You don´t mind that this mechanic is event driven or forces you to fight stupid event rebels? Now imagine if every mechanic in-game was event driven, instead of interacting with the world trough diplomacy you´d be clicking events. The pre-Cossacks amount of events was already enough to annoy me because I don´t like generic events that are about stuff absent from the game like the failed administration event that talks about justice for the people (you know the non-existing justice or people mechanics); IMO events only make sense if motivated by stuff going on in the game. Now I have to endure a lot more stupid events/clicking than before when I only care with the actual game which is the diplomatic one.
I don't like the fake difficulty aspect of having to know the events, but staying sub-59% influence and otherwise ignoring them what events are you referring to? Admittedly I haven't tried the horde stuff yet so maybe that's pretty bad, but for generic nations in India/Europe/Africa/New World I'm not seeing estates tossing many rebels my way so far. The real screw jobs are still crap like "here have a 20 legitimacy ruler" wrt rebels, and the fact that they swapped base rebel size from 3 --> 4 and added more rebels/development scaling.
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