(This is a repost of something I have posted elsewhere....not sure where to put it and also don't want to re-type the thing over and over)
I have found the game to be great....an improved eu 1 in just about all respects(except the 1 territory annexation thing).
Multiplayer however is still pretty bad, atleast for me.
My specs...
p4 1.7
768 meg ram
geforce 3 asus vid card, 64 meg ram
dual isdn equaling 128k transfer rate
win 98 SE all patches
dx 8.0a
version 1.01 patched game
My multiplayer games usually begin by lagging slightly (grand campaign only so far) between giving an order and seeing it carried out. Often I represent the lag time in weeks/months/years. At the beginning of most games, the lag time in say giving an army a move order and actually seeing it carried out is around a week. As the game progresses however, the lag time often gets up to around a few months...the worst case scenario I've seen is over 2 years.
The lag happens quicker in games that are set to over 1 min = 4 months. However no matter the setting, lag always happens.
In all these situations I am the joining party to the game. When I am the host I don't lag but others do. Most games have been only 1v1 affairs but have tried a 3 and a 4 player game with same results for all of us.
I am hoping something can be done to resolve the multiplayer issues. This game would be much better(and it is very good single player) if the multiplayer issues were resolved.
Reiryc
I have found the game to be great....an improved eu 1 in just about all respects(except the 1 territory annexation thing).
Multiplayer however is still pretty bad, atleast for me.
My specs...
p4 1.7
768 meg ram
geforce 3 asus vid card, 64 meg ram
dual isdn equaling 128k transfer rate
win 98 SE all patches
dx 8.0a
version 1.01 patched game
My multiplayer games usually begin by lagging slightly (grand campaign only so far) between giving an order and seeing it carried out. Often I represent the lag time in weeks/months/years. At the beginning of most games, the lag time in say giving an army a move order and actually seeing it carried out is around a week. As the game progresses however, the lag time often gets up to around a few months...the worst case scenario I've seen is over 2 years.
The lag happens quicker in games that are set to over 1 min = 4 months. However no matter the setting, lag always happens.
In all these situations I am the joining party to the game. When I am the host I don't lag but others do. Most games have been only 1v1 affairs but have tried a 3 and a 4 player game with same results for all of us.
I am hoping something can be done to resolve the multiplayer issues. This game would be much better(and it is very good single player) if the multiplayer issues were resolved.
Reiryc