- Oct 22, 2005
Having come to realize that the manual is confusing (and outdated), I went ahead and made this chart from governments.txt. I hope it'll be of use to everybody.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
yeah I know. I think its pretty stupid that the tribal government are a dead-end cycle wwithtin themselves.Christian I. said:awesome. thank you very much. i agree this shouldto euIII wiki.
also i think it should be possible to exit tribalism to despotic monarchy (i was not aware it was a dead end until i saw that chart)..
I used a program called ConceptDraw VI. However, it's only a trial, so I'm going to have to find a freeware program eventually.tomich said:what did you originally do this in, visio?
is there a way to get a copy of your file?
The level of government tech needed is not actually found in the governments.txt file. However, for the next patch, I'll check the Government tech file and find it all to put in to the next version. The stab costs might be a little less feasible, given that in spreading the arrows apart far enough to label them, the whole thing could more than double in size, which would make it less easy to read. I'll look into the matter, though.timmy827 said:Thanks, that is very helpful. May I suggest two small improvements?
1. Could you put the level of gov't tech needed for each form in its box?
2. Include the stability cost of changing along each arrow (although it probably would need to be redrawn to be easily readable.)