So after the fascist run I did where i couldn't call Germany to war with USSR due to a bugged interaction with M-R, I looked at the rest of the tree. It seems this achievement requires a pseudo world conquest or at least Axis total victory with #1 score for Estonia, unless I'm missing something?
The alternative might be to roll the dice with non-historical focuses? But it just seems odd to have 4 options, where 3 of them result in you joining the same side of the war for the achievement and the 4th is a false choice (for achievement purposes).
- If you go democratic, you lose the achievement on the spot. You cannot declare war on the Scandinavians, and you cannot annex them. So this is out. As usual, playing democracy as anything but a major that just fights in WW2 in scripted fashion sucks.
- If you go communist, you pick between two paths. One makes you a soviet puppet (even if you win the civil war with just the officers or w/e). The other does not, but makes USSR refuse to let you in the faction and instead declare war on you. In a test run, I won this war anyway...to the point that by the time Barbarossa started, I had more than half of Soviet Poland. But Germany holds Denmark and Norway is part of the allies. AT BEST, I could skip fighting Germany with this route, by joining Axis as communist (lol) and score farming enough to take Denmark and Norway 1st in peace deal. Germany has huge negatives if you ask to join, but they offered instead so I could still join.
- It is virtually impossible to win this and beat allies before USA joins. It is possible to win WW2 outright, and this is the closest I can find to avoiding pseudo world conquest.
- If you go fascist, it is functionally identical to the above non-soviet communist in terms of strategic targets. You just switch focus bonuses and fight the same nations.
- Going non-aligned is a tremendous pain, because the game forces a lot of democracy on you fast. But I think you can get it below 20% and ban it. There is little benefit. You can get and later kick out Finland. The other Scandinavians will not join you, because you are non-aligned. You get to unify the nearby minors without a fight, but that fight is pretty trivial for the other paths. At best, you may once again join Axis by simply telling USSR to screw off and joining when offered...which makes this once again quite similar to the communist and fascist paths, except you get a strictly worse government type and different focuses. Hurray?
The alternative might be to roll the dice with non-historical focuses? But it just seems odd to have 4 options, where 3 of them result in you joining the same side of the war for the achievement and the 4th is a false choice (for achievement purposes).