I hope there will be soon released a hotfix/patch to fix some of the problems, that occured since release of 1.8. For example: The AI takes very stupid actions. Look at this screenshot:
In a war against Poland and Lithuania, several allies are stacking their armies at a long occupied provice (Vilnius) and are waiting for attrition to kill them while the enemy is slaying every allies army elsewhere.
Even the reinforcement have only one goal: Join the others to die united from attrition. There where only 36 armies left, when the reinforcements arrived:
I relalised another bug in the game: When I was fighting together with my allies Brandenburg and Austria against Burgundy, the King of Boulougne dies and the event fires. So Burgundy disappears and the world is at peace - But not for Brandenburg. Even if there is not indicator that either them or me are at war, they wont join me for anonother war, becauce we are fighting another war together...
When I try to pursuade my allies to join a war when I was called to join another war, they follow me because the "would be called to multiple wars". But I can only ask them to join my war, not the war of my other ally. That seams quite illogical...
When I annexed a vassel, the provinces get 75% autonomy, but when I won a province in a peace deal, this province only gets 30-50% autonomy. Quite illogical again.
When there a are only a few member stats of the HRE left, I will NEVER EVER get appointed als elector, regardless how good the relationship to the emperor is. He prefers to get malus for to few electors. Pretty stupid.
There are also every time standing idle armies anywhere in Europe. Look at the screenshot for the Austrian army in Ruppin, for example. I guees it will stand there for another twenty years at the exact same location:
In the war againt Burgundy (I referred to it above), all of the Austrians armies where wainting in Vienna, when the minor allies where fighting the enemies together. Austria contributed nothing at all, just looking and relaxing while we fought their war.
I could write a lot more, but I think this are enough severe bugs to fix for Paradox for now....
In a war against Poland and Lithuania, several allies are stacking their armies at a long occupied provice (Vilnius) and are waiting for attrition to kill them while the enemy is slaying every allies army elsewhere.
Even the reinforcement have only one goal: Join the others to die united from attrition. There where only 36 armies left, when the reinforcements arrived:
I relalised another bug in the game: When I was fighting together with my allies Brandenburg and Austria against Burgundy, the King of Boulougne dies and the event fires. So Burgundy disappears and the world is at peace - But not for Brandenburg. Even if there is not indicator that either them or me are at war, they wont join me for anonother war, becauce we are fighting another war together...
When I try to pursuade my allies to join a war when I was called to join another war, they follow me because the "would be called to multiple wars". But I can only ask them to join my war, not the war of my other ally. That seams quite illogical...
When I annexed a vassel, the provinces get 75% autonomy, but when I won a province in a peace deal, this province only gets 30-50% autonomy. Quite illogical again.
When there a are only a few member stats of the HRE left, I will NEVER EVER get appointed als elector, regardless how good the relationship to the emperor is. He prefers to get malus for to few electors. Pretty stupid.
There are also every time standing idle armies anywhere in Europe. Look at the screenshot for the Austrian army in Ruppin, for example. I guees it will stand there for another twenty years at the exact same location:
In the war againt Burgundy (I referred to it above), all of the Austrians armies where wainting in Vienna, when the minor allies where fighting the enemies together. Austria contributed nothing at all, just looking and relaxing while we fought their war.
I could write a lot more, but I think this are enough severe bugs to fix for Paradox for now....