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Raczynski

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Markusw7 said:
All of these provinces are incorrect, there is not one province that is correct, provinces are based on gameplay.

At least these provinces are correctly named and generally historical. Which can't be said about some Eastern European ones :rolleyes:
I don't ask for gazillions of provinces, but Paradox should at least try to have them correct. Checking how Eastern Europe is done in some fan-made mode like MyMap wouldn't cost them a dime.
 

Evie HJ

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A 3 or 4 province Netherland would still be playable, true.

A 12 province Romania would be so crippled by economic conditions (because, remember, they would just DIVIDE the tax income of the old provinces between the new ones, so you'd make no more money, but have to pay more for stab, research, etc) as to be close to unplayable.

That's why game balance says you can't have a 12-province Romania.
 

Tunch Khan

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Brownbeard said:
The center of the world was in Vienna.... does the Habsburg monarchy count as the East or the West?
Lol, never heard of that one before, is it how they exerted their power on to the Magyars? ;) Seriously tho, the center of the World is Istanbul and if there's anyone who doesn't believe it, just go ahead and measure it. There IS a reason why it's called the City of All Men's Desire and the Queen of All Cities.
 
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Tunch Khan said:
Seriously tho, the center of the World is Istanbul...

Istanbul?

I think you mean CONSTANTINOPLE!!! :D

(that's such an awesome name for a city, that and Samarkand...) ;)
 

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Constantine's City is supposed to be an awesome city name? :-D

Now Byzantium, *THAT* was a cool name.
 

Myth

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from what I've seen, Eastern Europe isn't too bad in EUIII. of course, Latvia has 3 provinces, *possibly* 4 (I'm not sure if there's a certain border there or not :p) so I'm happy enough :D
 

unmerged(6777)

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From what I've seen, this thread is just rehashing ancient arguments (and frequently itself) and serves no particularly useful purpose.

The map for EU3 will not change. It is designed and partitioned the way it is to provide optimum game balance without driving system requirements up beyond a reasonable level.

That's the way it is. Sorry, but deal with it.

Now that everyone has had their say, the subject is closed.
 
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