we wanted DRM on our games, we would implement it formally across the board. Not by an inadvertent bug on one game in one patch level.
 

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I'm pretty tired of hearing the same "will be fixed soon", : is fixed in our internal build"
This lack of support is bullshit, I had reported this issue more then a month ago and got the same bullshit from you. Till this date i cannot play the game.
If Moderators or devs cannot give a solid time frame for when this will get fixed , then stop making claims and false promises.

http://forum.paradoxplaza.com/forum...-no-armies&p=17857291&highlight=#post17857291
http://forum.paradoxplaza.com/forum...mies-(1.7)&p=17838531&highlight=#post17838531

With all this said I won't be surprised if you actually fix this in the next DLC and break even more stuff with it and if this is the case you can forget about my money next time and i'm not the extreme minority here with this opinion.
 

delpiero1234

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I'm pretty tired of hearing the same "will be fixed soon", : is fixed in our internal build"
This lack of support is bullshit, I had reported this issue more then a month ago and got the same bullshit from you. Till this date i cannot play the game.
If Moderators or devs cannot give a solid time frame for when this will get fixed , then stop making claims and false promises.

http://forum.paradoxplaza.com/forum...-no-armies&p=17857291&highlight=#post17857291
http://forum.paradoxplaza.com/forum...mies-(1.7)&p=17838531&highlight=#post17838531

With all this said I won't be surprised if you actually fix this in the next DLC and break even more stuff with it and if this is the case you can forget about my money next time and i'm not the extreme minority here with this opinion.

Unfortunately, that policy is what Paradox seems to confuse with real customer support. They obviously don't seem to give a sh*t about people who don't like to use Steam and so they don't release a fix for this problem.



I started this thread on August 1st and today is September 12th. It's frustrating that Paradox has refused to fix this problem. Who the f**k cares if the problem is fixed in an internal dev build? Nobody. Seriously, rethink your customer support strategy.
 

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Will this be changed/fixed for 1.7.3 (allowing offline play with no message/worry about missing functions) or just for the new patch once Art of War comes out? In case I want to play the older patch for some reason. ;)
 

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At this stage I doubt very much there will be another 1.7.x patch before 1.8, no, sorry.
 

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AndrewT

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Putting out another sub-patch, say 1.7.4 or whatever, would mean both testers and coders would have to focus on that and not 1.8 for some period. Which in turn would delay 1.8 or make it less polished. Which is something that may be worthwhile in some circumstances, but (I can only assume) it has been judged that the impact of this issue, restricted to that tiny proportion of our players who run the game without Steam, meant that was not enough of a reason to delay the patch or to allow it out with reduced quality. The calculus would be, I think, the benefit of the (say) 1% vs the 99%.

Yes, ideally every found bug would be fixed and a patch released upon the instant (as delpiero1234 would run a software company, it appears), but it just can't be that way - no-one does this. In PDS's case major patches are funded by their accompanying DLCs, and if they spent a year or two just releasing small bug-fix patches every few days (so no DLCs nor major patches) then the EU4 budget runs out and the game is dead.

The money from the DLCs funds the development of the major patches and the QA people to test the minor and major patches and the DLCs. Bugs that aren't show-stoppers have to be assessed for the impact of not fixing them AND the impact of fixing them. At some point you have to call a halt to testing and refinement and let a game/patch/DLC out of the lab, otherwise you end up like Mark Twain - broke but still no perfect product.

Note the above is just my assessment of the situation, I have no deep insight into the actual thinking that went into this. My point is there is a cost to everything, and a policy of patching every bug all the time has its own downsides, which I'm not sure you'd be happy with either.
 

delpiero1234

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Putting out another sub-patch, say 1.7.4 or whatever, would mean both testers and coders would have to focus on that and not 1.8 for some period. Which in turn would delay 1.8 or make it less polished. Which is something that may be worthwhile in some circumstances, but (I can only assume) it has been judged that the impact of this issue, restricted to that tiny proportion of our players who run the game without Steam, meant that was not enough of a reason to delay the patch or to allow it out with reduced quality. The calculus would be, I think, the benefit of the (say) 1% vs the 99%.

Yes, ideally every found bug would be fixed and a patch released upon the instant (as delpiero1234 would run a software company, it appears), but it just can't be that way - no-one does this. In PDS's case major patches are funded by their accompanying DLCs, and if they spent a year or two just releasing small bug-fix patches every few days (so no DLCs nor major patches) then the EU4 budget runs out and the game is dead.

The money from the DLCs funds the development of the major patches and the QA people to test the minor and major patches and the DLCs. Bugs that aren't show-stoppers have to be assessed for the impact of not fixing them AND the impact of fixing them. At some point you have to call a halt to testing and refinement and let a game/patch/DLC out of the lab, otherwise you end up like Mark Twain - broke but still no perfect product.

Note the above is just my assessment of the situation, I have no deep insight into the actual thinking that went into this. My point is there is a cost to everything, and a policy of patching every bug all the time has its own downsides, which I'm not sure you'd be happy with either.

AndrewT, I'm not against creating new DLCs and I'm fully aware that they are needed in order to generate income for Paradox. However, you seem to miss my point.
Nobody is asking for a hotfix for every single patch. But there is a difference between having 1 hotfix a few days after 1.7 was launched and between having let's say one patch that addresses bugs every month.
There are lots, and I repeats LOTS, of bugs in EU IV. Is it too much to ask to fix them?
Why not release a patch every month that addresses issues that Paradox has fixed in its internal build?

Nobody would blame Paradox if more time was dedicated to bug-fixes and if this resulted in the DLCs being delayed by a few weeks. It is important to find a good balance between fixing existing bugs and creating new content so that Paradox makes more money. Right now it appears that Paradox is heavily neglecting the bug-fixing part. Often when a bug is reported someone posts something like

  • "Thanks for the report. The bug will maybe get fixed sometimes in the future but I can't tell you when."
  • "Has been fixed already in our internal build (But we don't want you to have the fix so we don't release patches that addresses bugs)"
  • Or most commonly a bug report gets no reply from the QA-intern at all.


  • Do you remember how many months it took Paradox to make American Dream at least slightly compatible with Conquest of Paradise? Are you ok with that? Even Shams is not ok with that and said he'll investigate the issue.
  • Do you know that large number of tooltips are still lying to the player? Often that is because they display outdated information. Do you think that's good? Especially for new players this is a serious problem.
  • Do you know that some bugs have been reported many, many months ago and still have not been fixed? Isn't this awesome that people take the time to report bugs only to find out that these bug won't get fixed? (no it's not)

I know you don't like me, AndrewT, and I honestly don't care but at least try to be objective. My complaints are all legitimate. I'm not making up stuff.
 

AndrewT

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I can see I'm making no headway at all here, and in any case we are way off topic for this forum and this thread - I probably shouldn't have even tried. So let's drop it here.